object{ Supertorus( 1.00, 0.25, // Radius_Major, Radius_Minor, 
                    1.00, 0.45, // Major_Control, Minor_Control,
                   0.001, 1.50) // Accuracy, Max_Gradient)
        
        texture{ pigment{ color rgb<0.65,1,0.0>}
                 finish { phong 1 } 
               } // end of texture
        scale <1,1,1> 
        rotate<0,0,0> 
        translate<0,0,0>
      } //---------------------------------------------------- 