; Scenario 2 control for house Atreides.
; Created with Dune Legacy 0.96.4 Map Editor.

[BASIC]
LosePicture=LOSTVEHC.WSA
WinPicture=WIN2.WSA
BriefPicture=HEADQRTS.WSA
TimeOut=0
MapScale=1
CursorPos=2465
TacticalPos=2202
LoseFlags=5
WinFlags=7
License=LDCPUL
Author="Dmitri Fatkin"

[MAP]
Seed=5871
Field=1189
Bloom=1428,2605

[Atreides]
Quota=2700
Credits=1200
Brain=Human
MaxUnit=25

[Ordos]
Quota=0
Credits=300
Brain=CPU
MaxUnit=22

[TEAMS]
1=Ordos,Normal,Foot,2,3
2=Ordos,Normal,Foot,2,4
3=Ordos,Normal,Foot,3,4
4=Ordos,Normal,Foot,3,4
5=Ordos,Staging,Foot,2,2

[UNITS]
ID000=Atreides,Quad,256,2336,0,Guard
ID001=Atreides,Trike,256,2339,0,Guard
ID002=Atreides,Trike,256,2463,192,Guard
ID003=Atreides,Trike,256,2468,64,Guard
ID004=Atreides,Soldier,256,2591,192,Guard
ID005=Atreides,Soldier,256,2596,64,Guard
ID006=Atreides,Soldier,256,2658,64,Guard
ID007=Ordos,Raider Trike,256,1192,192,Area Guard
ID008=Ordos,Trooper,256,1258,192,Area Guard
ID009=Ordos,Raider Trike,256,1320,192,Area Guard
ID010=Ordos,Trooper,256,1386,192,Area Guard
ID011=Ordos,Raider Trike,256,1450,160,Area Guard
ID012=Ordos,Trooper,256,1452,128,Area Guard
ID013=Ordos,Soldier,256,1512,128,Ambush
ID014=Ordos,Raider Trike,256,1518,128,Area Guard
ID015=Ordos,Raider Trike,256,1580,160,Area Guard
ID016=Ordos,Soldier,256,1645,192,Ambush

[STRUCTURES]
GEN1067=Ordos,Concrete
GEN1131=Ordos,Concrete
GEN1323=Ordos,Concrete
GEN1387=Ordos,Concrete
GEN1455=Ordos,Concrete
ID000=Atreides,Const Yard,256,2465
ID001=Ordos,Windtrap,256,1068
ID002=Ordos,Const Yard,256,1070
ID003=Ordos,Refinery,256,1195
ID004=Ordos,Spice Silo,256,1198
ID005=Ordos,Barracks,256,1324
ID006=Ordos,Outpost,256,1326

[REINFORCEMENTS]
1=Ordos,Raider Trike,Enemybase,16
