box { <0,0,0>,< 1.00, 1.00, 1.00>   

      texture { pigment{ color rgb<1.00, 1.00, 1.00>*1.1}  
                finish { phong 1 reflection 0.00}
              } // end of texture

      scale <1,1,1> rotate<0,0,0> translate<0,0,0> 
    } // end of box --------------------------------------
