| Package | Description | 
|---|---|
| java.applet | Provides the classes necessary to create an applet and the classes an applet
uses to communicate with its applet context. | 
| java.awt | Contains all of the classes for creating user
interfaces and for painting graphics and images. | 
| java.awt.dnd | Drag and Drop is a direct manipulation gesture found in many Graphical
User Interface systems that provides a mechanism to transfer
information between two entities logically associated with presentation
elements in the GUI. | 
| java.awt.event | Provides interfaces and classes for dealing with different
types of events fired by AWT components. | 
| java.awt.font | Provides classes and interface relating to fonts. | 
| java.awt.geom | Provides the Java 2D classes for defining and performing operations
on objects related to two-dimensional geometry. | 
| java.awt.im | Provides classes and interfaces for the input method framework. | 
| java.awt.im.spi | Provides interfaces that enable the development of input methods
that can be used with any Java runtime environment. | 
| java.awt.image | Provides classes for creating and modifying images. | 
| java.awt.image.renderable | Provides classes and interfaces for producing
rendering-independent images. | 
| java.awt.print | Provides classes and interfaces for a general printing API. | 
| java.beans | Contains classes related to developing
beans -- components
based on the JavaBeans™ architecture. | 
| java.beans.beancontext | Provides classes and interfaces relating to bean context. | 
| javax.accessibility | Defines a contract between user-interface components and an assistive technology
that provides access to those components. | 
| javax.imageio | The main package of the Java Image I/O API. | 
| javax.print | Provides the principal classes and interfaces for the 
JavaTM Print Service API. | 
| javax.swing | Provides a set of "lightweight"
(all-Java language) components that,
to the maximum degree possible, work the same on all platforms. | 
| javax.swing.border | Provides classes and interface for drawing
specialized borders around a Swing component. | 
| javax.swing.colorchooser | Contains classes and interfaces used by the  JColorChoosercomponent. | 
| javax.swing.event | Provides for events fired by Swing components. | 
| javax.swing.plaf | Provides one interface and many abstract classes that
Swing uses to provide its pluggable look-and-feel capabilities. | 
| javax.swing.plaf.basic | Provides user interface objects built according to the
Basic look and feel. | 
| javax.swing.plaf.metal | Provides user interface objects built according to
the Java look and feel (once codenamed Metal),
which is the default look and feel. | 
| javax.swing.plaf.multi | Provides user interface objects that combine two or more look and feels. | 
| javax.swing.plaf.nimbus | Provides user interface objects built according to the cross-platform
Nimbus look and feel. | 
| javax.swing.plaf.synth | 
      Synth is a skinnable look and feel in which all painting is
      delegated. | 
| javax.swing.table | Provides classes and interfaces for dealing with
 javax.swing.JTable. | 
| javax.swing.text | Provides classes and interfaces that deal with editable
and noneditable text components. | 
| javax.swing.text.html | Provides the class  HTMLEditorKitand supporting classes
for creating HTML text editors. | 
| javax.swing.tree | Provides classes and interfaces for dealing with
 javax.swing.JTree. | 
| Class and Description | 
|---|
| Component A component is an object having a graphical representation
 that can be displayed on the screen and that can interact with the
 user. | 
| Component.AccessibleAWTComponent Inner class of Component used to provide default support for
 accessibility. | 
| Container A generic Abstract Window Toolkit(AWT) container object is a component
 that can contain other AWT components. | 
| Container.AccessibleAWTContainer Inner class of Container used to provide default support for
 accessibility. | 
| Dimension The  Dimensionclass encapsulates the width and
 height of a component (in integer precision) in a single object. | 
| HeadlessException Thrown when code that is dependent on a keyboard, display, or mouse
 is called in an environment that does not support a keyboard, display,
 or mouse. | 
| Image The abstract class  Imageis the superclass of all
 classes that represent graphical images. | 
| MenuContainer The super class of all menu related containers. | 
| Panel Panelis the simplest container class. | 
| Panel.AccessibleAWTPanel This class implements accessibility support for the
  Panelclass. | 
| Class and Description | 
|---|
| Adjustable The interface for objects which have an adjustable numeric value
 contained within a bounded range of values. | 
| AlphaComposite The  AlphaCompositeclass implements basic alpha
 compositing rules for combining source and destination colors
 to achieve blending and transparency effects with graphics and
 images. | 
| AWTEvent The root event class for all AWT events. | 
| AWTException Signals that an Abstract Window Toolkit exception has occurred. | 
| AWTKeyStroke An  AWTKeyStrokerepresents a key action on the
 keyboard, or equivalent input device. | 
| BufferCapabilities Capabilities and properties of buffers. | 
| BufferCapabilities.FlipContents A type-safe enumeration of the possible back buffer contents after
 page-flipping | 
| Button This class creates a labeled button. | 
| Canvas A  Canvascomponent represents a blank rectangular
 area of the screen onto which the application can draw or from
 which the application can trap input events from the user. | 
| Checkbox A check box is a graphical component that can be in either an
 "on" ( true) or "off" (false) state. | 
| CheckboxGroup The  CheckboxGroupclass is used to group together
 a set ofCheckboxbuttons. | 
| CheckboxMenuItem This class represents a check box that can be included in a menu. | 
| Choice The  Choiceclass presents a pop-up menu of choices. | 
| Color The  Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | 
| Component A component is an object having a graphical representation
 that can be displayed on the screen and that can interact with the
 user. | 
| Component.AccessibleAWTComponent Inner class of Component used to provide default support for
 accessibility. | 
| Component.BaselineResizeBehavior Enumeration of the common ways the baseline of a component can
 change as the size changes. | 
| ComponentOrientation The ComponentOrientation class encapsulates the language-sensitive
 orientation that is to be used to order the elements of a component
 or of text. | 
| Composite The  Compositeinterface, along withCompositeContext, defines the methods to compose a draw
 primitive with the underlying graphics area. | 
| CompositeContext The  CompositeContextinterface defines the encapsulated
 and optimized environment for a compositing operation. | 
| Container A generic Abstract Window Toolkit(AWT) container object is a component
 that can contain other AWT components. | 
| Container.AccessibleAWTContainer Inner class of Container used to provide default support for
 accessibility. | 
| ContainerOrderFocusTraversalPolicy A FocusTraversalPolicy that determines traversal order based on the order
 of child Components in a Container. | 
| Cursor A class to encapsulate the bitmap representation of the mouse cursor. | 
| Desktop The  Desktopclass allows a Java application to launch
 associated applications registered on the native desktop to handle
 aURIor a file. | 
| Desktop.Action Represents an action type. | 
| Dialog A Dialog is a top-level window with a title and a border
 that is typically used to take some form of input from the user. | 
| Dialog.ModalExclusionType Any top-level window can be marked not to be blocked by modal
 dialogs. | 
| Dialog.ModalityType Modal dialogs block all input to some top-level windows. | 
| Dimension The  Dimensionclass encapsulates the width and
 height of a component (in integer precision) in a single object. | 
| DisplayMode The  DisplayModeclass encapsulates the bit depth, height,
 width, and refresh rate of aGraphicsDevice. | 
| Event NOTE: The  Eventclass is obsolete and is
 available only for backwards compatibility. | 
| EventQueue EventQueueis a platform-independent class
 that queues events, both from the underlying peer classes
 and from trusted application classes. | 
| FileDialog The  FileDialogclass displays a dialog window
 from which the user can select a file. | 
| FocusTraversalPolicy A FocusTraversalPolicy defines the order in which Components with a
 particular focus cycle root are traversed. | 
| Font The  Fontclass represents fonts, which are used to
 render text in a visible way. | 
| FontFormatException Thrown by method createFont in the  Fontclass to indicate
 that the specified font is bad. | 
| FontMetrics The  FontMetricsclass defines a font metrics object, which
 encapsulates information about the rendering of a particular font on a
 particular screen. | 
| Frame A  Frameis a top-level window with a title and a border. | 
| Graphics The  Graphicsclass is the abstract base class for
 all graphics contexts that allow an application to draw onto
 components that are realized on various devices, as well as
 onto off-screen images. | 
| Graphics2D This  Graphics2Dclass extends theGraphicsclass to provide more sophisticated
 control over geometry, coordinate transformations, color management,
 and text layout. | 
| GraphicsConfigTemplate The  GraphicsConfigTemplateclass is used to obtain a validGraphicsConfiguration. | 
| GraphicsConfiguration The  GraphicsConfigurationclass describes the
 characteristics of a graphics destination such as a printer or monitor. | 
| GraphicsDevice The  GraphicsDeviceclass describes the graphics devices
 that might be available in a particular graphics environment. | 
| GraphicsDevice.WindowTranslucency Kinds of translucency supported by the underlying system. | 
| GraphicsEnvironment The  GraphicsEnvironmentclass describes the collection
 ofGraphicsDeviceobjects andFontobjects
 available to a Java(tm) application on a particular platform. | 
| GridBagConstraints The  GridBagConstraintsclass specifies constraints
 for components that are laid out using theGridBagLayoutclass. | 
| GridBagLayoutInfo The  GridBagLayoutInfois an utility class forGridBagLayoutlayout manager. | 
| HeadlessException Thrown when code that is dependent on a keyboard, display, or mouse
 is called in an environment that does not support a keyboard, display,
 or mouse. | 
| Image The abstract class  Imageis the superclass of all
 classes that represent graphical images. | 
| ImageCapabilities Capabilities and properties of images. | 
| Insets An  Insetsobject is a representation of the borders
 of a container. | 
| ItemSelectable The interface for objects which contain a set of items for
 which zero or more can be selected. | 
| JobAttributes A set of attributes which control a print job. | 
| JobAttributes.DefaultSelectionType A type-safe enumeration of possible default selection states. | 
| JobAttributes.DestinationType A type-safe enumeration of possible job destinations. | 
| JobAttributes.DialogType A type-safe enumeration of possible dialogs to display to the user. | 
| JobAttributes.MultipleDocumentHandlingType A type-safe enumeration of possible multiple copy handling states. | 
| JobAttributes.SidesType A type-safe enumeration of possible multi-page impositions. | 
| KeyboardFocusManager The KeyboardFocusManager is responsible for managing the active and focused
 Windows, and the current focus owner. | 
| KeyEventDispatcher A KeyEventDispatcher cooperates with the current KeyboardFocusManager in the
 targeting and dispatching of all KeyEvents. | 
| KeyEventPostProcessor A KeyEventPostProcessor cooperates with the current KeyboardFocusManager
 in the final resolution of all unconsumed KeyEvents. | 
| Label A  Labelobject is a component for placing text in a
 container. | 
| LayoutManager Defines the interface for classes that know how to lay out
  Containers. | 
| LayoutManager2 Defines an interface for classes that know how to layout Containers
 based on a layout constraints object. | 
| List The  Listcomponent presents the user with a
 scrolling list of text items. | 
| Menu A  Menuobject is a pull-down menu component
 that is deployed from a menu bar. | 
| Menu.AccessibleAWTMenu Inner class of Menu used to provide default support for
 accessibility. | 
| MenuBar The  MenuBarclass encapsulates the platform's
 concept of a menu bar bound to a frame. | 
| MenuComponent The abstract class  MenuComponentis the superclass
 of all menu-related components. | 
| MenuComponent.AccessibleAWTMenuComponent Inner class of  MenuComponentused to provide
 default support for accessibility. | 
| MenuContainer The super class of all menu related containers. | 
| MenuItem All items in a menu must belong to the class
  MenuItem, or one of its subclasses. | 
| MenuItem.AccessibleAWTMenuItem Inner class of MenuItem used to provide default support for
 accessibility. | 
| MenuShortcut The  MenuShortcutclass represents a keyboard accelerator
 for a MenuItem. | 
| MultipleGradientPaint This is the superclass for Paints which use a multiple color
 gradient to fill in their raster. | 
| MultipleGradientPaint.ColorSpaceType The color space in which to perform the gradient interpolation. | 
| MultipleGradientPaint.CycleMethod The method to use when painting outside the gradient bounds. | 
| PageAttributes A set of attributes which control the output of a printed page. | 
| PageAttributes.ColorType A type-safe enumeration of possible color states. | 
| PageAttributes.MediaType A type-safe enumeration of possible paper sizes. | 
| PageAttributes.OrientationRequestedType A type-safe enumeration of possible orientations. | 
| PageAttributes.OriginType A type-safe enumeration of possible origins. | 
| PageAttributes.PrintQualityType A type-safe enumeration of possible print qualities. | 
| Paint This  Paintinterface defines how color patterns
 can be generated forGraphics2Doperations. | 
| PaintContext The  PaintContextinterface defines the encapsulated
 and optimized environment to generate color patterns in device
 space for fill or stroke operations on aGraphics2D. | 
| Panel Panelis the simplest container class. | 
| Point A point representing a location in  (x,y)coordinate space,
 specified in integer precision. | 
| PointerInfo A class that describes the pointer position. | 
| Polygon The  Polygonclass encapsulates a description of a
 closed, two-dimensional region within a coordinate space. | 
| PopupMenu A class that implements a menu which can be dynamically popped up
 at a specified position within a component. | 
| PrintJob An abstract class which initiates and executes a print job. | 
| Rectangle A  Rectanglespecifies an area in a coordinate space that is
 enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. | 
| RenderingHints The  RenderingHintsclass defines and manages collections of
 keys and associated values which allow an application to provide input
 into the choice of algorithms used by other classes which perform
 rendering and image manipulation services. | 
| RenderingHints.Key Defines the base type of all keys used along with the
  RenderingHintsclass to control various
 algorithm choices in the rendering and imaging pipelines. | 
| Scrollbar The  Scrollbarclass embodies a scroll bar, a
 familiar user-interface object. | 
| ScrollPane A container class which implements automatic horizontal and/or
 vertical scrolling for a single child component. | 
| SecondaryLoop A helper interface to run the nested event loop. | 
| Shape The  Shapeinterface provides definitions for objects
 that represent some form of geometric shape. | 
| SplashScreen The splash screen can be displayed at application startup, before the
 Java Virtual Machine (JVM) starts. | 
| Stroke The  Strokeinterface allows aGraphics2Dobject to obtain aShapethat is the
 decorated outline, or stylistic representation of the outline,
 of the specifiedShape. | 
| SystemColor A class to encapsulate symbolic colors representing the color of
 native GUI objects on a system. | 
| SystemTray The  SystemTrayclass represents the system tray for a
 desktop. | 
| TextArea A  TextAreaobject is a multi-line region
 that displays text. | 
| TextComponent The  TextComponentclass is the superclass of
 any component that allows the editing of some text. | 
| TextComponent.AccessibleAWTTextComponent This class implements accessibility support for the
  TextComponentclass. | 
| TextField A  TextFieldobject is a text component
 that allows for the editing of a single line of text. | 
| Toolkit This class is the abstract superclass of all actual
 implementations of the Abstract Window Toolkit. | 
| Transparency The  Transparencyinterface defines the common transparency
 modes for implementing classes. | 
| TrayIcon A  TrayIconobject represents a tray icon that can be
 added to thesystem tray. | 
| TrayIcon.MessageType The message type determines which icon will be displayed in the
 caption of the message, and a possible system sound a message
 may generate upon showing. | 
| Window A  Windowobject is a top-level window with no borders and no
 menubar. | 
| Window.AccessibleAWTWindow This class implements accessibility support for the
  Windowclass. | 
| Window.Type Enumeration of available window types. | 
| Class and Description | 
|---|
| Component A component is an object having a graphical representation
 that can be displayed on the screen and that can interact with the
 user. | 
| Cursor A class to encapsulate the bitmap representation of the mouse cursor. | 
| HeadlessException Thrown when code that is dependent on a keyboard, display, or mouse
 is called in an environment that does not support a keyboard, display,
 or mouse. | 
| Image The abstract class  Imageis the superclass of all
 classes that represent graphical images. | 
| Insets An  Insetsobject is a representation of the borders
 of a container. | 
| Point A point representing a location in  (x,y)coordinate space,
 specified in integer precision. | 
| Class and Description | 
|---|
| ActiveEvent An interface for events that know how to dispatch themselves. | 
| Adjustable The interface for objects which have an adjustable numeric value
 contained within a bounded range of values. | 
| AWTEvent The root event class for all AWT events. | 
| Component A component is an object having a graphical representation
 that can be displayed on the screen and that can interact with the
 user. | 
| Container A generic Abstract Window Toolkit(AWT) container object is a component
 that can contain other AWT components. | 
| ItemSelectable The interface for objects which contain a set of items for
 which zero or more can be selected. | 
| Point A point representing a location in  (x,y)coordinate space,
 specified in integer precision. | 
| Rectangle A  Rectanglespecifies an area in a coordinate space that is
 enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. | 
| Window A  Windowobject is a top-level window with no borders and no
 menubar. | 
| Class and Description | 
|---|
| Font The  Fontclass represents fonts, which are used to
 render text in a visible way. | 
| Graphics2D This  Graphics2Dclass extends theGraphicsclass to provide more sophisticated
 control over geometry, coordinate transformations, color management,
 and text layout. | 
| Image The abstract class  Imageis the superclass of all
 classes that represent graphical images. | 
| Rectangle A  Rectanglespecifies an area in a coordinate space that is
 enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. | 
| Shape The  Shapeinterface provides definitions for objects
 that represent some form of geometric shape. | 
| Class and Description | 
|---|
| Rectangle A  Rectanglespecifies an area in a coordinate space that is
 enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. | 
| Shape The  Shapeinterface provides definitions for objects
 that represent some form of geometric shape. | 
| Class and Description | 
|---|
| AWTEvent The root event class for all AWT events. | 
| Component A component is an object having a graphical representation
 that can be displayed on the screen and that can interact with the
 user. | 
| Rectangle A  Rectanglespecifies an area in a coordinate space that is
 enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. | 
| Class and Description | 
|---|
| AWTEvent The root event class for all AWT events. | 
| AWTException Signals that an Abstract Window Toolkit exception has occurred. | 
| Image The abstract class  Imageis the superclass of all
 classes that represent graphical images. | 
| Rectangle A  Rectanglespecifies an area in a coordinate space that is
 enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. | 
| Window A  Windowobject is a top-level window with no borders and no
 menubar. | 
| Class and Description | 
|---|
| BufferCapabilities Capabilities and properties of buffers. | 
| Graphics The  Graphicsclass is the abstract base class for
 all graphics contexts that allow an application to draw onto
 components that are realized on various devices, as well as
 onto off-screen images. | 
| Graphics2D This  Graphics2Dclass extends theGraphicsclass to provide more sophisticated
 control over geometry, coordinate transformations, color management,
 and text layout. | 
| GraphicsConfiguration The  GraphicsConfigurationclass describes the
 characteristics of a graphics destination such as a printer or monitor. | 
| Image The abstract class  Imageis the superclass of all
 classes that represent graphical images. | 
| ImageCapabilities Capabilities and properties of images. | 
| Point A point representing a location in  (x,y)coordinate space,
 specified in integer precision. | 
| Rectangle A  Rectanglespecifies an area in a coordinate space that is
 enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. | 
| RenderingHints The  RenderingHintsclass defines and manages collections of
 keys and associated values which allow an application to provide input
 into the choice of algorithms used by other classes which perform
 rendering and image manipulation services. | 
| Transparency The  Transparencyinterface defines the common transparency
 modes for implementing classes. | 
| Class and Description | 
|---|
| RenderingHints The  RenderingHintsclass defines and manages collections of
 keys and associated values which allow an application to provide input
 into the choice of algorithms used by other classes which perform
 rendering and image manipulation services. | 
| Shape The  Shapeinterface provides definitions for objects
 that represent some form of geometric shape. | 
| Class and Description | 
|---|
| Graphics The  Graphicsclass is the abstract base class for
 all graphics contexts that allow an application to draw onto
 components that are realized on various devices, as well as
 onto off-screen images. | 
| HeadlessException Thrown when code that is dependent on a keyboard, display, or mouse
 is called in an environment that does not support a keyboard, display,
 or mouse. | 
| Class and Description | 
|---|
| Component A component is an object having a graphical representation
 that can be displayed on the screen and that can interact with the
 user. | 
| Graphics The  Graphicsclass is the abstract base class for
 all graphics contexts that allow an application to draw onto
 components that are realized on various devices, as well as
 onto off-screen images. | 
| Image The abstract class  Imageis the superclass of all
 classes that represent graphical images. | 
| Rectangle A  Rectanglespecifies an area in a coordinate space that is
 enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. | 
| Class and Description | 
|---|
| Component A component is an object having a graphical representation
 that can be displayed on the screen and that can interact with the
 user. | 
| Container A generic Abstract Window Toolkit(AWT) container object is a component
 that can contain other AWT components. | 
| Class and Description | 
|---|
| Color The  Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | 
| Cursor A class to encapsulate the bitmap representation of the mouse cursor. | 
| Dimension The  Dimensionclass encapsulates the width and
 height of a component (in integer precision) in a single object. | 
| Font The  Fontclass represents fonts, which are used to
 render text in a visible way. | 
| FontMetrics The  FontMetricsclass defines a font metrics object, which
 encapsulates information about the rendering of a particular font on a
 particular screen. | 
| IllegalComponentStateException Signals that an AWT component is not in an appropriate state for
 the requested operation. | 
| Point A point representing a location in  (x,y)coordinate space,
 specified in integer precision. | 
| Rectangle A  Rectanglespecifies an area in a coordinate space that is
 enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. | 
| Class and Description | 
|---|
| Dimension The  Dimensionclass encapsulates the width and
 height of a component (in integer precision) in a single object. | 
| Point A point representing a location in  (x,y)coordinate space,
 specified in integer precision. | 
| Rectangle A  Rectanglespecifies an area in a coordinate space that is
 enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. | 
| Class and Description | 
|---|
| GraphicsConfiguration The  GraphicsConfigurationclass describes the
 characteristics of a graphics destination such as a printer or monitor. | 
| HeadlessException Thrown when code that is dependent on a keyboard, display, or mouse
 is called in an environment that does not support a keyboard, display,
 or mouse. | 
| Class and Description | 
|---|
| Adjustable The interface for objects which have an adjustable numeric value
 contained within a bounded range of values. | 
| AWTKeyStroke An  AWTKeyStrokerepresents a key action on the
 keyboard, or equivalent input device. | 
| BasicStroke The  BasicStrokeclass defines a basic set of rendering
 attributes for the outlines of graphics primitives, which are rendered
 with aGraphics2Dobject that has its Stroke attribute set to
 thisBasicStroke. | 
| Color The  Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | 
| Component A component is an object having a graphical representation
 that can be displayed on the screen and that can interact with the
 user. | 
| Component.AccessibleAWTComponent Inner class of Component used to provide default support for
 accessibility. | 
| Component.BaselineResizeBehavior Enumeration of the common ways the baseline of a component can
 change as the size changes. | 
| ComponentOrientation The ComponentOrientation class encapsulates the language-sensitive
 orientation that is to be used to order the elements of a component
 or of text. | 
| Container A generic Abstract Window Toolkit(AWT) container object is a component
 that can contain other AWT components. | 
| Container.AccessibleAWTContainer Inner class of Container used to provide default support for
 accessibility. | 
| Cursor A class to encapsulate the bitmap representation of the mouse cursor. | 
| DefaultKeyboardFocusManager The default KeyboardFocusManager for AWT applications. | 
| Dialog A Dialog is a top-level window with a title and a border
 that is typically used to take some form of input from the user. | 
| Dialog.AccessibleAWTDialog This class implements accessibility support for the
  Dialogclass. | 
| Dialog.ModalityType Modal dialogs block all input to some top-level windows. | 
| Dimension The  Dimensionclass encapsulates the width and
 height of a component (in integer precision) in a single object. | 
| FocusTraversalPolicy A FocusTraversalPolicy defines the order in which Components with a
 particular focus cycle root are traversed. | 
| Font The  Fontclass represents fonts, which are used to
 render text in a visible way. | 
| FontMetrics The  FontMetricsclass defines a font metrics object, which
 encapsulates information about the rendering of a particular font on a
 particular screen. | 
| Frame A  Frameis a top-level window with a title and a border. | 
| Frame.AccessibleAWTFrame This class implements accessibility support for the
  Frameclass. | 
| Graphics The  Graphicsclass is the abstract base class for
 all graphics contexts that allow an application to draw onto
 components that are realized on various devices, as well as
 onto off-screen images. | 
| Graphics2D This  Graphics2Dclass extends theGraphicsclass to provide more sophisticated
 control over geometry, coordinate transformations, color management,
 and text layout. | 
| GraphicsConfiguration The  GraphicsConfigurationclass describes the
 characteristics of a graphics destination such as a printer or monitor. | 
| HeadlessException Thrown when code that is dependent on a keyboard, display, or mouse
 is called in an environment that does not support a keyboard, display,
 or mouse. | 
| IllegalComponentStateException Signals that an AWT component is not in an appropriate state for
 the requested operation. | 
| Image The abstract class  Imageis the superclass of all
 classes that represent graphical images. | 
| Insets An  Insetsobject is a representation of the borders
 of a container. | 
| ItemSelectable The interface for objects which contain a set of items for
 which zero or more can be selected. | 
| KeyboardFocusManager The KeyboardFocusManager is responsible for managing the active and focused
 Windows, and the current focus owner. | 
| KeyEventDispatcher A KeyEventDispatcher cooperates with the current KeyboardFocusManager in the
 targeting and dispatching of all KeyEvents. | 
| KeyEventPostProcessor A KeyEventPostProcessor cooperates with the current KeyboardFocusManager
 in the final resolution of all unconsumed KeyEvents. | 
| LayoutManager Defines the interface for classes that know how to lay out
  Containers. | 
| LayoutManager2 Defines an interface for classes that know how to layout Containers
 based on a layout constraints object. | 
| MediaTracker The  MediaTrackerclass is a utility class to track
 the status of a number of media objects. | 
| MenuContainer The super class of all menu related containers. | 
| Paint This  Paintinterface defines how color patterns
 can be generated forGraphics2Doperations. | 
| Panel Panelis the simplest container class. | 
| Panel.AccessibleAWTPanel This class implements accessibility support for the
  Panelclass. | 
| Point A point representing a location in  (x,y)coordinate space,
 specified in integer precision. | 
| Rectangle A  Rectanglespecifies an area in a coordinate space that is
 enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. | 
| Shape The  Shapeinterface provides definitions for objects
 that represent some form of geometric shape. | 
| Window A  Windowobject is a top-level window with no borders and no
 menubar. | 
| Window.AccessibleAWTWindow This class implements accessibility support for the
  Windowclass. | 
| Class and Description | 
|---|
| BasicStroke The  BasicStrokeclass defines a basic set of rendering
 attributes for the outlines of graphics primitives, which are rendered
 with aGraphics2Dobject that has its Stroke attribute set to
 thisBasicStroke. | 
| Color The  Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | 
| Component A component is an object having a graphical representation
 that can be displayed on the screen and that can interact with the
 user. | 
| Component.BaselineResizeBehavior Enumeration of the common ways the baseline of a component can
 change as the size changes. | 
| Dimension The  Dimensionclass encapsulates the width and
 height of a component (in integer precision) in a single object. | 
| Font The  Fontclass represents fonts, which are used to
 render text in a visible way. | 
| Graphics The  Graphicsclass is the abstract base class for
 all graphics contexts that allow an application to draw onto
 components that are realized on various devices, as well as
 onto off-screen images. | 
| Insets An  Insetsobject is a representation of the borders
 of a container. | 
| Paint This  Paintinterface defines how color patterns
 can be generated forGraphics2Doperations. | 
| Rectangle A  Rectanglespecifies an area in a coordinate space that is
 enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. | 
| Class and Description | 
|---|
| Color The  Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | 
| Component A component is an object having a graphical representation
 that can be displayed on the screen and that can interact with the
 user. | 
| Container A generic Abstract Window Toolkit(AWT) container object is a component
 that can contain other AWT components. | 
| Graphics The  Graphicsclass is the abstract base class for
 all graphics contexts that allow an application to draw onto
 components that are realized on various devices, as well as
 onto off-screen images. | 
| MenuContainer The super class of all menu related containers. | 
| Class and Description | 
|---|
| AWTEvent The root event class for all AWT events. | 
| Component A component is an object having a graphical representation
 that can be displayed on the screen and that can interact with the
 user. | 
| Container A generic Abstract Window Toolkit(AWT) container object is a component
 that can contain other AWT components. | 
| Class and Description | 
|---|
| AWTEvent The root event class for all AWT events. | 
| Color The  Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | 
| Component A component is an object having a graphical representation
 that can be displayed on the screen and that can interact with the
 user. | 
| Component.BaselineResizeBehavior Enumeration of the common ways the baseline of a component can
 change as the size changes. | 
| Dimension The  Dimensionclass encapsulates the width and
 height of a component (in integer precision) in a single object. | 
| Font The  Fontclass represents fonts, which are used to
 render text in a visible way. | 
| Graphics The  Graphicsclass is the abstract base class for
 all graphics contexts that allow an application to draw onto
 components that are realized on various devices, as well as
 onto off-screen images. | 
| Insets An  Insetsobject is a representation of the borders
 of a container. | 
| Paint This  Paintinterface defines how color patterns
 can be generated forGraphics2Doperations. | 
| Point A point representing a location in  (x,y)coordinate space,
 specified in integer precision. | 
| Rectangle A  Rectanglespecifies an area in a coordinate space that is
 enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. | 
| Transparency The  Transparencyinterface defines the common transparency
 modes for implementing classes. | 
| Class and Description | 
|---|
| Color The  Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | 
| Component A component is an object having a graphical representation
 that can be displayed on the screen and that can interact with the
 user. | 
| Component.BaselineResizeBehavior Enumeration of the common ways the baseline of a component can
 change as the size changes. | 
| Container A generic Abstract Window Toolkit(AWT) container object is a component
 that can contain other AWT components. | 
| Dimension The  Dimensionclass encapsulates the width and
 height of a component (in integer precision) in a single object. | 
| Font The  Fontclass represents fonts, which are used to
 render text in a visible way. | 
| FontMetrics The  FontMetricsclass defines a font metrics object, which
 encapsulates information about the rendering of a particular font on a
 particular screen. | 
| Graphics The  Graphicsclass is the abstract base class for
 all graphics contexts that allow an application to draw onto
 components that are realized on various devices, as well as
 onto off-screen images. | 
| GridBagConstraints The  GridBagConstraintsclass specifies constraints
 for components that are laid out using theGridBagLayoutclass. | 
| Insets An  Insetsobject is a representation of the borders
 of a container. | 
| ItemSelectable The interface for objects which contain a set of items for
 which zero or more can be selected. | 
| LayoutManager Defines the interface for classes that know how to lay out
  Containers. | 
| LayoutManager2 Defines an interface for classes that know how to layout Containers
 based on a layout constraints object. | 
| MenuContainer The super class of all menu related containers. | 
| Point A point representing a location in  (x,y)coordinate space,
 specified in integer precision. | 
| Rectangle A  Rectanglespecifies an area in a coordinate space that is
 enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. | 
| Shape The  Shapeinterface provides definitions for objects
 that represent some form of geometric shape. | 
| Window A  Windowobject is a top-level window with no borders and no
 menubar. | 
| Class and Description | 
|---|
| Color The  Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | 
| Component A component is an object having a graphical representation
 that can be displayed on the screen and that can interact with the
 user. | 
| Container A generic Abstract Window Toolkit(AWT) container object is a component
 that can contain other AWT components. | 
| Dimension The  Dimensionclass encapsulates the width and
 height of a component (in integer precision) in a single object. | 
| Graphics The  Graphicsclass is the abstract base class for
 all graphics contexts that allow an application to draw onto
 components that are realized on various devices, as well as
 onto off-screen images. | 
| Insets An  Insetsobject is a representation of the borders
 of a container. | 
| ItemSelectable The interface for objects which contain a set of items for
 which zero or more can be selected. | 
| LayoutManager Defines the interface for classes that know how to lay out
  Containers. | 
| MenuContainer The super class of all menu related containers. | 
| Point A point representing a location in  (x,y)coordinate space,
 specified in integer precision. | 
| Rectangle A  Rectanglespecifies an area in a coordinate space that is
 enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. | 
| Class and Description | 
|---|
| Dimension The  Dimensionclass encapsulates the width and
 height of a component (in integer precision) in a single object. | 
| Graphics The  Graphicsclass is the abstract base class for
 all graphics contexts that allow an application to draw onto
 components that are realized on various devices, as well as
 onto off-screen images. | 
| Point A point representing a location in  (x,y)coordinate space,
 specified in integer precision. | 
| Rectangle A  Rectanglespecifies an area in a coordinate space that is
 enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. | 
| Class and Description | 
|---|
| Color The  Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | 
| Dimension The  Dimensionclass encapsulates the width and
 height of a component (in integer precision) in a single object. | 
| Font The  Fontclass represents fonts, which are used to
 render text in a visible way. | 
| Graphics2D This  Graphics2Dclass extends theGraphicsclass to provide more sophisticated
 control over geometry, coordinate transformations, color management,
 and text layout. | 
| Insets An  Insetsobject is a representation of the borders
 of a container. | 
| LinearGradientPaint The  LinearGradientPaintclass provides a way to fill
 aShapewith a linear color gradient pattern. | 
| RadialGradientPaint The  RadialGradientPaintclass provides a way to fill a shape with
 a circular radial color gradient pattern. | 
| Class and Description | 
|---|
| Color The  Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | 
| Component A component is an object having a graphical representation
 that can be displayed on the screen and that can interact with the
 user. | 
| Container A generic Abstract Window Toolkit(AWT) container object is a component
 that can contain other AWT components. | 
| Dimension The  Dimensionclass encapsulates the width and
 height of a component (in integer precision) in a single object. | 
| Font The  Fontclass represents fonts, which are used to
 render text in a visible way. | 
| FontMetrics The  FontMetricsclass defines a font metrics object, which
 encapsulates information about the rendering of a particular font on a
 particular screen. | 
| Graphics The  Graphicsclass is the abstract base class for
 all graphics contexts that allow an application to draw onto
 components that are realized on various devices, as well as
 onto off-screen images. | 
| Insets An  Insetsobject is a representation of the borders
 of a container. | 
| LayoutManager Defines the interface for classes that know how to lay out
  Containers. | 
| Rectangle A  Rectanglespecifies an area in a coordinate space that is
 enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. | 
| Class and Description | 
|---|
| Color The  Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | 
| Component A component is an object having a graphical representation
 that can be displayed on the screen and that can interact with the
 user. | 
| Component.AccessibleAWTComponent Inner class of Component used to provide default support for
 accessibility. | 
| Container A generic Abstract Window Toolkit(AWT) container object is a component
 that can contain other AWT components. | 
| Container.AccessibleAWTContainer Inner class of Container used to provide default support for
 accessibility. | 
| Cursor A class to encapsulate the bitmap representation of the mouse cursor. | 
| Dimension The  Dimensionclass encapsulates the width and
 height of a component (in integer precision) in a single object. | 
| Font The  Fontclass represents fonts, which are used to
 render text in a visible way. | 
| FontMetrics The  FontMetricsclass defines a font metrics object, which
 encapsulates information about the rendering of a particular font on a
 particular screen. | 
| MenuContainer The super class of all menu related containers. | 
| Point A point representing a location in  (x,y)coordinate space,
 specified in integer precision. | 
| Rectangle A  Rectanglespecifies an area in a coordinate space that is
 enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. | 
| Class and Description | 
|---|
| Color The  Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | 
| Component A component is an object having a graphical representation
 that can be displayed on the screen and that can interact with the
 user. | 
| Component.AccessibleAWTComponent Inner class of Component used to provide default support for
 accessibility. | 
| ComponentOrientation The ComponentOrientation class encapsulates the language-sensitive
 orientation that is to be used to order the elements of a component
 or of text. | 
| Container A generic Abstract Window Toolkit(AWT) container object is a component
 that can contain other AWT components. | 
| Container.AccessibleAWTContainer Inner class of Container used to provide default support for
 accessibility. | 
| Dimension The  Dimensionclass encapsulates the width and
 height of a component (in integer precision) in a single object. | 
| Font The  Fontclass represents fonts, which are used to
 render text in a visible way. | 
| FontMetrics The  FontMetricsclass defines a font metrics object, which
 encapsulates information about the rendering of a particular font on a
 particular screen. | 
| Graphics The  Graphicsclass is the abstract base class for
 all graphics contexts that allow an application to draw onto
 components that are realized on various devices, as well as
 onto off-screen images. | 
| Insets An  Insetsobject is a representation of the borders
 of a container. | 
| MenuContainer The super class of all menu related containers. | 
| Point A point representing a location in  (x,y)coordinate space,
 specified in integer precision. | 
| Rectangle A  Rectanglespecifies an area in a coordinate space that is
 enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. | 
| Shape The  Shapeinterface provides definitions for objects
 that represent some form of geometric shape. | 
| Class and Description | 
|---|
| Color The  Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | 
| Component A component is an object having a graphical representation
 that can be displayed on the screen and that can interact with the
 user. | 
| Cursor A class to encapsulate the bitmap representation of the mouse cursor. | 
| Font The  Fontclass represents fonts, which are used to
 render text in a visible way. | 
| Graphics The  Graphicsclass is the abstract base class for
 all graphics contexts that allow an application to draw onto
 components that are realized on various devices, as well as
 onto off-screen images. | 
| Image The abstract class  Imageis the superclass of all
 classes that represent graphical images. | 
| Rectangle A  Rectanglespecifies an area in a coordinate space that is
 enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. | 
| Shape The  Shapeinterface provides definitions for objects
 that represent some form of geometric shape. | 
| Class and Description | 
|---|
| Color The  Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | 
| Component A component is an object having a graphical representation
 that can be displayed on the screen and that can interact with the
 user. | 
| Container A generic Abstract Window Toolkit(AWT) container object is a component
 that can contain other AWT components. | 
| Dimension The  Dimensionclass encapsulates the width and
 height of a component (in integer precision) in a single object. | 
| Font The  Fontclass represents fonts, which are used to
 render text in a visible way. | 
| Graphics The  Graphicsclass is the abstract base class for
 all graphics contexts that allow an application to draw onto
 components that are realized on various devices, as well as
 onto off-screen images. | 
| MenuContainer The super class of all menu related containers. | 
| Rectangle A  Rectanglespecifies an area in a coordinate space that is
 enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. | 
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