# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
# 
# Translators:
# CodingJellyfish <dumaosen_main01@outlook.com>, 2021
# Justin Jacobs <jajdorkster@gmail.com>, 2022
# Isaac Zhang, 2025
# Li Yang, 2026
# 
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2026-04-23 12:01-0400\n"
"PO-Revision-Date: 2018-03-28 19:16+0000\n"
"Last-Translator: Li Yang, 2026\n"
"Language-Team: Chinese (https://app.transifex.com/flareorg/teams/84925/zh/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: zh\n"
"Plural-Forms: nplurals=1; plural=0;\n"

#: ../../../src/Avatar.cpp:496
msgid "Your health is low!"
msgstr "您已奄奄一息！"

#: ../../../src/Avatar.cpp:526
#, c-format
msgid "Congratulations, you have reached level %d!"
msgstr "恭喜，你达到了等级%d!"

#: ../../../src/Avatar.cpp:528
msgid "You may increase one or more attributes through the Character Menu."
msgstr "你可以在角色菜单增加一点或多点属性。"

#: ../../../src/Avatar.cpp:532
msgid "You may unlock one or more abilities through the Powers Menu."
msgstr "你可以在技能菜单增加一点或多点技能。"

#: ../../../src/Avatar.cpp:877
msgid "You are defeated."
msgstr "你被打败了。"

#: ../../../src/Avatar.cpp:1062
msgid "Transformation expired. You have been moved back to a safe place."
msgstr "传送已过期。你已回到了一个安全的地方。"

#: ../../../src/CampaignManager.cpp:155
#, c-format
msgid "%d %s removed."
msgstr "%d个%s已移除。"

#: ../../../src/CampaignManager.cpp:174
#, c-format
msgid "%s x%d removed."
msgstr "%s个%d已移除。"

#: ../../../src/CampaignManager.cpp:176
#, c-format
msgid "%s removed."
msgstr "%s已移除。"

#: ../../../src/CampaignManager.cpp:190
#, c-format
msgid "You receive %d %s."
msgstr "你得到%d个%s。"

#: ../../../src/CampaignManager.cpp:194
#, c-format
msgid "You receive %s x%d."
msgstr "你收到%s x%d。"

#: ../../../src/CampaignManager.cpp:196
#, c-format
msgid "You receive %s."
msgstr "你收到%s。"

#: ../../../src/CampaignManager.cpp:221
#, c-format
msgid "You receive %d XP."
msgstr "你得到%dXP。"

#: ../../../src/CampaignManager.cpp:231
msgid "HP restored."
msgstr "HP已恢复。"

#: ../../../src/CampaignManager.cpp:235
msgid "MP restored."
msgstr "MP已恢复。"

#: ../../../src/CampaignManager.cpp:240
msgid "HP and MP restored."
msgstr "HP和MP已恢复。"

#: ../../../src/CampaignManager.cpp:244
msgid "Negative effects removed."
msgstr "负面效果已消除。"

#: ../../../src/CampaignManager.cpp:250
msgid "HP and MP restored, negative effects removed"
msgstr "HP和MP已恢复，负面效果已消除。"

#: ../../../src/DeviceList.cpp:56
msgid ""
"SDL software renderer\n"
"\n"
"Often slower, but less likely to have issues."
msgstr ""
"SDL软件渲染器\n"
"\n"
"通常较慢，但出现问题几率更低。"

#: ../../../src/DeviceList.cpp:59
msgid ""
"SDL hardware renderer\n"
"\n"
"The default renderer that is often faster than the SDL software renderer."
msgstr ""
"SDL硬件渲染器\n"
"\n"
"默认渲染器，通常比软件渲染器更快。"

#: ../../../src/EffectManager.cpp:503 ../../../src/EffectManager.cpp:507
#: ../../../src/EffectManager.cpp:511 ../../../src/EffectManager.cpp:515
#: ../../../src/EffectManager.cpp:519 ../../../src/Entity.cpp:557
#: ../../../src/Entity.cpp:571 ../../../src/Entity.cpp:586
#: ../../../src/Entity.cpp:604
msgid "Resist"
msgstr "抵抗"

#: ../../../src/EngineSettings.cpp:708
msgid "Adventurer"
msgstr "冒险者"

#: ../../../src/EngineSettings.cpp:881 ../../../src/Stats.cpp:81
#, c-format
msgid "%s (Min.)"
msgstr "%s（最小）"

#: ../../../src/EngineSettings.cpp:884 ../../../src/Stats.cpp:88
#, c-format
msgid "%s (Max.)"
msgstr "%s（最大）"

#: ../../../src/EngineSettings.cpp:887
#, c-format
msgid "Resist Damage (%s)"
msgstr "抵抗伤害（%s）"

#: ../../../src/Entity.cpp:520
msgid "miss"
msgstr "未击中"

#: ../../../src/Entity.cpp:563 ../../../src/PowerManager.cpp:1581
#: ../../../src/StatBlock.cpp:1162 ../../../src/StatBlock.cpp:1169
#, c-format
msgid "+%s HP"
msgstr "+%sHP"

#: ../../../src/Entity.cpp:577 ../../../src/StatBlock.cpp:1176
#: ../../../src/StatBlock.cpp:1183
#, c-format
msgid "+%s MP"
msgstr "+%sMP"

#: ../../../src/EventManager.cpp:1013
msgid "Unknown destination"
msgstr "无法进入"

#: ../../../src/GameState.cpp:39 ../../../src/GameState.cpp:60
msgid "Loading..."
msgstr "载入中……"

#: ../../../src/GameStateLoad.cpp:97
msgid "Delete this save?"
msgstr "确定删除存档？"

#: ../../../src/GameStateLoad.cpp:98 ../../../src/GameStateTitle.cpp:195
#: ../../../src/MenuConfig.cpp:263
msgid "No"
msgstr "否"

#: ../../../src/GameStateLoad.cpp:99 ../../../src/GameStateTitle.cpp:196
#: ../../../src/MenuConfig.cpp:264
msgid "Yes"
msgstr "是"

#: ../../../src/GameStateLoad.cpp:102
msgid "Exit to Title"
msgstr "回到标题界面"

#: ../../../src/GameStateLoad.cpp:105
msgid "New Game"
msgstr "新游戏"

#: ../../../src/GameStateLoad.cpp:109 ../../../src/GameStateLoad.cpp:856
msgid "Choose a Slot"
msgstr "选择一个人物存档"

#: ../../../src/GameStateLoad.cpp:113
msgid "Delete Save"
msgstr "删除存档"

#: ../../../src/GameStateLoad.cpp:245 ../../../src/MenuStash.cpp:81
#: ../../../src/MenuStash.cpp:170
msgid "Stash"
msgstr "储物柜"

#: ../../../src/GameStateLoad.cpp:288 ../../../src/MenuStash.cpp:181
#: ../../../src/MenuStash.cpp:195
msgid "Private"
msgstr "隐私"

#: ../../../src/GameStateLoad.cpp:829 ../../../src/GameStateLoad.cpp:850
msgid "Enable a story mod to continue"
msgstr "启用故事模块以继续"

#: ../../../src/GameStateLoad.cpp:845
msgid "Load Game"
msgstr "载入游戏"

#: ../../../src/GameStateLoad.cpp:967
msgid "Entering game world..."
msgstr "进入游戏世界……"

#: ../../../src/GameStateLoad.cpp:970
msgid "Loading saved game..."
msgstr "载入游戏……"

#: ../../../src/GameStateLoad.cpp:1003
msgid "Invalid save"
msgstr "保存无效"

#: ../../../src/GameStateLoad.cpp:1027 ../../../src/ItemManager.cpp:1385
#: ../../../src/MenuPowers.cpp:956 ../../../src/MenuPowers.cpp:1337
#: ../../../src/MenuPowers.cpp:1817
#, c-format
msgid "Level %d"
msgstr "等级 %d"

#: ../../../src/GameStateLoad.cpp:1069
msgid "#"
msgstr "#"

#: ../../../src/GameStateNew.cpp:71 ../../../src/GameStateTitle.cpp:140
#: ../../../src/MenuConfig.cpp:275 ../../../src/SDLInputState.cpp:914
msgid "Cancel"
msgstr "取消"

#: ../../../src/GameStateNew.cpp:74
msgid "Create"
msgstr "创建"

#: ../../../src/GameStateNew.cpp:82
msgid "Randomize"
msgstr "随机"

#: ../../../src/GameStateNew.cpp:100
msgid "Choose a Portrait"
msgstr "选择头像"

#: ../../../src/GameStateNew.cpp:104
msgid "Choose a Name"
msgstr "输入名字"

#: ../../../src/GameStateNew.cpp:108
msgid "Permadeath?"
msgstr "死亡后不可复活?"

#: ../../../src/GameStateNew.cpp:112
msgid "Choose a Class"
msgstr "选择职业"

#: ../../../src/GameStateTitle.cpp:113
msgid "Play Game"
msgstr "开始游戏"

#: ../../../src/GameStateTitle.cpp:116 ../../../src/MenuMiniMap.cpp:159
msgid "Configuration"
msgstr "设置"

#: ../../../src/GameStateTitle.cpp:119
msgid "Credits"
msgstr "致谢"

#: ../../../src/GameStateTitle.cpp:122
msgid "Exit Game"
msgstr "退出游戏"

#: ../../../src/GameStateTitle.cpp:138
msgid "Enable a core mod to continue"
msgstr "开启核心模块以继续"

#: ../../../src/GameStateTitle.cpp:139 ../../../src/MenuConfig.cpp:443
msgid "Mods"
msgstr "模块"

#: ../../../src/GameStateTitle.cpp:156 ../../../src/MenuConfig.cpp:486
msgid "Language"
msgstr "语言"

#: ../../../src/GameStateTitle.cpp:194
msgid "Use mouse to move player?"
msgstr "使用鼠标移动角色？"

#: ../../../src/GameSwitcher.cpp:263
#, c-format
msgid "%s FPS"
msgstr "%s FPS"

#: ../../../src/ItemManager.cpp:982
msgid "Unknown Item"
msgstr "未知物品"

#: ../../../src/ItemManager.cpp:1274 ../../../src/MenuPowers.cpp:1118
#, c-format
msgid "%s%% Speed"
msgstr "%s%%速度"

#: ../../../src/ItemManager.cpp:1278 ../../../src/MenuPowers.cpp:1121
#, c-format
msgid "%s%% Attack Speed"
msgstr "%s%%攻击速度"

#: ../../../src/ItemManager.cpp:1315
#, c-format
msgid "Requires %s"
msgstr "需要%s"

#: ../../../src/ItemManager.cpp:1373
msgid "Quest Item"
msgstr "任务物品"

#: ../../../src/ItemManager.cpp:1398
#, c-format
msgid "Prevents use of slot: %s"
msgstr "阻止使用槽位：%s"

#: ../../../src/ItemManager.cpp:1406
#, c-format
msgid "Quality: %s"
msgstr "质量：%s"

#: ../../../src/ItemManager.cpp:1422 ../../../src/MenuCharacter.cpp:415
#: ../../../src/Stats.cpp:81 ../../../src/Stats.cpp:88
msgid "Absorb"
msgstr "伤害吸收"

#: ../../../src/ItemManager.cpp:1473 ../../../src/MenuPowers.cpp:1324
#: ../../../src/MenuPowers.cpp:1327
#, c-format
msgid "Requires Level %d"
msgstr "需要等级%d"

#: ../../../src/ItemManager.cpp:1485 ../../../src/MenuPowers.cpp:1316
#: ../../../src/MenuPowers.cpp:1318
#, c-format
msgid "Requires %s %d"
msgstr "需要%s %d"

#: ../../../src/ItemManager.cpp:1496
#, c-format
msgid "Requires Class: %s"
msgstr "需要职业：%s"

#: ../../../src/ItemManager.cpp:1517 ../../../src/ItemManager.cpp:1529
#, c-format
msgid "Buy Price: %d %s"
msgstr "购买价格：%d %s"

#: ../../../src/ItemManager.cpp:1519 ../../../src/ItemManager.cpp:1531
#, c-format
msgid "Buy Price: %d %s each"
msgstr "购买单价：%d 每个%s"

#: ../../../src/ItemManager.cpp:1539
#, c-format
msgid "Sell Price: %d %s"
msgstr "出售价格：%d %s"

#: ../../../src/ItemManager.cpp:1541
#, c-format
msgid "Sell Price: %d %s each"
msgstr "出售单价：%d 每个%s"

#: ../../../src/ItemManager.cpp:1552
msgid "Set:"
msgstr "设置："

#: ../../../src/ItemManager.cpp:1584 ../../../src/MenuPowers.cpp:1376
msgid "Tap icon again for more options"
msgstr "再次点击图标以查看更多选项"

#: ../../../src/ItemManager.cpp:1616
#, c-format
msgid "Press [%s] to read"
msgstr "按[%s]阅读"

#: ../../../src/ItemManager.cpp:1619 ../../../src/MenuPowers.cpp:1406
#, c-format
msgid "Press [%s] to use"
msgstr "按[%s]使用"

#: ../../../src/ItemManager.cpp:1623 ../../../src/MenuPowers.cpp:1410
#, c-format
msgid "Press [%s] for more options"
msgstr "按下[%s]键以查看更多选项"

#: ../../../src/ItemStorage.cpp:483
msgid "Sort by: Type"
msgstr ""

#: ../../../src/ItemStorage.cpp:485
msgid "Sort by: Quality"
msgstr ""

#: ../../../src/ItemStorage.cpp:487
msgid "Sort by: Level"
msgstr ""

#: ../../../src/ItemStorage.cpp:489
msgid "Sort by: Sell Price"
msgstr ""

#: ../../../src/LootManager.cpp:107 ../../../src/LootManager.cpp:109
#: ../../../src/LootManager.cpp:111 ../../../src/MenuConfig.cpp:492
msgid "Loot tooltip visibility"
msgstr "战利品提示可见性"

#: ../../../src/LootManager.cpp:107 ../../../src/MenuConfig.cpp:356
#: ../../../src/MenuConfig.cpp:361
msgid "Hidden"
msgstr "隐藏"

#: ../../../src/LootManager.cpp:109 ../../../src/MenuConfig.cpp:354
#: ../../../src/MenuConfig.cpp:411
msgid "Default"
msgstr "默认"

#: ../../../src/LootManager.cpp:111
msgid "Show All"
msgstr "显示所有"

#: ../../../src/MapRenderer.cpp:1766
msgid "Map Legend"
msgstr "地图说明"

#: ../../../src/MapRenderer.cpp:1767
msgid "Start"
msgstr "开始"

#: ../../../src/MapRenderer.cpp:1768 ../../../src/SDLInputState.cpp:676
#: ../../../src/SDLInputState.cpp:706
msgid "End"
msgstr "结束"

#: ../../../src/MapRenderer.cpp:1769
msgid "Door"
msgstr "门"

#: ../../../src/MapRenderer.cpp:1770
msgid "Key"
msgstr "钥匙"

#: ../../../src/MenuActionBar.cpp:92 ../../../src/MenuCharacter.cpp:54
#: ../../../src/SDLInputState.cpp:930
msgid "Character"
msgstr "角色"

#: ../../../src/MenuActionBar.cpp:93 ../../../src/MenuInventory.cpp:180
#: ../../../src/MenuVendor.cpp:58 ../../../src/SDLInputState.cpp:931
msgid "Inventory"
msgstr "物品"

#: ../../../src/MenuActionBar.cpp:94 ../../../src/MenuPowers.cpp:160
#: ../../../src/SDLInputState.cpp:932
msgid "Powers"
msgstr "技能"

#: ../../../src/MenuActionBar.cpp:95 ../../../src/MenuLog.cpp:72
#: ../../../src/SDLInputState.cpp:933
msgid "Log"
msgstr "日志"

#: ../../../src/MenuActionBar.cpp:251 ../../../src/MenuActionBar.cpp:258
#: ../../../src/MenuActionBar.cpp:261 ../../../src/MenuActionBar.cpp:267
#, c-format
msgid "Hotkey: %s"
msgstr "快捷键：%s"

#: ../../../src/MenuActionBar.cpp:668
msgid "Not enough MP."
msgstr "MP不足。"

#: ../../../src/MenuActiveEffects.cpp:230
msgid "Remaining:"
msgstr "剩余："

#: ../../../src/MenuCharacter.cpp:73 ../../../src/MenuCharacter.cpp:78
msgid "Name"
msgstr "名字"

#: ../../../src/MenuCharacter.cpp:74 ../../../src/MenuCharacter.cpp:79
msgid "Level"
msgstr "等级"

#: ../../../src/MenuCharacter.cpp:314
#, c-format
msgid "Available stat points: %d"
msgstr "可用状态点：%d"

#: ../../../src/MenuCharacter.cpp:326
msgid "Core Stats"
msgstr "核心属性"

#: ../../../src/MenuCharacter.cpp:360
msgid "Offensive Stats"
msgstr "攻击属性"

#: ../../../src/MenuCharacter.cpp:375
#, c-format
msgid "Elemental Damage (%s)"
msgstr "元素伤害（%s）"

#: ../../../src/MenuCharacter.cpp:409
msgid "Defensive Stats"
msgstr "防御属性"

#: ../../../src/MenuCharacter.cpp:458
msgid "Miscellaneous Stats"
msgstr "其他属性"

#: ../../../src/MenuCharacter.cpp:478
msgid "Movement Speed"
msgstr "移速"

#: ../../../src/MenuCharacter.cpp:485
msgid "Attack Speed"
msgstr "攻速"

#: ../../../src/MenuCharacter.cpp:496 ../../../src/MenuStatBar.cpp:179
#, c-format
msgid "XP: %lu"
msgstr "经验值XP：%lu"

#: ../../../src/MenuCharacter.cpp:498
#, c-format
msgid "Next: %lu"
msgstr "下一级：%lu"

#: ../../../src/MenuCharacter.cpp:526 ../../../src/MenuCharacter.cpp:541
#: ../../../src/MenuCharacter.cpp:549 ../../../src/MenuCharacter.cpp:560
#: ../../../src/MenuCharacter.cpp:574 ../../../src/MenuCharacter.cpp:586
msgid "Related stats:"
msgstr "相关的属性："

#: ../../../src/MenuCharacter.cpp:611 ../../../src/MenuCharacter.cpp:615
#, c-format
msgid "Each level grants %s."
msgstr "每一级增长%s。"

#: ../../../src/MenuCharacter.cpp:627 ../../../src/MenuCharacter.cpp:634
#, c-format
msgid "Each point of %s grants %s."
msgstr "每点%s增长%s。"

#: ../../../src/MenuCharacter.cpp:719
msgid "Reduces damage taken from attacks of this damage type."
msgstr "减少来自此伤害类型的攻击造成的伤害。"

#: ../../../src/MenuCharacter.cpp:771
#, c-format
msgid ""
"Upgrade Stat: %s\n"
"Uses 1 Stat Point"
msgstr ""
"升级属性：%s\n"
"使用1点属性点"

#: ../../../src/MenuConfig.cpp:258 ../../../src/MenuConfig.cpp:1476
msgid "Assign:"
msgstr "分配："

#: ../../../src/MenuConfig.cpp:259
msgid "New"
msgstr "新建"

#: ../../../src/MenuConfig.cpp:260 ../../../src/MenuManager.cpp:1895
msgid "Clear"
msgstr "清空"

#: ../../../src/MenuConfig.cpp:262
msgid "Reset ALL settings?"
msgstr "确定重置所有设置吗？"

#: ../../../src/MenuConfig.cpp:273 ../../../src/MenuNumPicker.cpp:49
msgid "OK"
msgstr "确定"

#: ../../../src/MenuConfig.cpp:274
msgid "Defaults"
msgstr "默认设置"

#: ../../../src/MenuConfig.cpp:277 ../../../src/MenuGameOver.cpp:73
msgid "Continue"
msgstr "继续"

#: ../../../src/MenuConfig.cpp:279
msgid "Save Game"
msgstr "保存游戏"

#: ../../../src/MenuConfig.cpp:333
msgid "<unknown>"
msgstr "<unknown>"

#: ../../../src/MenuConfig.cpp:336
msgid "All Mods"
msgstr "所有模组"

#: ../../../src/MenuConfig.cpp:337
msgid "All Core Mods"
msgstr "所有核心模组"

#: ../../../src/MenuConfig.cpp:354
msgid ""
"Show all loot tooltips, except for those that would be obscured by the "
"player or an enemy. Temporarily show all loot tooltips with 'Alt'."
msgstr "显示全部的战利品提示，除了那些被玩家或敌人遮盖的。按‘Alt’临时显示全部的战利品提示。"

#: ../../../src/MenuConfig.cpp:355
msgid "Show all"
msgstr "全部显示"

#: ../../../src/MenuConfig.cpp:355
msgid ""
"Always show loot tooltips. Temporarily hide all loot tooltips with 'Alt'."
msgstr "总是显示战利品提示。按‘Alt’临时隐藏全部的战利品提示。"

#: ../../../src/MenuConfig.cpp:356
msgid ""
"Always hide loot tooltips, except for when a piece of loot is hovered with "
"the mouse cursor. Temporarily show all loot tooltips with 'Alt'."
msgstr "总是隐藏战利品提示，除了光标指向的。按 ‘Alt’ 显示全部的战利品提示。"

#: ../../../src/MenuConfig.cpp:359
msgid "Visible"
msgstr "可见"

#: ../../../src/MenuConfig.cpp:360
msgid "Visible (2x zoom)"
msgstr "可见（两倍缩放）"

#: ../../../src/MenuConfig.cpp:364
msgid ""
"Controls the type of warning to be activated when the player is below the "
"low health threshold."
msgstr "这将控制玩家在低生命阈值以下时使用何种通知。"

#: ../../../src/MenuConfig.cpp:365
msgid "- Display a message"
msgstr "- 显示消息"

#: ../../../src/MenuConfig.cpp:366
msgid "- Play a sound"
msgstr "- 播放声音"

#: ../../../src/MenuConfig.cpp:367
msgid "- Change the cursor"
msgstr "- 切换光标"

#: ../../../src/MenuConfig.cpp:369 ../../../src/MenuConfig.cpp:387
msgid "Disabled"
msgstr "已禁用"

#: ../../../src/MenuConfig.cpp:370
msgid "All"
msgstr "全部"

#: ../../../src/MenuConfig.cpp:371
msgid "Message & Cursor"
msgstr "消息和光标"

#: ../../../src/MenuConfig.cpp:372
msgid "Message & Sound"
msgstr "消息和声音"

#: ../../../src/MenuConfig.cpp:373
msgid "Sound & Cursor"
msgstr "声音和光标"

#: ../../../src/MenuConfig.cpp:374
msgid "Message"
msgstr "消息"

#: ../../../src/MenuConfig.cpp:375
msgid "Cursor"
msgstr "光标"

#: ../../../src/MenuConfig.cpp:376
msgid "Sound"
msgstr "音效"

#: ../../../src/MenuConfig.cpp:382
msgid ""
"When the player's health drops below the given threshold, the low health "
"notifications are triggered if one or more of them is enabled."
msgstr "当玩家的HP低于一个特定的阈值时，如果您已启用一种或更多低生命通知，它将被触发。"

#: ../../../src/MenuConfig.cpp:386
msgid ""
"When enabled, eligible loot will be picked up automatically when nearby."
msgstr "启用时，将自动拾取附近的战利品。"

#: ../../../src/MenuConfig.cpp:388
msgid "Enabled"
msgstr "已启用"

#: ../../../src/MenuConfig.cpp:389
msgid "Only currency"
msgstr "仅货币"

#: ../../../src/MenuConfig.cpp:406
msgid "The maximum frame rate that the game will be allowed to run at."
msgstr "游戏运行的最大帧速率。"

#: ../../../src/MenuConfig.cpp:410
msgid ""
"The render size refers to the height in pixels of the surface used to draw "
"the game. Mods define the allowed render sizes, but this option allows "
"overriding the maximum size."
msgstr "指游戏界面高度的像素值。"

#: ../../../src/MenuConfig.cpp:436 ../../../src/MenuConfig.cpp:1957
#: ../../../src/MenuGameOver.cpp:77 ../../../src/MenuGameOver.cpp:121
msgid "Exit"
msgstr "退出"

#: ../../../src/MenuConfig.cpp:437
msgid "Video"
msgstr "画面"

#: ../../../src/MenuConfig.cpp:438
msgid "Audio"
msgstr "声音"

#: ../../../src/MenuConfig.cpp:439
msgid "Game"
msgstr "游戏"

#: ../../../src/MenuConfig.cpp:440
msgid "Interface"
msgstr "界面"

#: ../../../src/MenuConfig.cpp:441
msgid "Input"
msgstr "输入"

#: ../../../src/MenuConfig.cpp:442
msgid "Keybindings"
msgstr "快捷键"

#: ../../../src/MenuConfig.cpp:456
msgid "Paused"
msgstr "暂停"

#: ../../../src/MenuConfig.cpp:459
msgid "Time Played"
msgstr "已玩时间"

#: ../../../src/MenuConfig.cpp:465
msgid "Renderer"
msgstr "渲染器"

#: ../../../src/MenuConfig.cpp:466
msgid "Full Screen Mode"
msgstr "全屏模式"

#: ../../../src/MenuConfig.cpp:467
msgid "Hardware surfaces"
msgstr "硬件加速"

#: ../../../src/MenuConfig.cpp:468
msgid "V-Sync"
msgstr "垂直同步"

#: ../../../src/MenuConfig.cpp:469
msgid "Texture Filtering"
msgstr "纹理过滤"

#: ../../../src/MenuConfig.cpp:470
msgid "DPI scaling"
msgstr "DPI缩放"

#: ../../../src/MenuConfig.cpp:471
msgid "Parallax Layers"
msgstr "视差层"

#: ../../../src/MenuConfig.cpp:472
msgid "Maximum Render Size"
msgstr "最大渲染尺寸"

#: ../../../src/MenuConfig.cpp:473
msgid "Frame Limit"
msgstr "帧数限制"

#: ../../../src/MenuConfig.cpp:474
msgid "Threaded Image Loading"
msgstr "多线程图像加载"

#: ../../../src/MenuConfig.cpp:475
msgid "Show player behind walls"
msgstr "在墙后显示玩家"

#: ../../../src/MenuConfig.cpp:477
msgid "Sound Volume"
msgstr "游戏音乐音量"

#: ../../../src/MenuConfig.cpp:478
msgid "Music Volume"
msgstr "背景音乐音量"

#: ../../../src/MenuConfig.cpp:479
msgid "Mute audio when window loses focus"
msgstr "窗口失去焦点时静音音频"

#: ../../../src/MenuConfig.cpp:481
msgid "Automatically equip items"
msgstr "自动装备物品"

#: ../../../src/MenuConfig.cpp:482
msgid "Automatically pick up loot"
msgstr "自动拾取战利品"

#: ../../../src/MenuConfig.cpp:483
msgid "Low health notification"
msgstr "低生命通知"

#: ../../../src/MenuConfig.cpp:484
msgid "Low health threshold"
msgstr "低生命阈值"

#: ../../../src/MenuConfig.cpp:487
msgid "Show FPS"
msgstr "显示画面每秒帧数"

#: ../../../src/MenuConfig.cpp:488
msgid "Use system mouse cursor"
msgstr "使用系统的鼠标光标"

#: ../../../src/MenuConfig.cpp:489
msgid "Colorblind Mode"
msgstr "色盲模式"

#: ../../../src/MenuConfig.cpp:490
msgid "Developer Mode"
msgstr "开发者模式"

#: ../../../src/MenuConfig.cpp:491
msgid "Subtitles"
msgstr "字幕"

#: ../../../src/MenuConfig.cpp:493
msgid "Mini-map mode"
msgstr "小地图模式"

#: ../../../src/MenuConfig.cpp:494
msgid "Always show stat bar labels"
msgstr "始终显示进度条标签"

#: ../../../src/MenuConfig.cpp:495
msgid "Allow stat bar auto-hiding"
msgstr "允许状态栏自动隐藏"

#: ../../../src/MenuConfig.cpp:496
msgid "Show combat text"
msgstr "显示战斗文字"

#: ../../../src/MenuConfig.cpp:497
msgid "Show item comparison tooltips"
msgstr "显示物品比较工具栏"

#: ../../../src/MenuConfig.cpp:498
msgid "Pause game when window loses focus"
msgstr "窗口失去焦点时暂停游戏"

#: ../../../src/MenuConfig.cpp:501
msgid "Joystick"
msgstr "摇杆"

#: ../../../src/MenuConfig.cpp:502
msgid "Move hero using mouse"
msgstr "使用鼠标移动英雄"

#: ../../../src/MenuConfig.cpp:503
msgid "Mouse aim"
msgstr "使用鼠标瞄准敌人"

#: ../../../src/MenuConfig.cpp:504
msgid "Do not use mouse"
msgstr "不要使用鼠标"

#: ../../../src/MenuConfig.cpp:505
msgid "Swap mouse movement button"
msgstr "交换鼠标移动键"

#: ../../../src/MenuConfig.cpp:506
msgid "Attack with mouse movement"
msgstr "用鼠标移动键攻击"

#: ../../../src/MenuConfig.cpp:507
msgid "Joystick Deadzone"
msgstr "摇杆灵敏度"

#: ../../../src/MenuConfig.cpp:508
msgid "Joystick Rumble"
msgstr "摇杆震动"

#: ../../../src/MenuConfig.cpp:509
msgid "Touch Controls"
msgstr "触摸控制"

#: ../../../src/MenuConfig.cpp:510
msgid "Touch Gamepad Scaling"
msgstr "触摸按钮尺寸"

#: ../../../src/MenuConfig.cpp:635
msgid ""
"Will try to store surfaces in video memory versus system memory. The effect "
"this has on performance depends on the renderer."
msgstr "将尝试在视频内存中存储表面而不是系统内存。这对性能的影响取决于渲染器。"

#: ../../../src/MenuConfig.cpp:636
msgid ""
"Prevents screen tearing. Disable if you experience \"stuttering\" in "
"windowed mode or input lag."
msgstr "防止画面撕裂。如果在窗口模式或输入时“卡顿”则禁用。"

#: ../../../src/MenuConfig.cpp:637
msgid ""
"When enabled, this uses the screen DPI in addition to the window dimensions "
"to scale the rendering resolution. Otherwise, only the window dimensions are"
" used."
msgstr "启用后，除了窗口尺寸外，还会使用屏幕DPI来调整渲染分辨率。否则，只使用窗口尺寸。"

#: ../../../src/MenuConfig.cpp:638
msgid ""
"This enables parallax (non-tile) layers. Disabling this setting can improve "
"performance in some cases."
msgstr "启用视差（非瓦片）层。 禁用此设置在一些情况下能提升性能。"

#: ../../../src/MenuConfig.cpp:639
msgid ""
"Use multiple CPU threads when loading some images. Try disabling this option"
" if you experience instability during loading."
msgstr "在加载某些图像时使用多个 CPU 线程。如果加载过程中遇到不稳定，请尝试禁用此选项。"

#: ../../../src/MenuConfig.cpp:640
msgid ""
"Lowers the opacity of wall tiles that are covering the player. Disabling "
"this option may improve performace in some circumstances."
msgstr "降低覆盖玩家的墙壁瓦片的透明度。禁用此选项可能会在某些情况下提高性能。"

#: ../../../src/MenuConfig.cpp:641
msgid ""
"Provides additional text for information that is primarily conveyed through "
"color."
msgstr "提供从颜色传递的额外的文字信息。"

#: ../../../src/MenuConfig.cpp:642
msgid ""
"Some mods will automatically hide the stat bars when they are inactive. "
"Disabling this option will keep them displayed at all times."
msgstr "当状态栏闲置时，一些组件会自动隐藏它。禁用它以让状态栏持续显示。"

#: ../../../src/MenuConfig.cpp:643
msgid ""
"When enabled, empty equipment slots will be filled with applicable items "
"when they are obtained."
msgstr "当开启时，获取适当的物品的时候空的装备栏将被填充。"

#: ../../../src/MenuConfig.cpp:644
msgid ""
"When enabled, tooltips for equipped items of the same type are shown next to"
" standard item tooltips."
msgstr "开启后，同种装备的工具栏将在起始工具栏旁显示。"

#: ../../../src/MenuConfig.cpp:645
msgid ""
"This allows the game to be controlled entirely with the keyboard (or "
"joystick)."
msgstr "允许游戏完全被键盘（或摇杆）控制。"

#: ../../../src/MenuConfig.cpp:646
msgid ""
"When 'Move hero using mouse' is enabled, this setting controls if 'Main1' or"
" 'Main2' is used to move the hero. If enabled, 'Main2' will move the hero "
"instead of 'Main1'."
msgstr "当开启‘使用鼠标移动英雄’时，这设置使用‘主按键1’还是‘主按键2’来移动英雄。开启时，使用‘主按键2’来移动英雄而不是‘主按键1’。"

#: ../../../src/MenuConfig.cpp:647
msgid ""
"When 'Move hero using mouse' is enabled, this setting controls if the Power "
"assigned to the movement button can be used by targeting an enemy. If this "
"setting is disabled, it is required to use 'Shift' to access the Power "
"assigned to the movement button."
msgstr "当开启‘使用鼠标移动英雄’时，这设置分配到移动键的技能是否能向敌人使用。如果这个设置被禁用，需要使用‘Shift’访问分配到移动键的技能。"

#: ../../../src/MenuConfig.cpp:648
msgid ""
"The player's attacks will be aimed in the direction of the mouse cursor when"
" this is enabled."
msgstr "开启后玩家的攻击将指向光标。"

#: ../../../src/MenuConfig.cpp:649
msgid ""
"When enabled, a virtual gamepad will be added in-game. Other interactions, "
"such as drag-and-drop behavior, are also altered to better suit touch input."
msgstr "开启后，游戏中将会增加触摸按钮。其他如拖拽的操作，也将改变以适配触摸控制。"

#: ../../../src/MenuConfig.cpp:782
msgid "Active Mods"
msgstr "激活模块"

#: ../../../src/MenuConfig.cpp:791
msgid "Available Mods"
msgstr "可用模块"

#: ../../../src/MenuConfig.cpp:810
msgid "<< Disable"
msgstr "<< 禁用"

#: ../../../src/MenuConfig.cpp:816
msgid "Enable >>"
msgstr "启用 >>"

#: ../../../src/MenuConfig.cpp:1063
msgid "Bindings for:"
msgstr "绑定："

#: ../../../src/MenuConfig.cpp:1795
msgid "Core mod"
msgstr "核心模组"

#: ../../../src/MenuConfig.cpp:1808
msgid "Version:"
msgstr "版本号："

#: ../../../src/MenuConfig.cpp:1813
msgid "Game:"
msgstr "游戏："

#: ../../../src/MenuConfig.cpp:1818
msgid "Engine version:"
msgstr "引擎版本号："

#: ../../../src/MenuConfig.cpp:1826
msgid "Requires mods:"
msgstr "需要的模块："

#: ../../../src/MenuConfig.cpp:1875
msgid "Can not remove this binding."
msgstr "无法移除此绑定。"

#: ../../../src/MenuConfig.cpp:1940 ../../../src/SDLInputState.cpp:772
#: ../../../src/SDLInputState.cpp:797
msgid "(none)"
msgstr "（无）"

#: ../../../src/MenuConfig.cpp:1957 ../../../src/MenuGameOver.cpp:75
msgid "Save & Exit"
msgstr "保存并退出"

#: ../../../src/MenuDevConsole.cpp:202
#, c-format
msgid "Use '%s' to inspect with the cursor."
msgstr "使用‘%s’使用光标检视"

#: ../../../src/MenuDevConsole.cpp:207
msgid "Arguments with spaces should be enclosed with double quotes. Example:"
msgstr "参数中的空格需要以双引号包围。比如："

#: ../../../src/MenuDevConsole.cpp:208
msgid "Type 'help' to get a list of commands."
msgstr "输入‘help’获取命令列表。"

#: ../../../src/MenuDevConsole.cpp:211
msgid "Developer Console"
msgstr "开发者控制台"

#: ../../../src/MenuDevConsole.cpp:282 ../../../src/MenuDevConsole.cpp:286
msgid "px"
msgstr "像素"

#: ../../../src/MenuDevConsole.cpp:297
msgid "Distance"
msgstr "距离"

#: ../../../src/MenuDevConsole.cpp:312 ../../../src/MenuDevConsole.cpp:360
#: ../../../src/MenuDevConsole.cpp:374
msgid "Entity"
msgstr "实体"

#: ../../../src/MenuDevConsole.cpp:334 ../../../src/MenuDevConsole.cpp:341
msgid "none"
msgstr "无"

#: ../../../src/MenuDevConsole.cpp:335 ../../../src/MenuDevConsole.cpp:337
msgid "wall"
msgstr "墙"

#: ../../../src/MenuDevConsole.cpp:336 ../../../src/MenuDevConsole.cpp:338
msgid "short wall / pit"
msgstr "矮墙/坑洞"

#: ../../../src/MenuDevConsole.cpp:339
msgid "entity"
msgstr "敌人"

#: ../../../src/MenuDevConsole.cpp:340
msgid "entity, ally"
msgstr "敌人，友军"

#: ../../../src/MenuDevConsole.cpp:347
msgid "Tile"
msgstr "瓦片"

#: ../../../src/MenuDevConsole.cpp:449
msgid "Shortcut saved."
msgstr "快捷键已保存。"

#: ../../../src/MenuDevConsole.cpp:476
msgid "For procedural maps, prints a color-coded map."
msgstr "对于程序化地图，打印一个颜色编码的地图。"

#: ../../../src/MenuDevConsole.cpp:477
msgid "adds a power to the action bar"
msgstr "向动作槽添加一个技能"

#: ../../../src/MenuDevConsole.cpp:478
msgid "turns on/off the display of the FPS counter"
msgstr "打开/关闭FPS计数器的显示"

#: ../../../src/MenuDevConsole.cpp:479
msgid "turns on/off all of the HUD elements"
msgstr "打开/关闭全部HUD元素"

#: ../../../src/MenuDevConsole.cpp:480
msgid "turns on/off the developer hud"
msgstr "打开/关闭开发者HUD"

#: ../../../src/MenuDevConsole.cpp:481
msgid ""
"Prints a list of powers that match a search term. No search term will list "
"all items"
msgstr "输出匹配搜索词的技能列表。没有搜索词将会列出所有对象"

#: ../../../src/MenuDevConsole.cpp:482
msgid "Prints out all the map filenames located in the \"maps/\" directory."
msgstr "输出“maps/”文件夹里所有地图的文件名。"

#: ../../../src/MenuDevConsole.cpp:483
msgid ""
"Prints out the active campaign statuses that match a search term. No search "
"term will list all active statuses"
msgstr "输出匹配搜索词的活动战役状态。没有搜索词将会列出所有活动状态"

#: ../../../src/MenuDevConsole.cpp:484
msgid ""
"Prints a list of items that match a search term. No search term will list "
"all items"
msgstr "输出匹配搜索词的物品。没有搜索词将会列出所有物品"

#: ../../../src/MenuDevConsole.cpp:485
msgid "Assign a console command to a shortcut key."
msgstr "将控制台命令分配给一个快捷键。"

#: ../../../src/MenuDevConsole.cpp:486 ../../../src/MenuDevConsole.cpp:487
msgid ""
"parses a series of event components and executes them as a single event"
msgstr "解析一串事件元素并且像一个事件一样执行它们"

#: ../../../src/MenuDevConsole.cpp:488
msgid "clears the command history"
msgstr "清除命令历史"

#: ../../../src/MenuDevConsole.cpp:489
msgid "displays this text"
msgstr "显示这个文字"

#: ../../../src/MenuDevConsole.cpp:496
msgid "Toggled the developer hud"
msgstr "切换开发者HUD"

#: ../../../src/MenuDevConsole.cpp:500
msgid "Toggled the hud"
msgstr "切换HUD"

#: ../../../src/MenuDevConsole.cpp:504
msgid "Toggled the FPS counter"
msgstr "切换FPS计数器"

#: ../../../src/MenuDevConsole.cpp:654
msgid "ERROR: Incorrect number of arguments"
msgstr "错误：参数个数错误"

#: ../../../src/MenuDevConsole.cpp:656 ../../../src/MenuDevConsole.cpp:669
#: ../../../src/MenuDevConsole.cpp:715
msgid "HINT:"
msgstr "提示："

#: ../../../src/MenuDevConsole.cpp:656
msgid "<id>"
msgstr "<id>"

#: ../../../src/MenuDevConsole.cpp:664
#, c-format
msgid "3 | <%s> | %s"
msgstr "3 | <%s> | %s"

#: ../../../src/MenuDevConsole.cpp:665
#, c-format
msgid "2 | <%s> | %s"
msgstr "2 | <%s> | %s"

#: ../../../src/MenuDevConsole.cpp:666
#, c-format
msgid "1 | <%s> | %s"
msgstr "1 | <%s> | %s"

#: ../../../src/MenuDevConsole.cpp:667
msgid "Current shortcuts:"
msgstr "当前快捷键："

#: ../../../src/MenuDevConsole.cpp:676
#, c-format
msgid "Enter the command you wish to save to slot %d."
msgstr "输入您希望保存到槽位 %d 的命令。"

#: ../../../src/MenuDevConsole.cpp:680
msgid "ERROR: Not a valid shortcut slot."
msgstr "错误：不是有效的快捷键槽位。"

#: ../../../src/MenuDevConsole.cpp:686
msgid ""
"Procedural chunk maps are only available for generated maps. This map is "
"either not a procedural map, or the chunk data is corrupt."
msgstr "程序化区块地图仅适用于生成的地图。此地图要么不是程序化地图，要么区块数据已损坏。"

#: ../../../src/MenuDevConsole.cpp:703
#, c-format
msgid "ERROR: '%s' is not a valid event key"
msgstr "错误：'%s'是非法事件代码"

#: ../../../src/MenuDevConsole.cpp:713
msgid "ERROR: Too few arguments"
msgstr "错误：参数太少"

#: ../../../src/MenuDevConsole.cpp:715
msgid "<key>=<val> <key>=<val> ..."
msgstr "<key>=<val> <key>=<val> ..."

#: ../../../src/MenuDevConsole.cpp:720
msgid "ERROR: Unknown command"
msgstr "错误：未知命令"

#: ../../../src/MenuDevConsole.cpp:722
msgid "HINT: Type help"
msgstr "提示：类型帮助"

#: ../../../src/MenuEnemy.cpp:167
#, c-format
msgid "%s level %d"
msgstr "%s 等级%d"

#: ../../../src/MenuEnemy.cpp:191
msgid "Dead"
msgstr "死亡"

#: ../../../src/MenuEnemy.cpp:193
msgid "Destroyed"
msgstr "摧毁"

#: ../../../src/MenuGameOver.cpp:70
msgid "Game Over"
msgstr "游戏结束"

#: ../../../src/MenuInventory.cpp:317
#, c-format
msgid "Lost %s%% of %s."
msgstr "失去%s%%的%s。"

#: ../../../src/MenuInventory.cpp:324
#, c-format
msgid "Lost %s%% of total XP."
msgstr "失去%s%%总XP。"

#: ../../../src/MenuInventory.cpp:329
#, c-format
msgid "Lost %s%% of current level XP."
msgstr "失去%s%%当前等级的XP。"

#: ../../../src/MenuInventory.cpp:355
#, c-format
msgid "Lost %s."
msgstr "失去%s。"

#: ../../../src/MenuInventory.cpp:453 ../../../src/MenuStash.cpp:308
#, c-format
msgid "%d %s"
msgstr "%d个%s"

#: ../../../src/MenuInventory.cpp:502
msgid "Pick up item(s):"
msgstr "捡起物品："

#: ../../../src/MenuInventory.cpp:503
msgid "Use or equip item:"
msgstr "使用或装备物品："

#: ../../../src/MenuInventory.cpp:504
#, c-format
msgid "%s modifiers"
msgstr "%s 来调整"

#: ../../../src/MenuInventory.cpp:505
msgid "Select a quantity of item:"
msgstr "选择物品的数量："

#: ../../../src/MenuInventory.cpp:508
msgid "Stash item stack:"
msgstr "储物物品的栈："

#: ../../../src/MenuInventory.cpp:510
msgid "Sell item stack:"
msgstr "卖出物品的栈："

#: ../../../src/MenuInventory.cpp:788
msgid "You don't have enough of the required item."
msgstr "你没有足够的需要的物品。"

#: ../../../src/MenuInventory.cpp:800
msgid "You can't use this item right now."
msgstr "你无法立刻使用这个物品。"

#: ../../../src/MenuInventory.cpp:825
msgid "This item can only be used from the action bar."
msgstr "此物品只能从动作槽使用。"

#: ../../../src/MenuInventory.cpp:946
msgid "Inventory is full."
msgstr "背包已满。"

#: ../../../src/MenuInventory.cpp:1074
#, c-format
msgid "Not enough %s."
msgstr "%s不足。"

#: ../../../src/MenuInventory.cpp:1094 ../../../src/MenuInventory.cpp:1101
msgid "This item can not be sold."
msgstr "这个物品无法卖出。"

#: ../../../src/MenuInventory.cpp:1399
#, c-format
msgid "Equipped set %d."
msgstr "装备了套装 %d。"

#: ../../../src/MenuLog.cpp:90
msgid "Quests"
msgstr "任务"

#: ../../../src/MenuLog.cpp:91
msgid "Notes"
msgstr "提示"

#: ../../../src/MenuManager.cpp:179
msgid "Choose an action:"
msgstr "选择一个操作："

#: ../../../src/MenuManager.cpp:539 ../../../src/MenuManager.cpp:1220
msgid "This item can not be dropped."
msgstr "这个物品无法丢弃。"

#: ../../../src/MenuManager.cpp:1824 ../../../src/MenuManager.cpp:1841
msgid "Equipped"
msgstr "已装备"

#: ../../../src/MenuManager.cpp:1888 ../../../src/MenuManager.cpp:1939
msgid "Use"
msgstr "使用"

#: ../../../src/MenuManager.cpp:1892 ../../../src/MenuManager.cpp:1935
#: ../../../src/MenuManager.cpp:1973
msgid "Move"
msgstr "移动"

#: ../../../src/MenuManager.cpp:1908 ../../../src/MenuManager.cpp:1943
msgid "Equip"
msgstr "装备"

#: ../../../src/MenuManager.cpp:1912
msgid "Upgrade"
msgstr "升级"

#: ../../../src/MenuManager.cpp:1927 ../../../src/MenuManager.cpp:1958
msgid "Sell"
msgstr "卖出"

#: ../../../src/MenuManager.cpp:1931 ../../../src/MenuManager.cpp:1976
msgid "Transfer"
msgstr "交换"

#: ../../../src/MenuManager.cpp:1949
msgid "Add to bar"
msgstr "添加到栏里"

#: ../../../src/MenuManager.cpp:1954
msgid "Drop"
msgstr "丢弃"

#: ../../../src/MenuManager.cpp:1990
msgid "Buy"
msgstr "买入"

#: ../../../src/MenuNumPicker.cpp:59
msgid "Enter amount:"
msgstr "输入数目："

#: ../../../src/MenuPowers.cpp:968
msgid "Passive"
msgstr "被动"

#: ../../../src/MenuPowers.cpp:975
#, c-format
msgid "Costs %s MP"
msgstr "消耗%sMP"

#: ../../../src/MenuPowers.cpp:979
#, c-format
msgid "Costs %s HP"
msgstr "消耗%sHP"

#: ../../../src/MenuPowers.cpp:989
msgid "Cooldown:"
msgstr "冷却："

#: ../../../src/MenuPowers.cpp:1097 ../../../src/MenuPowers.cpp:1100
msgid "Damage per second"
msgstr "每秒伤害："

#: ../../../src/MenuPowers.cpp:1103 ../../../src/MenuPowers.cpp:1106
msgid "HP per second"
msgstr "每秒HP"

#: ../../../src/MenuPowers.cpp:1109 ../../../src/MenuPowers.cpp:1112
msgid "MP per second"
msgstr "每秒MP"

#: ../../../src/MenuPowers.cpp:1116
msgid "Immobilize"
msgstr "固定"

#: ../../../src/MenuPowers.cpp:1124
msgid "Resist All Negative Effects"
msgstr "抵抗所有负面效果"

#: ../../../src/MenuPowers.cpp:1128
msgid "Stun"
msgstr "击晕"

#: ../../../src/MenuPowers.cpp:1131
msgid "Automatic revive on death"
msgstr "死亡自动复活"

#: ../../../src/MenuPowers.cpp:1134
msgid "Convert"
msgstr "转换"

#: ../../../src/MenuPowers.cpp:1137
msgid "Fear"
msgstr "恐惧"

#: ../../../src/MenuPowers.cpp:1140
msgid "Lifespan"
msgstr "有效期"

#: ../../../src/MenuPowers.cpp:1164
msgid "Magical Shield"
msgstr "魔法盾"

#: ../../../src/MenuPowers.cpp:1193
msgid "Healing"
msgstr "治疗"

#: ../../../src/MenuPowers.cpp:1196
msgid "Knockback"
msgstr "击退"

#: ../../../src/MenuPowers.cpp:1220
#, c-format
msgid "%s%% chance"
msgstr "%s%%几率"

#: ../../../src/MenuPowers.cpp:1244
msgid "Base Accuracy"
msgstr "基础精准度"

#: ../../../src/MenuPowers.cpp:1264
msgid "Base Critical Chance"
msgstr "基础致命一击几率"

#: ../../../src/MenuPowers.cpp:1272
msgid "Ignores Absorption"
msgstr "无视吸收"

#: ../../../src/MenuPowers.cpp:1277
msgid "Ignores Avoidance"
msgstr "无视闪避"

#: ../../../src/MenuPowers.cpp:1282
#, c-format
msgid "%s%% Chance to crit slowed targets"
msgstr "%s%%几率重击减慢的敌人"

#: ../../../src/MenuPowers.cpp:1287
#, c-format
msgid "Damage dealt as: %s"
msgstr "伤害类型为：%s"

#: ../../../src/MenuPowers.cpp:1299
#, c-format
msgid "Spawn limit: %d"
msgstr "生成限制：%d"

#: ../../../src/MenuPowers.cpp:1306
#, c-format
msgid "Requires a %s"
msgstr "需要一个%s"

#: ../../../src/MenuPowers.cpp:1344 ../../../src/MenuPowers.cpp:1347
#, c-format
msgid "Requires Power: %s"
msgstr "需要技能点：%s"

#: ../../../src/MenuPowers.cpp:1356
msgid "Click to Unlock (uses 1 Skill Point)"
msgstr "点击以解锁（使用一个技能点）"

#: ../../../src/MenuPowers.cpp:1360 ../../../src/MenuPowers.cpp:1362
msgid "Requires 1 Skill Point"
msgstr "需要一个技能点"

#: ../../../src/MenuPowers.cpp:1605
#, c-format
msgid "Available skill points: %d"
msgstr "可用技能点：%d"

#: ../../../src/MenuPowers.cpp:1637
msgid "Next Level:"
msgstr "下一级："

#: ../../../src/MenuPowers.cpp:1648
#, c-format
msgid ""
"Upgrade to: %s (Level %d)\n"
"Uses 1 Skill Point"
msgstr ""
"升级到：%s（等级 %d）\n"
"使用1点技能点"

#: ../../../src/MenuStash.cpp:182
msgid "Shared"
msgstr "公用"

#: ../../../src/MenuStash.cpp:380
msgid "This item can not be stored in the stash."
msgstr "此物品无法存放在储物柜中。"

#: ../../../src/MenuStash.cpp:385
msgid "This item can not be stored in the private stash."
msgstr "此物品无法存放在私人储物柜中。"

#: ../../../src/MenuStash.cpp:390
msgid "This item can not be stored in the shared stash."
msgstr "此物品无法存放在公用储物柜中。"

#: ../../../src/MenuStash.cpp:400
msgid "Stash is full."
msgstr "储物柜已满。"

#: ../../../src/MenuStash.cpp:458
#, c-format
msgid "Can not store item in stash: %s"
msgstr "无法在储物柜中存放物品 %s"

#: ../../../src/MenuStatBar.cpp:182
#, c-format
msgid "XP: %lu/%lu"
msgstr "经验值：%lu/%lu"

#: ../../../src/MenuTalker.cpp:475
#, c-format
msgid "<dialog node %d>"
msgstr "<dialog node %d>"

#: ../../../src/MenuTalker.cpp:483
msgid "Trade"
msgstr "交易"

#: ../../../src/MenuVendor.cpp:59
msgid "Buyback"
msgstr "购回"

#: ../../../src/MenuVendor.cpp:288
msgid "Vendor"
msgstr "商人"

#: ../../../src/PowerManager.cpp:1565
#, c-format
msgid "+%s Shield"
msgstr "+%s护盾"

#: ../../../src/PowerManager.cpp:1862
msgid "You are already transformed, untransform first."
msgstr "你已经被传送了，得先反传送。"

#: ../../../src/PowerManager.cpp:1874
msgid "Could not untransform at this position."
msgstr "不能反传送回这个位置。"

#: ../../../src/QuestLog.cpp:215
msgid "Completed Quests"
msgstr "完成的任务"

#: ../../../src/SaveLoad.cpp:272 ../../../src/SaveLoad.cpp:273
msgid "Game saved."
msgstr "游戏已保存。"

#: ../../../src/SDLInputState.cpp:98
#, c-format
msgid "Can not bind: %s"
msgstr "无法绑定 %s"

#: ../../../src/SDLInputState.cpp:107
#, c-format
msgid "'%s' is no longer bound to:"
msgstr "‘%s’不再绑定到："

#: ../../../src/SDLInputState.cpp:672
msgid "BkSp"
msgstr "回格键"

#: ../../../src/SDLInputState.cpp:673
msgid "Caps"
msgstr "大写锁定"

#: ../../../src/SDLInputState.cpp:674
msgid "Del"
msgstr "删除键"

#: ../../../src/SDLInputState.cpp:675 ../../../src/SDLInputState.cpp:705
#: ../../../src/SDLInputState.cpp:917
msgid "Down"
msgstr "下"

#: ../../../src/SDLInputState.cpp:677
msgid "Esc"
msgstr "退出键"

#: ../../../src/SDLInputState.cpp:678 ../../../src/SDLInputState.cpp:708
msgid "Home"
msgstr "Home"

#: ../../../src/SDLInputState.cpp:679
msgid "Ins"
msgstr "Ins"

#: ../../../src/SDLInputState.cpp:680
msgid "LAlt"
msgstr "左Alt"

#: ../../../src/SDLInputState.cpp:681
msgid "LCtrl"
msgstr "左Ctrl"

#: ../../../src/SDLInputState.cpp:682 ../../../src/SDLInputState.cpp:712
#: ../../../src/SDLInputState.cpp:918
msgid "Left"
msgstr "左"

#: ../../../src/SDLInputState.cpp:683
msgid "LShft"
msgstr "左Shift"

#: ../../../src/SDLInputState.cpp:684
msgid "Num"
msgstr "Num"

#: ../../../src/SDLInputState.cpp:685
msgid "PgDn"
msgstr "PgDn"

#: ../../../src/SDLInputState.cpp:686
msgid "PgUp"
msgstr "PgUp"

#: ../../../src/SDLInputState.cpp:687 ../../../src/SDLInputState.cpp:717
msgid "Pause"
msgstr "Pause"

#: ../../../src/SDLInputState.cpp:688
msgid "Print"
msgstr "Print"

#: ../../../src/SDLInputState.cpp:689
msgid "RAlt"
msgstr "右Alt"

#: ../../../src/SDLInputState.cpp:690
msgid "RCtrl"
msgstr "右Ctrl"

#: ../../../src/SDLInputState.cpp:691
msgid "Ret"
msgstr "Ret"

#: ../../../src/SDLInputState.cpp:692 ../../../src/SDLInputState.cpp:722
#: ../../../src/SDLInputState.cpp:919
msgid "Right"
msgstr "右"

#: ../../../src/SDLInputState.cpp:693
msgid "RShft"
msgstr "右Shift"

#: ../../../src/SDLInputState.cpp:694
msgid "SLock"
msgstr "ScrLock"

#: ../../../src/SDLInputState.cpp:695
msgid "Spc"
msgstr "Spc"

#: ../../../src/SDLInputState.cpp:696 ../../../src/SDLInputState.cpp:726
msgid "Tab"
msgstr "Tab"

#: ../../../src/SDLInputState.cpp:697 ../../../src/SDLInputState.cpp:727
#: ../../../src/SDLInputState.cpp:916
msgid "Up"
msgstr "上"

#: ../../../src/SDLInputState.cpp:702
msgid "Backspace"
msgstr "Backspace"

#: ../../../src/SDLInputState.cpp:703
msgid "CapsLock"
msgstr "CapsLock"

#: ../../../src/SDLInputState.cpp:704 ../../../src/SDLInputState.cpp:957
msgid "Delete"
msgstr "Delete"

#: ../../../src/SDLInputState.cpp:707
msgid "Escape"
msgstr "ESC"

#: ../../../src/SDLInputState.cpp:709
msgid "Insert"
msgstr "Insert"

#: ../../../src/SDLInputState.cpp:710
msgid "Left Alt"
msgstr "左Alt"

#: ../../../src/SDLInputState.cpp:711
msgid "Left Ctrl"
msgstr "左Ctrl"

#: ../../../src/SDLInputState.cpp:713
msgid "Left Shift"
msgstr "左Shift"

#: ../../../src/SDLInputState.cpp:714
msgid "NumLock"
msgstr "NumLock"

#: ../../../src/SDLInputState.cpp:715
msgid "PageDown"
msgstr "PageDown"

#: ../../../src/SDLInputState.cpp:716
msgid "PageUp"
msgstr "PageUp"

#: ../../../src/SDLInputState.cpp:718
msgid "PrintScreen"
msgstr "PrintScreen"

#: ../../../src/SDLInputState.cpp:719
msgid "Right Alt"
msgstr "右Alt"

#: ../../../src/SDLInputState.cpp:720
msgid "Right Ctrl"
msgstr "右Ctrl"

#: ../../../src/SDLInputState.cpp:721
msgid "Return"
msgstr "Return"

#: ../../../src/SDLInputState.cpp:723
msgid "Right Shift"
msgstr "右Shift"

#: ../../../src/SDLInputState.cpp:724
msgid "ScrollLock"
msgstr "ScrollLock"

#: ../../../src/SDLInputState.cpp:725
msgid "Space"
msgstr "Space"

#: ../../../src/SDLInputState.cpp:737
#, c-format
msgid "M%d"
msgstr "M%d"

#: ../../../src/SDLInputState.cpp:743
#, c-format
msgid "Mouse %d"
msgstr "鼠标 %d"

#: ../../../src/SDLInputState.cpp:752 ../../../src/SDLInputState.cpp:761
msgid "(unknown)"
msgstr "(unknown)"

#: ../../../src/SDLInputState.cpp:817
msgid "Touch control D-Pad"
msgstr "触摸控制D-Pad"

#: ../../../src/SDLInputState.cpp:843
msgid "Touch control buttons"
msgstr "触摸控制按钮"

#: ../../../src/SDLInputState.cpp:915
msgid "Accept"
msgstr "确定"

#: ../../../src/SDLInputState.cpp:920
msgid "Bar1"
msgstr "槽1"

#: ../../../src/SDLInputState.cpp:921
msgid "Bar2"
msgstr "槽2"

#: ../../../src/SDLInputState.cpp:922
msgid "Bar3"
msgstr "槽3"

#: ../../../src/SDLInputState.cpp:923
msgid "Bar4"
msgstr "槽4"

#: ../../../src/SDLInputState.cpp:924
msgid "Bar5"
msgstr "槽5"

#: ../../../src/SDLInputState.cpp:925
msgid "Bar6"
msgstr "槽6"

#: ../../../src/SDLInputState.cpp:926
msgid "Bar7"
msgstr "槽7"

#: ../../../src/SDLInputState.cpp:927
msgid "Bar8"
msgstr "槽8"

#: ../../../src/SDLInputState.cpp:928
msgid "Bar9"
msgstr "槽9"

#: ../../../src/SDLInputState.cpp:929
msgid "Bar0"
msgstr "槽0"

#: ../../../src/SDLInputState.cpp:934
msgid "Main1"
msgstr "主按键1"

#: ../../../src/SDLInputState.cpp:935
msgid "Main2"
msgstr "主按键2"

#: ../../../src/SDLInputState.cpp:936
msgid "Next Equip Set"
msgstr "下一套装备"

#: ../../../src/SDLInputState.cpp:937
msgid "Previous Equip Set"
msgstr "上一套装备"

#: ../../../src/SDLInputState.cpp:938
msgid "Mini-map Mode"
msgstr "迷你地图模式"

#: ../../../src/SDLInputState.cpp:939
msgid "Loot Tooltip Mode"
msgstr "战利品提示模式"

#: ../../../src/SDLInputState.cpp:940
msgid "Action Bar Edit"
msgstr "编辑操作栏"

#: ../../../src/SDLInputState.cpp:941
msgid "Menu: Next Page"
msgstr "菜单：下一页"

#: ../../../src/SDLInputState.cpp:942
msgid "Menu: Previous Page"
msgstr "菜单：上一页"

#: ../../../src/SDLInputState.cpp:943
msgid "Menu: Activate"
msgstr "菜单：激活"

#: ../../../src/SDLInputState.cpp:944
msgid "Pause Game"
msgstr "暂停游戏"

#: ../../../src/SDLInputState.cpp:945
msgid "Cycle Menus"
msgstr "循环菜单"

#: ../../../src/SDLInputState.cpp:946
msgid "Aim Up"
msgstr "向上瞄准"

#: ../../../src/SDLInputState.cpp:947
msgid "Aim Down"
msgstr "向下瞄准"

#: ../../../src/SDLInputState.cpp:948
msgid "Aim Left"
msgstr "向左瞄准"

#: ../../../src/SDLInputState.cpp:949
msgid "Aim Right"
msgstr "向右瞄准"

#: ../../../src/SDLInputState.cpp:950
msgid "Developer Menu"
msgstr "开发者菜单"

#: ../../../src/SDLInputState.cpp:951
msgid "Developer Command 1"
msgstr "开发者命令 1"

#: ../../../src/SDLInputState.cpp:952
msgid "Developer Command 2"
msgstr "开发者命令 2"

#: ../../../src/SDLInputState.cpp:953
msgid "Developer Command 3"
msgstr "开发者命令 3"

#: ../../../src/SDLInputState.cpp:954
msgid "Ctrl"
msgstr "Ctrl"

#: ../../../src/SDLInputState.cpp:955
msgid "Shift"
msgstr "Shift"

#: ../../../src/SDLInputState.cpp:956
msgid "Alt"
msgstr "Alt"

#: ../../../src/SDLInputState.cpp:959
msgid "Left Mouse"
msgstr "鼠标左键"

#: ../../../src/SDLInputState.cpp:960
msgid "Middle Mouse"
msgstr "鼠标中键"

#: ../../../src/SDLInputState.cpp:961
msgid "Right Mouse"
msgstr "鼠标右键"

#: ../../../src/SDLInputState.cpp:962
msgid "Wheel Up"
msgstr "滚轮向上"

#: ../../../src/SDLInputState.cpp:963
msgid "Wheel Down"
msgstr "滚轮向下"

#: ../../../src/SDLInputState.cpp:964
msgid "Mouse X1"
msgstr "鼠标X1"

#: ../../../src/SDLInputState.cpp:965
msgid "Mouse X2"
msgstr "鼠标X2"

#: ../../../src/SDLInputState.cpp:967
msgid "X360: A"
msgstr "X360: A"

#: ../../../src/SDLInputState.cpp:968
msgid "X360: B"
msgstr "X360: B"

#: ../../../src/SDLInputState.cpp:969
msgid "X360: X"
msgstr "X360: X"

#: ../../../src/SDLInputState.cpp:970
msgid "X360: Y"
msgstr "X360: Y"

#: ../../../src/SDLInputState.cpp:971
msgid "X360: Back"
msgstr "X360: Back"

#: ../../../src/SDLInputState.cpp:972
msgid "X360: Guide"
msgstr "X360: Guide"

#: ../../../src/SDLInputState.cpp:973
msgid "X360: Start"
msgstr "X360: Start"

#: ../../../src/SDLInputState.cpp:974
msgid "X360: L3"
msgstr "X360: L3"

#: ../../../src/SDLInputState.cpp:975
msgid "X360: R3"
msgstr "X360: R3"

#: ../../../src/SDLInputState.cpp:976
msgid "X360: L1"
msgstr "X360: L1"

#: ../../../src/SDLInputState.cpp:977
msgid "X360: R1"
msgstr "X360: R1"

#: ../../../src/SDLInputState.cpp:978
msgid "X360: D-Up"
msgstr "X360: D-Up"

#: ../../../src/SDLInputState.cpp:979
msgid "X360: D-Down"
msgstr "X360: D-Down"

#: ../../../src/SDLInputState.cpp:980
msgid "X360: D-Left"
msgstr "X360: D-Left"

#: ../../../src/SDLInputState.cpp:981
msgid "X360: D-Right"
msgstr "X360: D-Right"

#: ../../../src/SDLInputState.cpp:983
msgid "X360: Left X+"
msgstr "X360: Left X+"

#: ../../../src/SDLInputState.cpp:984
msgid "X360: Left X-"
msgstr "X360: Left X-"

#: ../../../src/SDLInputState.cpp:985
msgid "X360: Left Y+"
msgstr "X360: Left Y+"

#: ../../../src/SDLInputState.cpp:986
msgid "X360: Left Y-"
msgstr "X360: Left Y-"

#: ../../../src/SDLInputState.cpp:987
msgid "X360: Right X+"
msgstr "X360: Right X+"

#: ../../../src/SDLInputState.cpp:988
msgid "X360: Right X-"
msgstr "X360: Right X-"

#: ../../../src/SDLInputState.cpp:989
msgid "X360: Right Y+"
msgstr "X360: Right Y+"

#: ../../../src/SDLInputState.cpp:990
msgid "X360: Right Y-"
msgstr "X360: Right Y-"

#: ../../../src/SDLInputState.cpp:991
msgid "X360: L2"
msgstr "X360: L2"

#: ../../../src/SDLInputState.cpp:992
msgid "X360: R2"
msgstr "X360: R2"

#: ../../../src/Stats.cpp:39
msgid "Max HP"
msgstr "最大HP"

#: ../../../src/Stats.cpp:40
msgid "Total amount of HP."
msgstr "HP总量。"

#: ../../../src/Stats.cpp:46
msgid "HP Regen"
msgstr "HP恢复"

#: ../../../src/Stats.cpp:47
msgid "Ticks of HP regen per minute."
msgstr "每分钟恢复的HP数。"

#: ../../../src/Stats.cpp:53
msgid "Max MP"
msgstr "最大MP"

#: ../../../src/Stats.cpp:54
msgid "Total amount of MP."
msgstr "MP总量。"

#: ../../../src/Stats.cpp:60
msgid "MP Regen"
msgstr "MP恢复"

#: ../../../src/Stats.cpp:61
msgid "Ticks of MP regen per minute."
msgstr "每分钟恢复的MP数。"

#: ../../../src/Stats.cpp:67
msgid "Accuracy"
msgstr "精准度"

#: ../../../src/Stats.cpp:68
msgid ""
"Accuracy rating. The enemy's Avoidance rating is subtracted from this value "
"to calculate your likeliness to land a direct hit."
msgstr "精准度等级。这个值减去敌人的闪避等级计算为你直接击中敌人的可能性。"

#: ../../../src/Stats.cpp:74
msgid "Avoidance"
msgstr "闪避"

#: ../../../src/Stats.cpp:75
msgid ""
"Avoidance rating. This value is subtracted from the enemy's Accuracy rating "
"to calculate their likeliness to land a direct hit."
msgstr "闪避等级。敌人的精准度等级减去这个值计算为敌人直接击中你的可能性。"

#: ../../../src/Stats.cpp:82 ../../../src/Stats.cpp:89
msgid "Reduces the amount of damage taken."
msgstr "减少受到的伤害数量。"

#: ../../../src/Stats.cpp:95
msgid "Critical Hit Chance"
msgstr "致命一击几率"

#: ../../../src/Stats.cpp:96
msgid "Chance for an attack to do extra damage."
msgstr "攻击造成额外伤害的几率。"

#: ../../../src/Stats.cpp:102
msgid "Bonus XP"
msgstr "奖励XP"

#: ../../../src/Stats.cpp:103
msgid "Increases the XP gained per kill."
msgstr "增加每个击杀得到的XP。"

#: ../../../src/Stats.cpp:109
#, c-format
msgid "Bonus %s"
msgstr "奖励%s"

#: ../../../src/Stats.cpp:110
#, c-format
msgid "Increases the %s found per drop."
msgstr "每次掉落增加%s。"

#: ../../../src/Stats.cpp:116
msgid "Item Find Chance"
msgstr "发现物品的几率"

#: ../../../src/Stats.cpp:117
msgid "Increases the chance that an enemy will drop an item."
msgstr "增加敌人掉落物品的几率。"

#: ../../../src/Stats.cpp:123
msgid "Stealth"
msgstr "潜行"

#: ../../../src/Stats.cpp:124
msgid "Increases your ability to move undetected."
msgstr "增加你不被发现地移动的能力。"

#: ../../../src/Stats.cpp:130
msgid "Poise"
msgstr "平稳"

#: ../../../src/Stats.cpp:131
msgid "Reduces your chance of stumbling when hit."
msgstr "减少你被击中时跌倒的几率。"

#: ../../../src/Stats.cpp:137
msgid "Missile Reflect Chance"
msgstr "投射物反弹几率"

#: ../../../src/Stats.cpp:138
msgid "Increases your chance of reflecting missiles back at enemies."
msgstr "增加你反弹投射物回敌人的几率。"

#: ../../../src/Stats.cpp:144
msgid "Damage Reflection"
msgstr "伤害反弹"

#: ../../../src/Stats.cpp:145
msgid "Deals a percentage of damage taken back to the attacker."
msgstr "返回给攻击者一定比例的伤害。"

#: ../../../src/Stats.cpp:151
msgid "HP Steal"
msgstr "HP偷取"

#: ../../../src/Stats.cpp:152
msgid "Percentage of HP stolen per hit."
msgstr "每次击中偷取的MP百分比。"

#: ../../../src/Stats.cpp:158
msgid "MP Steal"
msgstr "MP偷取"

#: ../../../src/Stats.cpp:159
msgid "Percentage of MP stolen per hit."
msgstr "每次击中偷取的MP百分比。"

#: ../../../src/Stats.cpp:165
msgid "Resist Damage-Over-Time"
msgstr "抵抗持续伤害"

#: ../../../src/Stats.cpp:166
msgid "Percentage chance that damage-over-time effects will be negated."
msgstr "持续伤害效果被抵消的百分比几率。"

#: ../../../src/Stats.cpp:172
msgid "Resist Slow"
msgstr "抵抗减速"

#: ../../../src/Stats.cpp:173
msgid "Percentage chance that slow effects will be negated."
msgstr "减速效果被抵消的百分比几率。"

#: ../../../src/Stats.cpp:179
msgid "Resist Stun"
msgstr "抵抗眩晕"

#: ../../../src/Stats.cpp:180
msgid "Percentage chance that stun effects will be negated."
msgstr "眩晕效果被抵消的百分比几率。"

#: ../../../src/Stats.cpp:186
msgid "Resist Knockback"
msgstr "抵抗击退"

#: ../../../src/Stats.cpp:187
msgid "Percentage chance that knockback effects will be negated."
msgstr "击退效果被抵消的百分比几率。"

#: ../../../src/Stats.cpp:193
msgid "Resist Stat Debuffs"
msgstr "抵抗属性减益"

#: ../../../src/Stats.cpp:194
msgid "Percentage chance that stat debuff effects will be negated."
msgstr "属性减益效果被抵消的百分比几率。"

#: ../../../src/Stats.cpp:200
msgid "Resist Damage Reflection"
msgstr "抵抗伤害反射"

#: ../../../src/Stats.cpp:201
msgid "Percentage chance that damage reflection will be negated."
msgstr "伤害反射被抵消的百分比几率。"

#: ../../../src/Stats.cpp:207
msgid "Resist HP Steal"
msgstr "抵抗生命值窃取"

#: ../../../src/Stats.cpp:208
msgid "Percentage chance that HP steal will be negated."
msgstr "生命值窃取被抵消的百分比几率。"

#: ../../../src/Stats.cpp:214
msgid "Resist MP Steal"
msgstr "抵抗法力值窃取"

#: ../../../src/Stats.cpp:215
msgid "Percentage chance that MP steal will be negated."
msgstr "法力值窃取被抵消的百分比几率。"

#: ../../../src/Utils.cpp:375
msgid "k"
msgstr "k"

#: ../../../src/Utils.cpp:668
#, c-format
msgid "%s second"
msgstr "%s秒"

#: ../../../src/Utils.cpp:671
#, c-format
msgid "%s seconds"
msgstr "%s秒"

#: ../../../src/Version.cpp:139
msgid "or newer"
msgstr "或更新的"

#: ../../../src/Version.cpp:142
msgid "or older"
msgstr "或更旧的"

#: ../../../src/WidgetLog.cpp:108
msgid "ERROR: Text output too large"
msgstr "错误：文本输出过大"
