## Uses of Class
org.apache.pdfbox.pdmodel.graphics.state.PDExtendedGraphicsState

Packages that use PDExtendedGraphicsState
org.apache.pdfbox.pdmodel: The PDModel package represents a high level API for creating and manipulating PDF documents.
org.apache.pdfbox.pdmodel.graphics.pattern: This package deals with patterns which are used instead of colors.

### Uses of PDExtendedGraphicsState in org.apache.pdfbox.pdmodel

Methods in org.apache.pdfbox.pdmodel that return PDExtendedGraphicsState
`PDExtendedGraphicsState` PDResources.`getExtGState(COSName name)` Returns the extended graphics state resource with the given name, or null if none exists.
`PDExtendedGraphicsState` ResourceCache.`getExtGState(COSObject indirect)` Returns the extended graphics state resource for the given indirect object, if it is in the cache.
`PDExtendedGraphicsState` DefaultResourceCache.`getExtGState(COSObject indirect)`

Methods in org.apache.pdfbox.pdmodel with parameters of type PDExtendedGraphicsState
`COSName` PDResources.`add(PDExtendedGraphicsState extGState)` Adds the given extended graphics state to the resources of the current page and returns the name for the new resources.
`void` PDResources.`put(COSName name, PDExtendedGraphicsState extGState)` Sets the extended graphics state resource with the given name.
`void` ResourceCache.`put(COSObject indirect, PDExtendedGraphicsState extGState)` Puts the given indirect extended graphics state resource in the cache.
`void` DefaultResourceCache.`put(COSObject indirect, PDExtendedGraphicsState extGState)`
`void` PDPageContentStream.`setGraphicsStateParameters(PDExtendedGraphicsState state)` Set an extended graphics state.

### Uses of PDExtendedGraphicsState in org.apache.pdfbox.pdmodel.graphics.pattern

Methods in org.apache.pdfbox.pdmodel.graphics.pattern that return PDExtendedGraphicsState
`PDExtendedGraphicsState` PDShadingPattern.`getExtendedGraphicsState()` This will get the external graphics state for this pattern.

Methods in org.apache.pdfbox.pdmodel.graphics.pattern with parameters of type PDExtendedGraphicsState
`void` PDShadingPattern.`setExtendedGraphicsState(PDExtendedGraphicsState extendedGraphicsState)` This will set the external graphics state for this pattern.