; Scenario 2 control for house Harkonnen.
; Created with Dune Legacy 0.96.4 Map Editor.

[BASIC]
LosePicture=LOSTVEHC.WSA
WinPicture=WIN2.WSA
BriefPicture=HEADQRTS.WSA
TimeOut=0
MapScale=0
CursorPos=2295
TacticalPos=2032
LoseFlags=5
WinFlags=23
License=LDCPUL
Author="Dmitri Fatkin"

[MAP]
Seed=22757
Field=487,542,715,1082,1571,3701
Bloom=1581,3366,3788

[Harkonnen]
Quota=2700
Credits=1200
Brain=Human
MaxUnit=25

[Atreides]
Quota=0
Credits=200
Brain=CPU
MaxUnit=25

[TEAMS]
1=Atreides,Normal,Foot,2,3
2=Atreides,Normal,Foot,2,4
3=Atreides,Normal,Foot,3,4
4=Atreides,Normal,Foot,3,5
5=Atreides,Staging,Foot,1,2

[UNITS]
ID000=Harkonnen,Quad,256,2229,224,Guard
ID001=Harkonnen,Quad,256,2234,32,Guard
ID002=Harkonnen,Trooper,256,2291,192,Guard
ID003=Harkonnen,Trooper,256,2364,64,Guard
ID004=Harkonnen,Quad,256,2420,192,Guard
ID005=Harkonnen,Quad,256,2427,64,Guard
ID006=Harkonnen,Trooper,256,2488,128,Guard
ID007=Atreides,Trike,256,185,64,Area Guard
ID008=Atreides,Trike,256,241,192,Area Guard
ID009=Atreides,Infantry,256,252,64,Area Guard
ID010=Atreides,Quad,256,381,128,Area Guard
ID011=Atreides,Quad,256,433,128,Area Guard
ID012=Atreides,Infantry,256,561,64,Area Guard
ID013=Atreides,Infantry,256,629,192,Area Guard
ID014=Atreides,Infantry,256,631,64,Area Guard
ID015=Atreides,Quad,256,691,160,Area Guard
ID016=Atreides,Quad,256,698,96,Area Guard
ID017=Atreides,Infantry,256,758,192,Area Guard
ID018=Atreides,Infantry,256,760,64,Area Guard
ID019=Atreides,Quad,256,887,128,Area Guard
ID020=Atreides,Soldier,256,1008,64,Ambush
ID021=Atreides,Soldier,256,1275,192,Ambush

[STRUCTURES]
GEN180=Atreides,Concrete
GEN181=Atreides,Concrete
GEN311=Atreides,Concrete
GEN313=Atreides,Concrete
GEN314=Atreides,Concrete
GEN315=Atreides,Concrete
GEN316=Atreides,Concrete
GEN374=Atreides,Concrete
GEN380=Atreides,Concrete
GEN444=Atreides,Concrete
GEN503=Atreides,Concrete
GEN506=Atreides,Concrete
GEN570=Atreides,Concrete
GEN627=Atreides,Concrete
GEN628=Atreides,Concrete
GEN632=Atreides,Concrete
GEN633=Atreides,Concrete
ID000=Harkonnen,Const Yard,256,2295
ID001=Atreides,Windtrap,256,243
ID002=Atreides,Const Yard,256,245
ID003=Atreides,Windtrap,256,371
ID004=Atreides,Refinery,256,377
ID005=Atreides,Spice Silo,256,375
ID006=Atreides,Barracks,256,499
ID007=Atreides,Outpost,256,504

[REINFORCEMENTS]
1=Atreides,Trike,Enemybase,14
