# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
# 
# Translators:
# Eric R, 2018
# Agustin Ferrario <transifex.nm1zd@simplelogin.com>, 2020
# Diego J. Romero López <diegojromerolopez@gmail.com>, 2020
# Jacobo Feijóo, 2023
# Justin Jacobs <jajdorkster@gmail.com>, 2023
# Eugenio “Ryo567” Martínez Seguín <eumase-04@hotmail.com>, 2023
# 
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2026-04-23 12:01-0400\n"
"PO-Revision-Date: 2018-03-28 19:16+0000\n"
"Last-Translator: Eugenio “Ryo567” Martínez Seguín <eumase-04@hotmail.com>, 2023\n"
"Language-Team: Spanish (https://app.transifex.com/flareorg/teams/84925/es/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: es\n"
"Plural-Forms: nplurals=3; plural=n == 1 ? 0 : n != 0 && n % 1000000 == 0 ? 1 : 2;\n"

#: ../../../src/Avatar.cpp:496
msgid "Your health is low!"
msgstr "¡Tienes poca salud!"

#: ../../../src/Avatar.cpp:526
#, c-format
msgid "Congratulations, you have reached level %d!"
msgstr "¡Felicidades, has alcanzado el nivel %d!"

#: ../../../src/Avatar.cpp:528
msgid "You may increase one or more attributes through the Character Menu."
msgstr "Puedes aumentar uno o más atributos desde el Menú de Personaje"

#: ../../../src/Avatar.cpp:532
msgid "You may unlock one or more abilities through the Powers Menu."
msgstr "Puedes desbloquear una o más habilidades a través del Menú de Poderes"

#: ../../../src/Avatar.cpp:877
msgid "You are defeated."
msgstr "Te han derrotado."

#: ../../../src/Avatar.cpp:1062
msgid "Transformation expired. You have been moved back to a safe place."
msgstr "La transformación ha expirado. Se te ha movido a un lugar seguro."

#: ../../../src/CampaignManager.cpp:155
#, c-format
msgid "%d %s removed."
msgstr "%d %s quitado."

#: ../../../src/CampaignManager.cpp:174
#, c-format
msgid "%s x%d removed."
msgstr "%s x%d quitado."

#: ../../../src/CampaignManager.cpp:176
#, c-format
msgid "%s removed."
msgstr "%s quitado."

#: ../../../src/CampaignManager.cpp:190
#, c-format
msgid "You receive %d %s."
msgstr "Recibes %d %s."

#: ../../../src/CampaignManager.cpp:194
#, c-format
msgid "You receive %s x%d."
msgstr "Recibes %s x%d."

#: ../../../src/CampaignManager.cpp:196
#, c-format
msgid "You receive %s."
msgstr "Recibes %s."

#: ../../../src/CampaignManager.cpp:221
#, c-format
msgid "You receive %d XP."
msgstr "Recibes %d XP."

#: ../../../src/CampaignManager.cpp:231
msgid "HP restored."
msgstr "PV restaurados."

#: ../../../src/CampaignManager.cpp:235
msgid "MP restored."
msgstr "PM restaurados."

#: ../../../src/CampaignManager.cpp:240
msgid "HP and MP restored."
msgstr "PV y PM restaurados."

#: ../../../src/CampaignManager.cpp:244
msgid "Negative effects removed."
msgstr "Efectos negativos eliminados."

#: ../../../src/CampaignManager.cpp:250
msgid "HP and MP restored, negative effects removed"
msgstr "Restaurados PV y PM, efectos negativos eliminados"

#: ../../../src/DeviceList.cpp:56
msgid ""
"SDL software renderer\n"
"\n"
"Often slower, but less likely to have issues."
msgstr ""
"Renderizador SDL por software\n"
"\n"
"Suele ser más lento, pero sin incidencias."

#: ../../../src/DeviceList.cpp:59
msgid ""
"SDL hardware renderer\n"
"\n"
"The default renderer that is often faster than the SDL software renderer."
msgstr ""
"Renderizador SDL por hardware\n"
"\n"
"El renderizador por defecto suele ser más rápido que el renderizador SDL por software."

#: ../../../src/EffectManager.cpp:503 ../../../src/EffectManager.cpp:507
#: ../../../src/EffectManager.cpp:511 ../../../src/EffectManager.cpp:515
#: ../../../src/EffectManager.cpp:519 ../../../src/Entity.cpp:557
#: ../../../src/Entity.cpp:571 ../../../src/Entity.cpp:586
#: ../../../src/Entity.cpp:604
msgid "Resist"
msgstr "Resistir"

#: ../../../src/EngineSettings.cpp:708
msgid "Adventurer"
msgstr "Aventurero"

#: ../../../src/EngineSettings.cpp:881 ../../../src/Stats.cpp:81
#, c-format
msgid "%s (Min.)"
msgstr ""

#: ../../../src/EngineSettings.cpp:884 ../../../src/Stats.cpp:88
#, c-format
msgid "%s (Max.)"
msgstr ""

#: ../../../src/EngineSettings.cpp:887
#, c-format
msgid "Resist Damage (%s)"
msgstr ""

#: ../../../src/Entity.cpp:520
msgid "miss"
msgstr "fallo"

#: ../../../src/Entity.cpp:563 ../../../src/PowerManager.cpp:1581
#: ../../../src/StatBlock.cpp:1162 ../../../src/StatBlock.cpp:1169
#, c-format
msgid "+%s HP"
msgstr "+%s PV"

#: ../../../src/Entity.cpp:577 ../../../src/StatBlock.cpp:1176
#: ../../../src/StatBlock.cpp:1183
#, c-format
msgid "+%s MP"
msgstr "+%s PM"

#: ../../../src/EventManager.cpp:1013
msgid "Unknown destination"
msgstr "Destino desconocido"

#: ../../../src/GameState.cpp:39 ../../../src/GameState.cpp:60
msgid "Loading..."
msgstr "Cargando..."

#: ../../../src/GameStateLoad.cpp:97
msgid "Delete this save?"
msgstr "¿Eliminar esta partida guardada?"

#: ../../../src/GameStateLoad.cpp:98 ../../../src/GameStateTitle.cpp:195
#: ../../../src/MenuConfig.cpp:263
msgid "No"
msgstr "No"

#: ../../../src/GameStateLoad.cpp:99 ../../../src/GameStateTitle.cpp:196
#: ../../../src/MenuConfig.cpp:264
msgid "Yes"
msgstr "Sí"

#: ../../../src/GameStateLoad.cpp:102
msgid "Exit to Title"
msgstr "Salir al Título"

#: ../../../src/GameStateLoad.cpp:105
msgid "New Game"
msgstr "Nuevo Juego"

#: ../../../src/GameStateLoad.cpp:109 ../../../src/GameStateLoad.cpp:856
msgid "Choose a Slot"
msgstr "Elija una ranura"

#: ../../../src/GameStateLoad.cpp:113
msgid "Delete Save"
msgstr "Eliminar"

#: ../../../src/GameStateLoad.cpp:245 ../../../src/MenuStash.cpp:81
#: ../../../src/MenuStash.cpp:170
msgid "Stash"
msgstr "Almacén"

#: ../../../src/GameStateLoad.cpp:288 ../../../src/MenuStash.cpp:181
#: ../../../src/MenuStash.cpp:195
msgid "Private"
msgstr "Privado"

#: ../../../src/GameStateLoad.cpp:829 ../../../src/GameStateLoad.cpp:850
msgid "Enable a story mod to continue"
msgstr "Habilitar un mod de historia para continuar"

#: ../../../src/GameStateLoad.cpp:845
msgid "Load Game"
msgstr "Cargar Juego"

#: ../../../src/GameStateLoad.cpp:967
msgid "Entering game world..."
msgstr "Entrando en mundo del juego..."

#: ../../../src/GameStateLoad.cpp:970
msgid "Loading saved game..."
msgstr "Cargando partida guardada..."

#: ../../../src/GameStateLoad.cpp:1003
msgid "Invalid save"
msgstr "Partida guardada inválida"

#: ../../../src/GameStateLoad.cpp:1027 ../../../src/ItemManager.cpp:1385
#: ../../../src/MenuPowers.cpp:956 ../../../src/MenuPowers.cpp:1337
#: ../../../src/MenuPowers.cpp:1817
#, c-format
msgid "Level %d"
msgstr "Nivel %d"

#: ../../../src/GameStateLoad.cpp:1069
msgid "#"
msgstr "#"

#: ../../../src/GameStateNew.cpp:71 ../../../src/GameStateTitle.cpp:140
#: ../../../src/MenuConfig.cpp:275 ../../../src/SDLInputState.cpp:914
msgid "Cancel"
msgstr "Cancelar"

#: ../../../src/GameStateNew.cpp:74
msgid "Create"
msgstr "Crear"

#: ../../../src/GameStateNew.cpp:82
msgid "Randomize"
msgstr "Aleatorizar"

#: ../../../src/GameStateNew.cpp:100
msgid "Choose a Portrait"
msgstr "Elige un retrato"

#: ../../../src/GameStateNew.cpp:104
msgid "Choose a Name"
msgstr "Elige un nombre"

#: ../../../src/GameStateNew.cpp:108
msgid "Permadeath?"
msgstr "¿Muerte permanente?"

#: ../../../src/GameStateNew.cpp:112
msgid "Choose a Class"
msgstr "Elige una clase"

#: ../../../src/GameStateTitle.cpp:113
msgid "Play Game"
msgstr "Jugar"

#: ../../../src/GameStateTitle.cpp:116 ../../../src/MenuMiniMap.cpp:159
msgid "Configuration"
msgstr "Configuración"

#: ../../../src/GameStateTitle.cpp:119
msgid "Credits"
msgstr "Créditos"

#: ../../../src/GameStateTitle.cpp:122
msgid "Exit Game"
msgstr "Salir del juego"

#: ../../../src/GameStateTitle.cpp:138
msgid "Enable a core mod to continue"
msgstr "Activa un mod de núcleo para continuar"

#: ../../../src/GameStateTitle.cpp:139 ../../../src/MenuConfig.cpp:443
msgid "Mods"
msgstr "Mods"

#: ../../../src/GameStateTitle.cpp:156 ../../../src/MenuConfig.cpp:486
msgid "Language"
msgstr "Idioma"

#: ../../../src/GameStateTitle.cpp:194
msgid "Use mouse to move player?"
msgstr ""

#: ../../../src/GameSwitcher.cpp:263
#, c-format
msgid "%s FPS"
msgstr "%s FPS"

#: ../../../src/ItemManager.cpp:982
msgid "Unknown Item"
msgstr "Objeto desconocido"

#: ../../../src/ItemManager.cpp:1274 ../../../src/MenuPowers.cpp:1118
#, c-format
msgid "%s%% Speed"
msgstr "%s%% velocidad"

#: ../../../src/ItemManager.cpp:1278 ../../../src/MenuPowers.cpp:1121
#, c-format
msgid "%s%% Attack Speed"
msgstr "%s%% velocidad de ataque"

#: ../../../src/ItemManager.cpp:1315
#, c-format
msgid "Requires %s"
msgstr "Requiere %s"

#: ../../../src/ItemManager.cpp:1373
msgid "Quest Item"
msgstr "Objeto de gesta"

#: ../../../src/ItemManager.cpp:1398
#, c-format
msgid "Prevents use of slot: %s"
msgstr ""

#: ../../../src/ItemManager.cpp:1406
#, c-format
msgid "Quality: %s"
msgstr "Calidad: %s"

#: ../../../src/ItemManager.cpp:1422 ../../../src/MenuCharacter.cpp:415
#: ../../../src/Stats.cpp:81 ../../../src/Stats.cpp:88
msgid "Absorb"
msgstr "Absorber"

#: ../../../src/ItemManager.cpp:1473 ../../../src/MenuPowers.cpp:1324
#: ../../../src/MenuPowers.cpp:1327
#, c-format
msgid "Requires Level %d"
msgstr "Requiere nivel %d"

#: ../../../src/ItemManager.cpp:1485 ../../../src/MenuPowers.cpp:1316
#: ../../../src/MenuPowers.cpp:1318
#, c-format
msgid "Requires %s %d"
msgstr "Requiere %s %d"

#: ../../../src/ItemManager.cpp:1496
#, c-format
msgid "Requires Class: %s"
msgstr "Requiere clase: %s"

#: ../../../src/ItemManager.cpp:1517 ../../../src/ItemManager.cpp:1529
#, c-format
msgid "Buy Price: %d %s"
msgstr "Precio de compra: %d %s"

#: ../../../src/ItemManager.cpp:1519 ../../../src/ItemManager.cpp:1531
#, c-format
msgid "Buy Price: %d %s each"
msgstr "Precio de compra: %d %s cada"

#: ../../../src/ItemManager.cpp:1539
#, c-format
msgid "Sell Price: %d %s"
msgstr "Precio de venta: %d %s"

#: ../../../src/ItemManager.cpp:1541
#, c-format
msgid "Sell Price: %d %s each"
msgstr "Precio de venta: %d %s cada"

#: ../../../src/ItemManager.cpp:1552
msgid "Set:"
msgstr "Conjunto:"

#: ../../../src/ItemManager.cpp:1584 ../../../src/MenuPowers.cpp:1376
msgid "Tap icon again for more options"
msgstr "Pulsa el icono de nuevo para más opciones"

#: ../../../src/ItemManager.cpp:1616
#, c-format
msgid "Press [%s] to read"
msgstr "Pulsa [%s] para leer"

#: ../../../src/ItemManager.cpp:1619 ../../../src/MenuPowers.cpp:1406
#, c-format
msgid "Press [%s] to use"
msgstr "Pulsa [%s] para usar"

#: ../../../src/ItemManager.cpp:1623 ../../../src/MenuPowers.cpp:1410
#, c-format
msgid "Press [%s] for more options"
msgstr "Pulsa [%s] para más opciones"

#: ../../../src/ItemStorage.cpp:483
msgid "Sort by: Type"
msgstr ""

#: ../../../src/ItemStorage.cpp:485
msgid "Sort by: Quality"
msgstr ""

#: ../../../src/ItemStorage.cpp:487
msgid "Sort by: Level"
msgstr ""

#: ../../../src/ItemStorage.cpp:489
msgid "Sort by: Sell Price"
msgstr ""

#: ../../../src/LootManager.cpp:107 ../../../src/LootManager.cpp:109
#: ../../../src/LootManager.cpp:111 ../../../src/MenuConfig.cpp:492
msgid "Loot tooltip visibility"
msgstr "Ayuda a la visibilidad del botín"

#: ../../../src/LootManager.cpp:107 ../../../src/MenuConfig.cpp:356
#: ../../../src/MenuConfig.cpp:361
msgid "Hidden"
msgstr "Oculto"

#: ../../../src/LootManager.cpp:109 ../../../src/MenuConfig.cpp:354
#: ../../../src/MenuConfig.cpp:411
msgid "Default"
msgstr "Opción por defecto"

#: ../../../src/LootManager.cpp:111
msgid "Show All"
msgstr "Mostrar todo"

#: ../../../src/MapRenderer.cpp:1766
msgid "Map Legend"
msgstr ""

#: ../../../src/MapRenderer.cpp:1767
msgid "Start"
msgstr ""

#: ../../../src/MapRenderer.cpp:1768 ../../../src/SDLInputState.cpp:676
#: ../../../src/SDLInputState.cpp:706
msgid "End"
msgstr "Fin"

#: ../../../src/MapRenderer.cpp:1769
msgid "Door"
msgstr ""

#: ../../../src/MapRenderer.cpp:1770
msgid "Key"
msgstr ""

#: ../../../src/MenuActionBar.cpp:92 ../../../src/MenuCharacter.cpp:54
#: ../../../src/SDLInputState.cpp:930
msgid "Character"
msgstr "Personaje"

#: ../../../src/MenuActionBar.cpp:93 ../../../src/MenuInventory.cpp:180
#: ../../../src/MenuVendor.cpp:58 ../../../src/SDLInputState.cpp:931
msgid "Inventory"
msgstr "Inventario"

#: ../../../src/MenuActionBar.cpp:94 ../../../src/MenuPowers.cpp:160
#: ../../../src/SDLInputState.cpp:932
msgid "Powers"
msgstr "Poderes"

#: ../../../src/MenuActionBar.cpp:95 ../../../src/MenuLog.cpp:72
#: ../../../src/SDLInputState.cpp:933
msgid "Log"
msgstr "Registro"

#: ../../../src/MenuActionBar.cpp:251 ../../../src/MenuActionBar.cpp:258
#: ../../../src/MenuActionBar.cpp:261 ../../../src/MenuActionBar.cpp:267
#, c-format
msgid "Hotkey: %s"
msgstr "Atajo: %s"

#: ../../../src/MenuActionBar.cpp:668
msgid "Not enough MP."
msgstr "PM insuficientes."

#: ../../../src/MenuActiveEffects.cpp:230
msgid "Remaining:"
msgstr "Restantes:"

#: ../../../src/MenuCharacter.cpp:73 ../../../src/MenuCharacter.cpp:78
msgid "Name"
msgstr "Nombre"

#: ../../../src/MenuCharacter.cpp:74 ../../../src/MenuCharacter.cpp:79
msgid "Level"
msgstr "Nivel"

#: ../../../src/MenuCharacter.cpp:314
#, c-format
msgid "Available stat points: %d"
msgstr "Puntos de estadística: %d"

#: ../../../src/MenuCharacter.cpp:326
msgid "Core Stats"
msgstr ""

#: ../../../src/MenuCharacter.cpp:360
msgid "Offensive Stats"
msgstr ""

#: ../../../src/MenuCharacter.cpp:375
#, c-format
msgid "Elemental Damage (%s)"
msgstr "Daño elemental (%s)"

#: ../../../src/MenuCharacter.cpp:409
msgid "Defensive Stats"
msgstr ""

#: ../../../src/MenuCharacter.cpp:458
msgid "Miscellaneous Stats"
msgstr ""

#: ../../../src/MenuCharacter.cpp:478
msgid "Movement Speed"
msgstr ""

#: ../../../src/MenuCharacter.cpp:485
msgid "Attack Speed"
msgstr ""

#: ../../../src/MenuCharacter.cpp:496 ../../../src/MenuStatBar.cpp:179
#, c-format
msgid "XP: %lu"
msgstr "Experiencia: %lu"

#: ../../../src/MenuCharacter.cpp:498
#, c-format
msgid "Next: %lu"
msgstr "Siguiente: %lu"

#: ../../../src/MenuCharacter.cpp:526 ../../../src/MenuCharacter.cpp:541
#: ../../../src/MenuCharacter.cpp:549 ../../../src/MenuCharacter.cpp:560
#: ../../../src/MenuCharacter.cpp:574 ../../../src/MenuCharacter.cpp:586
msgid "Related stats:"
msgstr "Atributos relacionadas:"

#: ../../../src/MenuCharacter.cpp:611 ../../../src/MenuCharacter.cpp:615
#, c-format
msgid "Each level grants %s."
msgstr "Cada nivel otorga %s."

#: ../../../src/MenuCharacter.cpp:627 ../../../src/MenuCharacter.cpp:634
#, c-format
msgid "Each point of %s grants %s."
msgstr "Cada punto de %s otorga %s."

#: ../../../src/MenuCharacter.cpp:719
msgid "Reduces damage taken from attacks of this damage type."
msgstr ""

#: ../../../src/MenuCharacter.cpp:771
#, c-format
msgid ""
"Upgrade Stat: %s\n"
"Uses 1 Stat Point"
msgstr ""

#: ../../../src/MenuConfig.cpp:258 ../../../src/MenuConfig.cpp:1476
msgid "Assign:"
msgstr "Asignar:"

#: ../../../src/MenuConfig.cpp:259
msgid "New"
msgstr "Nuevo"

#: ../../../src/MenuConfig.cpp:260 ../../../src/MenuManager.cpp:1895
msgid "Clear"
msgstr "Limpiar"

#: ../../../src/MenuConfig.cpp:262
msgid "Reset ALL settings?"
msgstr "¿Restablecer TODOS los ajustes?"

#: ../../../src/MenuConfig.cpp:273 ../../../src/MenuNumPicker.cpp:49
msgid "OK"
msgstr "Aceptar"

#: ../../../src/MenuConfig.cpp:274
msgid "Defaults"
msgstr "Por defecto"

#: ../../../src/MenuConfig.cpp:277 ../../../src/MenuGameOver.cpp:73
msgid "Continue"
msgstr "Continuar"

#: ../../../src/MenuConfig.cpp:279
msgid "Save Game"
msgstr "Guardar la partida"

#: ../../../src/MenuConfig.cpp:333
msgid "<unknown>"
msgstr ""

#: ../../../src/MenuConfig.cpp:336
msgid "All Mods"
msgstr ""

#: ../../../src/MenuConfig.cpp:337
msgid "All Core Mods"
msgstr ""

#: ../../../src/MenuConfig.cpp:354
msgid ""
"Show all loot tooltips, except for those that would be obscured by the "
"player or an enemy. Temporarily show all loot tooltips with 'Alt'."
msgstr ""
"Mostrar información sobre el botín, exceptuando lo que esté oculto por el "
"jugador o un enemigo. Para mostrar todo pulsa «Alt»."

#: ../../../src/MenuConfig.cpp:355
msgid "Show all"
msgstr "Mostrar todos"

#: ../../../src/MenuConfig.cpp:355
msgid ""
"Always show loot tooltips. Temporarily hide all loot tooltips with 'Alt'."
msgstr ""
"Mostrar siempre la información del botín. Oculta temporalmente toda la "
"información del botín con «Alt»."

#: ../../../src/MenuConfig.cpp:356
msgid ""
"Always hide loot tooltips, except for when a piece of loot is hovered with "
"the mouse cursor. Temporarily show all loot tooltips with 'Alt'."
msgstr ""
"Ocultar siempre la información del botín, excepto si uno de los objetos "
"tiene el cursor del ratón encima. Muestra temporalmente toda la información "
"con «Alt»."

#: ../../../src/MenuConfig.cpp:359
msgid "Visible"
msgstr "Visible"

#: ../../../src/MenuConfig.cpp:360
msgid "Visible (2x zoom)"
msgstr "Visible (aumento: 2x)"

#: ../../../src/MenuConfig.cpp:364
msgid ""
"Controls the type of warning to be activated when the player is below the "
"low health threshold."
msgstr ""
"Controla el tipo de aviso que se activará cuando la salud del jugador esté "
"por debajo del umbral de bajo nivel de salud."

#: ../../../src/MenuConfig.cpp:365
msgid "- Display a message"
msgstr "- Muestra un mensaje"

#: ../../../src/MenuConfig.cpp:366
msgid "- Play a sound"
msgstr "- Reproduce un sonido"

#: ../../../src/MenuConfig.cpp:367
msgid "- Change the cursor"
msgstr "- Cambia el cursor"

#: ../../../src/MenuConfig.cpp:369 ../../../src/MenuConfig.cpp:387
msgid "Disabled"
msgstr "Deshabilitado"

#: ../../../src/MenuConfig.cpp:370
msgid "All"
msgstr "Todos"

#: ../../../src/MenuConfig.cpp:371
msgid "Message & Cursor"
msgstr "Mensaje y cursor"

#: ../../../src/MenuConfig.cpp:372
msgid "Message & Sound"
msgstr "Mensaje y sonido"

#: ../../../src/MenuConfig.cpp:373
msgid "Sound & Cursor"
msgstr "Sonido y cursor"

#: ../../../src/MenuConfig.cpp:374
msgid "Message"
msgstr "Mensaje"

#: ../../../src/MenuConfig.cpp:375
msgid "Cursor"
msgstr "Cursor"

#: ../../../src/MenuConfig.cpp:376
msgid "Sound"
msgstr "Sonido"

#: ../../../src/MenuConfig.cpp:382
msgid ""
"When the player's health drops below the given threshold, the low health "
"notifications are triggered if one or more of them is enabled."
msgstr ""
"Cuando la salud del jugador esté por debajo de un umbral determinado, las "
"notificaciones de baja saludo se activarán si al menos una de de ellas están"
" activadas."

#: ../../../src/MenuConfig.cpp:386
msgid ""
"When enabled, eligible loot will be picked up automatically when nearby."
msgstr ""

#: ../../../src/MenuConfig.cpp:388
msgid "Enabled"
msgstr ""

#: ../../../src/MenuConfig.cpp:389
msgid "Only currency"
msgstr ""

#: ../../../src/MenuConfig.cpp:406
msgid "The maximum frame rate that the game will be allowed to run at."
msgstr ""
"La máxima velocidad de fotogramas por segundo a la que el juego se puede "
"ejecutar."

#: ../../../src/MenuConfig.cpp:410
msgid ""
"The render size refers to the height in pixels of the surface used to draw "
"the game. Mods define the allowed render sizes, but this option allows "
"overriding the maximum size."
msgstr ""
"El tamaño de renderizado depende de la altura en píxeles de la superficie "
"utilizada en el juego. Las modificaciones definen los tamaños de renderizado"
" permitidos, pero esta opción permite superar el tamaño máximo."

#: ../../../src/MenuConfig.cpp:436 ../../../src/MenuConfig.cpp:1957
#: ../../../src/MenuGameOver.cpp:77 ../../../src/MenuGameOver.cpp:121
msgid "Exit"
msgstr "Salir"

#: ../../../src/MenuConfig.cpp:437
msgid "Video"
msgstr "Vídeo"

#: ../../../src/MenuConfig.cpp:438
msgid "Audio"
msgstr "Audio"

#: ../../../src/MenuConfig.cpp:439
msgid "Game"
msgstr ""

#: ../../../src/MenuConfig.cpp:440
msgid "Interface"
msgstr "Interfaz"

#: ../../../src/MenuConfig.cpp:441
msgid "Input"
msgstr "Entrada"

#: ../../../src/MenuConfig.cpp:442
msgid "Keybindings"
msgstr "Teclas"

#: ../../../src/MenuConfig.cpp:456
msgid "Paused"
msgstr "Pausado"

#: ../../../src/MenuConfig.cpp:459
msgid "Time Played"
msgstr "Tiempo de juego"

#: ../../../src/MenuConfig.cpp:465
msgid "Renderer"
msgstr "Renderizador"

#: ../../../src/MenuConfig.cpp:466
msgid "Full Screen Mode"
msgstr "Modo de pantalla completa"

#: ../../../src/MenuConfig.cpp:467
msgid "Hardware surfaces"
msgstr "Superficies de hardware"

#: ../../../src/MenuConfig.cpp:468
msgid "V-Sync"
msgstr "V-Sync"

#: ../../../src/MenuConfig.cpp:469
msgid "Texture Filtering"
msgstr "Filtro de textura"

#: ../../../src/MenuConfig.cpp:470
msgid "DPI scaling"
msgstr "Escalado por PPP"

#: ../../../src/MenuConfig.cpp:471
msgid "Parallax Layers"
msgstr "Capas de paralaje"

#: ../../../src/MenuConfig.cpp:472
msgid "Maximum Render Size"
msgstr "Tamaño máximo de renderizado"

#: ../../../src/MenuConfig.cpp:473
msgid "Frame Limit"
msgstr "Límite de FPS"

#: ../../../src/MenuConfig.cpp:474
msgid "Threaded Image Loading"
msgstr ""

#: ../../../src/MenuConfig.cpp:475
msgid "Show player behind walls"
msgstr ""

#: ../../../src/MenuConfig.cpp:477
msgid "Sound Volume"
msgstr "Volumen de sonido"

#: ../../../src/MenuConfig.cpp:478
msgid "Music Volume"
msgstr "Volumen de música"

#: ../../../src/MenuConfig.cpp:479
msgid "Mute audio when window loses focus"
msgstr ""

#: ../../../src/MenuConfig.cpp:481
msgid "Automatically equip items"
msgstr "Automáticamente equipar con objetos"

#: ../../../src/MenuConfig.cpp:482
msgid "Automatically pick up loot"
msgstr ""

#: ../../../src/MenuConfig.cpp:483
msgid "Low health notification"
msgstr "Notificación de salud baja"

#: ../../../src/MenuConfig.cpp:484
msgid "Low health threshold"
msgstr "Notificación de salud baja"

#: ../../../src/MenuConfig.cpp:487
msgid "Show FPS"
msgstr "Mostrar FPS"

#: ../../../src/MenuConfig.cpp:488
msgid "Use system mouse cursor"
msgstr ""

#: ../../../src/MenuConfig.cpp:489
msgid "Colorblind Mode"
msgstr "Modo para daltónicos"

#: ../../../src/MenuConfig.cpp:490
msgid "Developer Mode"
msgstr "Modo desarrollador"

#: ../../../src/MenuConfig.cpp:491
msgid "Subtitles"
msgstr "Subtítulos"

#: ../../../src/MenuConfig.cpp:493
msgid "Mini-map mode"
msgstr "Modo minimapa"

#: ../../../src/MenuConfig.cpp:494
msgid "Always show stat bar labels"
msgstr "Mostrar etiquetas en las barra de atributos"

#: ../../../src/MenuConfig.cpp:495
msgid "Allow stat bar auto-hiding"
msgstr "Permitir ocultar automáticamente la barra de estado"

#: ../../../src/MenuConfig.cpp:496
msgid "Show combat text"
msgstr "Mostrar texto de combate"

#: ../../../src/MenuConfig.cpp:497
msgid "Show item comparison tooltips"
msgstr "Mostrar información comparativos de objetos"

#: ../../../src/MenuConfig.cpp:498
msgid "Pause game when window loses focus"
msgstr ""

#: ../../../src/MenuConfig.cpp:501
msgid "Joystick"
msgstr "Joystick"

#: ../../../src/MenuConfig.cpp:502
msgid "Move hero using mouse"
msgstr "Mover héroe a través del ratón"

#: ../../../src/MenuConfig.cpp:503
msgid "Mouse aim"
msgstr "Ratón para apuntar"

#: ../../../src/MenuConfig.cpp:504
msgid "Do not use mouse"
msgstr "No usar ratón"

#: ../../../src/MenuConfig.cpp:505
msgid "Swap mouse movement button"
msgstr "Intercambiar botón de movimiento de ratón"

#: ../../../src/MenuConfig.cpp:506
msgid "Attack with mouse movement"
msgstr "Atacar con movimiento de ratón"

#: ../../../src/MenuConfig.cpp:507
msgid "Joystick Deadzone"
msgstr "Zona sin joystick"

#: ../../../src/MenuConfig.cpp:508
msgid "Joystick Rumble"
msgstr ""

#: ../../../src/MenuConfig.cpp:509
msgid "Touch Controls"
msgstr "Controles táctiles"

#: ../../../src/MenuConfig.cpp:510
msgid "Touch Gamepad Scaling"
msgstr "Tamaño del mando táctil"

#: ../../../src/MenuConfig.cpp:635
msgid ""
"Will try to store surfaces in video memory versus system memory. The effect "
"this has on performance depends on the renderer."
msgstr ""
"Intentará almacenar las superficies en la memoria de vídeo en vez de en la "
"memoria del sistema. Esto afectará de forma distinta según el renderizador."

#: ../../../src/MenuConfig.cpp:636
msgid ""
"Prevents screen tearing. Disable if you experience \"stuttering\" in "
"windowed mode or input lag."
msgstr ""
"Evita que la pantalla se muestre rota. Se puede desactivar si se detectan "
"\"parpadeos\" de imagen en el modo ventana o retraso en las entradas"

#: ../../../src/MenuConfig.cpp:637
msgid ""
"When enabled, this uses the screen DPI in addition to the window dimensions "
"to scale the rendering resolution. Otherwise, only the window dimensions are"
" used."
msgstr ""
"Al activarse, usa los PPP de la pantalla, junto con las dimensiones de la "
"ventana para escalar la resolución. De lo contrario, solo se usarán las "
"dimensiones de la ventana."

#: ../../../src/MenuConfig.cpp:638
msgid ""
"This enables parallax (non-tile) layers. Disabling this setting can improve "
"performance in some cases."
msgstr ""
"Activa las capas de paralaje (sin teselas). Desactivar esta opción puede "
"mejorar el rendimiento en algunos casos."

#: ../../../src/MenuConfig.cpp:639
msgid ""
"Use multiple CPU threads when loading some images. Try disabling this option"
" if you experience instability during loading."
msgstr ""

#: ../../../src/MenuConfig.cpp:640
msgid ""
"Lowers the opacity of wall tiles that are covering the player. Disabling "
"this option may improve performace in some circumstances."
msgstr ""

#: ../../../src/MenuConfig.cpp:641
msgid ""
"Provides additional text for information that is primarily conveyed through "
"color."
msgstr ""
"Proporciona text adicional para la información que se muestra principalmente"
" mediante colores."

#: ../../../src/MenuConfig.cpp:642
msgid ""
"Some mods will automatically hide the stat bars when they are inactive. "
"Disabling this option will keep them displayed at all times."
msgstr ""
"Algunos mods ocultan automáticamente las barras de estado cuando no están "
"activas. Desactivar esta opción hace que se muestren siempre."

#: ../../../src/MenuConfig.cpp:643
msgid ""
"When enabled, empty equipment slots will be filled with applicable items "
"when they are obtained."
msgstr ""
"Cuando está activado, las ranuras de equipamiento libres se asignarán con "
"elementos que se puedan usar en cuanto se obtengan."

#: ../../../src/MenuConfig.cpp:644
msgid ""
"When enabled, tooltips for equipped items of the same type are shown next to"
" standard item tooltips."
msgstr ""
"Al activarse, se muestra información sobre los objetos equipados del mismo "
"tipo junto a la información de objetos estándar."

#: ../../../src/MenuConfig.cpp:645
msgid ""
"This allows the game to be controlled entirely with the keyboard (or "
"joystick)."
msgstr ""
"Esto permite controlar el juego por completo con el teclado (o con un "
"joystick)."

#: ../../../src/MenuConfig.cpp:646
msgid ""
"When 'Move hero using mouse' is enabled, this setting controls if 'Main1' or"
" 'Main2' is used to move the hero. If enabled, 'Main2' will move the hero "
"instead of 'Main1'."
msgstr ""
"Cuando \"Mover héroe usando el ratón\" está activado, esta opción controla "
"si \"Principal1\" o \"Principal2\" se usan para moverlo. Si activado, se "
"usará \"Principal2\" en vez de \"Principal1\"."

#: ../../../src/MenuConfig.cpp:647
msgid ""
"When 'Move hero using mouse' is enabled, this setting controls if the Power "
"assigned to the movement button can be used by targeting an enemy. If this "
"setting is disabled, it is required to use 'Shift' to access the Power "
"assigned to the movement button."
msgstr ""
"Cuando la opción de \"Mover héroe usando el ratón\" está activa, esta opción"
" controla si el Poder asignado al botón de movimiento puede usarse en cuanto"
" se apunta a un enemigo. Si esta opción está desactivada, se necesita usar "
"el botón \"Mayús\" para acceder al Poder asignado al botón de movimiento."

#: ../../../src/MenuConfig.cpp:648
msgid ""
"The player's attacks will be aimed in the direction of the mouse cursor when"
" this is enabled."
msgstr ""
"Los ataques del jugador se dirigirán a la dirección del cursor del ratón "
"cuando esta opción esté activada."

#: ../../../src/MenuConfig.cpp:649
msgid ""
"When enabled, a virtual gamepad will be added in-game. Other interactions, "
"such as drag-and-drop behavior, are also altered to better suit touch input."
msgstr ""
"Al activarse, se añade un mando virtual al juego. Otras interacciones, como "
"la de arrastrar y soltar, también se alteran para adecuarse a la entrada "
"táctil."

#: ../../../src/MenuConfig.cpp:782
msgid "Active Mods"
msgstr "Mods Activos"

#: ../../../src/MenuConfig.cpp:791
msgid "Available Mods"
msgstr "Mods Disponibles"

#: ../../../src/MenuConfig.cpp:810
msgid "<< Disable"
msgstr "<< Inhabilitar"

#: ../../../src/MenuConfig.cpp:816
msgid "Enable >>"
msgstr "Habilitar >>"

#: ../../../src/MenuConfig.cpp:1063
msgid "Bindings for:"
msgstr "Asignaciones para:"

#: ../../../src/MenuConfig.cpp:1795
msgid "Core mod"
msgstr "Mod de núcleo"

#: ../../../src/MenuConfig.cpp:1808
msgid "Version:"
msgstr "Versión:"

#: ../../../src/MenuConfig.cpp:1813
msgid "Game:"
msgstr "Juego:"

#: ../../../src/MenuConfig.cpp:1818
msgid "Engine version:"
msgstr "Versión del motor de juego:"

#: ../../../src/MenuConfig.cpp:1826
msgid "Requires mods:"
msgstr "Mods requeridos:"

#: ../../../src/MenuConfig.cpp:1875
msgid "Can not remove this binding."
msgstr "No puedes eliminar esta asignación."

#: ../../../src/MenuConfig.cpp:1940 ../../../src/SDLInputState.cpp:772
#: ../../../src/SDLInputState.cpp:797
msgid "(none)"
msgstr "(ninguno)"

#: ../../../src/MenuConfig.cpp:1957 ../../../src/MenuGameOver.cpp:75
msgid "Save & Exit"
msgstr "Guardar y salir"

#: ../../../src/MenuDevConsole.cpp:202
#, c-format
msgid "Use '%s' to inspect with the cursor."
msgstr "Usa '%s' para inspeccionar con el cursor."

#: ../../../src/MenuDevConsole.cpp:207
msgid "Arguments with spaces should be enclosed with double quotes. Example:"
msgstr ""
"Los argumentos con espacios deben estar entre comillas dobles. Ejemplo:"

#: ../../../src/MenuDevConsole.cpp:208
msgid "Type 'help' to get a list of commands."
msgstr "Escriba 'help' para una lista de las órdenes disponibles."

#: ../../../src/MenuDevConsole.cpp:211
msgid "Developer Console"
msgstr "Consola de desarrollador"

#: ../../../src/MenuDevConsole.cpp:282 ../../../src/MenuDevConsole.cpp:286
msgid "px"
msgstr "px"

#: ../../../src/MenuDevConsole.cpp:297
msgid "Distance"
msgstr "Distancia"

#: ../../../src/MenuDevConsole.cpp:312 ../../../src/MenuDevConsole.cpp:360
#: ../../../src/MenuDevConsole.cpp:374
msgid "Entity"
msgstr "Entidad"

#: ../../../src/MenuDevConsole.cpp:334 ../../../src/MenuDevConsole.cpp:341
msgid "none"
msgstr "ninguno"

#: ../../../src/MenuDevConsole.cpp:335 ../../../src/MenuDevConsole.cpp:337
msgid "wall"
msgstr "muro"

#: ../../../src/MenuDevConsole.cpp:336 ../../../src/MenuDevConsole.cpp:338
msgid "short wall / pit"
msgstr "muro bajo/pozo"

#: ../../../src/MenuDevConsole.cpp:339
msgid "entity"
msgstr "entidad"

#: ../../../src/MenuDevConsole.cpp:340
msgid "entity, ally"
msgstr "entidad, aliado"

#: ../../../src/MenuDevConsole.cpp:347
msgid "Tile"
msgstr "Título"

#: ../../../src/MenuDevConsole.cpp:449
msgid "Shortcut saved."
msgstr ""

#: ../../../src/MenuDevConsole.cpp:476
msgid "For procedural maps, prints a color-coded map."
msgstr ""

#: ../../../src/MenuDevConsole.cpp:477
msgid "adds a power to the action bar"
msgstr "añade poder a la barra de acción"

#: ../../../src/MenuDevConsole.cpp:478
msgid "turns on/off the display of the FPS counter"
msgstr "enciende/apaga el contador de FPS"

#: ../../../src/MenuDevConsole.cpp:479
msgid "turns on/off all of the HUD elements"
msgstr "Activa/Desactiva todos los elementos con información en pantalla"

#: ../../../src/MenuDevConsole.cpp:480
msgid "turns on/off the developer hud"
msgstr ""
"Activa/Desactiva todos la información en pantalla para desarrolladores"

#: ../../../src/MenuDevConsole.cpp:481
msgid ""
"Prints a list of powers that match a search term. No search term will list "
"all items"
msgstr ""
"Muestra una lista de poderes que se emparejan con un término de búsqueda. Si"
" no hay ningún término, se listarán todos los elementos"

#: ../../../src/MenuDevConsole.cpp:482
msgid "Prints out all the map filenames located in the \"maps/\" directory."
msgstr "Muestra todos los ficheros de mapa del directorio \"maps/\"."

#: ../../../src/MenuDevConsole.cpp:483
msgid ""
"Prints out the active campaign statuses that match a search term. No search "
"term will list all active statuses"
msgstr ""
"Muestra los estados de la campaña activa que emparejan con un término de "
"búsqueda. Si no hay ningún término, se listarán todos los estados activos"

#: ../../../src/MenuDevConsole.cpp:484
msgid ""
"Prints a list of items that match a search term. No search term will list "
"all items"
msgstr ""
"Muestra una lista de todos los objetos que emparejan con un término de "
"búsqueda. Si no hay ningún término de búsqueda, listará todos los objetos"

#: ../../../src/MenuDevConsole.cpp:485
msgid "Assign a console command to a shortcut key."
msgstr ""

#: ../../../src/MenuDevConsole.cpp:486 ../../../src/MenuDevConsole.cpp:487
msgid ""
"parses a series of event components and executes them as a single event"
msgstr ""
"analiza una serie de componentes de eventos y los ejecuta como un solo "
"evento"

#: ../../../src/MenuDevConsole.cpp:488
msgid "clears the command history"
msgstr "limpia el histórico de órdenes"

#: ../../../src/MenuDevConsole.cpp:489
msgid "displays this text"
msgstr "muestra este texto"

#: ../../../src/MenuDevConsole.cpp:496
msgid "Toggled the developer hud"
msgstr "Activar/Desactivar información para desarrolladores"

#: ../../../src/MenuDevConsole.cpp:500
msgid "Toggled the hud"
msgstr "Estado de información en pantalla cambiado"

#: ../../../src/MenuDevConsole.cpp:504
msgid "Toggled the FPS counter"
msgstr "Conmutador del contador de FPS"

#: ../../../src/MenuDevConsole.cpp:654
msgid "ERROR: Incorrect number of arguments"
msgstr "ERROR: número de argumentos incorrecto"

#: ../../../src/MenuDevConsole.cpp:656 ../../../src/MenuDevConsole.cpp:669
#: ../../../src/MenuDevConsole.cpp:715
msgid "HINT:"
msgstr "CONSEJO:"

#: ../../../src/MenuDevConsole.cpp:656
msgid "<id>"
msgstr "<id>"

#: ../../../src/MenuDevConsole.cpp:664
#, c-format
msgid "3 | <%s> | %s"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:665
#, c-format
msgid "2 | <%s> | %s"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:666
#, c-format
msgid "1 | <%s> | %s"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:667
msgid "Current shortcuts:"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:676
#, c-format
msgid "Enter the command you wish to save to slot %d."
msgstr ""

#: ../../../src/MenuDevConsole.cpp:680
msgid "ERROR: Not a valid shortcut slot."
msgstr ""

#: ../../../src/MenuDevConsole.cpp:686
msgid ""
"Procedural chunk maps are only available for generated maps. This map is "
"either not a procedural map, or the chunk data is corrupt."
msgstr ""

#: ../../../src/MenuDevConsole.cpp:703
#, c-format
msgid "ERROR: '%s' is not a valid event key"
msgstr "ERROR: '%s' no es una clave válida de evento"

#: ../../../src/MenuDevConsole.cpp:713
msgid "ERROR: Too few arguments"
msgstr "ERROR: muy pocos argumentos"

#: ../../../src/MenuDevConsole.cpp:715
msgid "<key>=<val> <key>=<val> ..."
msgstr "<key>=<val> <key>=<val> ..."

#: ../../../src/MenuDevConsole.cpp:720
msgid "ERROR: Unknown command"
msgstr "ERROR: orden desconocida"

#: ../../../src/MenuDevConsole.cpp:722
msgid "HINT: Type help"
msgstr "CONSEJO: escribe help"

#: ../../../src/MenuEnemy.cpp:167
#, c-format
msgid "%s level %d"
msgstr "%s nivel%d"

#: ../../../src/MenuEnemy.cpp:191
msgid "Dead"
msgstr "Muerto"

#: ../../../src/MenuEnemy.cpp:193
msgid "Destroyed"
msgstr "Destruido"

#: ../../../src/MenuGameOver.cpp:70
msgid "Game Over"
msgstr "Fin de la partida"

#: ../../../src/MenuInventory.cpp:317
#, c-format
msgid "Lost %s%% of %s."
msgstr "Perdió %s%% de %s."

#: ../../../src/MenuInventory.cpp:324
#, c-format
msgid "Lost %s%% of total XP."
msgstr "Perdió %s%% de PX."

#: ../../../src/MenuInventory.cpp:329
#, c-format
msgid "Lost %s%% of current level XP."
msgstr "Perdió %s%% del nivel de PX actual."

#: ../../../src/MenuInventory.cpp:355
#, c-format
msgid "Lost %s."
msgstr "Perdió %s."

#: ../../../src/MenuInventory.cpp:453 ../../../src/MenuStash.cpp:308
#, c-format
msgid "%d %s"
msgstr "%d %s"

#: ../../../src/MenuInventory.cpp:502
msgid "Pick up item(s):"
msgstr "Coger objeto/s:"

#: ../../../src/MenuInventory.cpp:503
msgid "Use or equip item:"
msgstr "Usar o equiparse con objeto:"

#: ../../../src/MenuInventory.cpp:504
#, c-format
msgid "%s modifiers"
msgstr "modificadores %s"

#: ../../../src/MenuInventory.cpp:505
msgid "Select a quantity of item:"
msgstr "Selecciona la cantidad de elementos:"

#: ../../../src/MenuInventory.cpp:508
msgid "Stash item stack:"
msgstr "Devolver un objeto al almacén:"

#: ../../../src/MenuInventory.cpp:510
msgid "Sell item stack:"
msgstr "Vender pila de objetos:"

#: ../../../src/MenuInventory.cpp:788
msgid "You don't have enough of the required item."
msgstr "No tienes suficiente del objeto requerido."

#: ../../../src/MenuInventory.cpp:800
msgid "You can't use this item right now."
msgstr "Ahora no puedes usar este objeto."

#: ../../../src/MenuInventory.cpp:825
msgid "This item can only be used from the action bar."
msgstr "Este elemento sólo se puede utilizar en la barra de acción."

#: ../../../src/MenuInventory.cpp:946
msgid "Inventory is full."
msgstr "El inventario esta completo."

#: ../../../src/MenuInventory.cpp:1074
#, c-format
msgid "Not enough %s."
msgstr "No hay suficientes %s."

#: ../../../src/MenuInventory.cpp:1094 ../../../src/MenuInventory.cpp:1101
msgid "This item can not be sold."
msgstr "Este objeto no se puede vender."

#: ../../../src/MenuInventory.cpp:1399
#, c-format
msgid "Equipped set %d."
msgstr "Set %d equipado."

#: ../../../src/MenuLog.cpp:90
msgid "Quests"
msgstr "Gestas"

#: ../../../src/MenuLog.cpp:91
msgid "Notes"
msgstr "Notas"

#: ../../../src/MenuManager.cpp:179
msgid "Choose an action:"
msgstr "Elige una acción:"

#: ../../../src/MenuManager.cpp:539 ../../../src/MenuManager.cpp:1220
msgid "This item can not be dropped."
msgstr "Este objeto no se puede soltar."

#: ../../../src/MenuManager.cpp:1824 ../../../src/MenuManager.cpp:1841
msgid "Equipped"
msgstr "Equipado"

#: ../../../src/MenuManager.cpp:1888 ../../../src/MenuManager.cpp:1939
msgid "Use"
msgstr "Usar"

#: ../../../src/MenuManager.cpp:1892 ../../../src/MenuManager.cpp:1935
#: ../../../src/MenuManager.cpp:1973
msgid "Move"
msgstr "Mover"

#: ../../../src/MenuManager.cpp:1908 ../../../src/MenuManager.cpp:1943
msgid "Equip"
msgstr "Equipar"

#: ../../../src/MenuManager.cpp:1912
msgid "Upgrade"
msgstr "Mejorar"

#: ../../../src/MenuManager.cpp:1927 ../../../src/MenuManager.cpp:1958
msgid "Sell"
msgstr "Vender"

#: ../../../src/MenuManager.cpp:1931 ../../../src/MenuManager.cpp:1976
msgid "Transfer"
msgstr "Transferir"

#: ../../../src/MenuManager.cpp:1949
msgid "Add to bar"
msgstr ""

#: ../../../src/MenuManager.cpp:1954
msgid "Drop"
msgstr "Soltar"

#: ../../../src/MenuManager.cpp:1990
msgid "Buy"
msgstr "Comprar"

#: ../../../src/MenuNumPicker.cpp:59
msgid "Enter amount:"
msgstr "Introduce cantidad:"

#: ../../../src/MenuPowers.cpp:968
msgid "Passive"
msgstr "Pasivo"

#: ../../../src/MenuPowers.cpp:975
#, c-format
msgid "Costs %s MP"
msgstr "Costos %s PM"

#: ../../../src/MenuPowers.cpp:979
#, c-format
msgid "Costs %s HP"
msgstr "Costos %s HP"

#: ../../../src/MenuPowers.cpp:989
msgid "Cooldown:"
msgstr "Enfriar:"

#: ../../../src/MenuPowers.cpp:1097 ../../../src/MenuPowers.cpp:1100
msgid "Damage per second"
msgstr "Daño por segundo"

#: ../../../src/MenuPowers.cpp:1103 ../../../src/MenuPowers.cpp:1106
msgid "HP per second"
msgstr "PV por segundo"

#: ../../../src/MenuPowers.cpp:1109 ../../../src/MenuPowers.cpp:1112
msgid "MP per second"
msgstr "PM por segundo"

#: ../../../src/MenuPowers.cpp:1116
msgid "Immobilize"
msgstr "Inmovilizar"

#: ../../../src/MenuPowers.cpp:1124
msgid "Resist All Negative Effects"
msgstr ""

#: ../../../src/MenuPowers.cpp:1128
msgid "Stun"
msgstr "Aturdir"

#: ../../../src/MenuPowers.cpp:1131
msgid "Automatic revive on death"
msgstr "Revivir automáticamente al morir"

#: ../../../src/MenuPowers.cpp:1134
msgid "Convert"
msgstr "Convertir"

#: ../../../src/MenuPowers.cpp:1137
msgid "Fear"
msgstr "Miedo"

#: ../../../src/MenuPowers.cpp:1140
msgid "Lifespan"
msgstr "Vida"

#: ../../../src/MenuPowers.cpp:1164
msgid "Magical Shield"
msgstr "Armadura mágica"

#: ../../../src/MenuPowers.cpp:1193
msgid "Healing"
msgstr "Sanación"

#: ../../../src/MenuPowers.cpp:1196
msgid "Knockback"
msgstr "Contragolpe"

#: ../../../src/MenuPowers.cpp:1220
#, c-format
msgid "%s%% chance"
msgstr "%s%% probabilidad "

#: ../../../src/MenuPowers.cpp:1244
msgid "Base Accuracy"
msgstr "Exactitud base"

#: ../../../src/MenuPowers.cpp:1264
msgid "Base Critical Chance"
msgstr "Probabilidad base de crítico"

#: ../../../src/MenuPowers.cpp:1272
msgid "Ignores Absorption"
msgstr ""

#: ../../../src/MenuPowers.cpp:1277
msgid "Ignores Avoidance"
msgstr "Ignora evitación"

#: ../../../src/MenuPowers.cpp:1282
#, c-format
msgid "%s%% Chance to crit slowed targets"
msgstr "%s%% Probabilidad de crítico en objetivos lentos"

#: ../../../src/MenuPowers.cpp:1287
#, c-format
msgid "Damage dealt as: %s"
msgstr ""

#: ../../../src/MenuPowers.cpp:1299
#, c-format
msgid "Spawn limit: %d"
msgstr ""

#: ../../../src/MenuPowers.cpp:1306
#, c-format
msgid "Requires a %s"
msgstr "Requiere un/a %s"

#: ../../../src/MenuPowers.cpp:1344 ../../../src/MenuPowers.cpp:1347
#, c-format
msgid "Requires Power: %s"
msgstr "Requiere Poder: %s"

#: ../../../src/MenuPowers.cpp:1356
msgid "Click to Unlock (uses 1 Skill Point)"
msgstr "Pulsa para desbloquear (usa 1 punto de habilidad)"

#: ../../../src/MenuPowers.cpp:1360 ../../../src/MenuPowers.cpp:1362
msgid "Requires 1 Skill Point"
msgstr "Requiere 1 punto de habilidad"

#: ../../../src/MenuPowers.cpp:1605
#, c-format
msgid "Available skill points: %d"
msgstr "Puntos de habilidad disponibles: %d"

#: ../../../src/MenuPowers.cpp:1637
msgid "Next Level:"
msgstr "Siguiente nivel:"

#: ../../../src/MenuPowers.cpp:1648
#, c-format
msgid ""
"Upgrade to: %s (Level %d)\n"
"Uses 1 Skill Point"
msgstr ""

#: ../../../src/MenuStash.cpp:182
msgid "Shared"
msgstr "Compartido"

#: ../../../src/MenuStash.cpp:380
msgid "This item can not be stored in the stash."
msgstr "Este objeto no se puede guardar en el almacén."

#: ../../../src/MenuStash.cpp:385
msgid "This item can not be stored in the private stash."
msgstr "Este objeto no se puede guardar en el almacén privado."

#: ../../../src/MenuStash.cpp:390
msgid "This item can not be stored in the shared stash."
msgstr "Este objeto no se puede guardar en el almacén compartido."

#: ../../../src/MenuStash.cpp:400
msgid "Stash is full."
msgstr "Almacén lleno."

#: ../../../src/MenuStash.cpp:458
#, c-format
msgid "Can not store item in stash: %s"
msgstr "No se puede guardar objeto en el amacén: %s"

#: ../../../src/MenuStatBar.cpp:182
#, c-format
msgid "XP: %lu/%lu"
msgstr "Experiencia: %lu/%lu"

#: ../../../src/MenuTalker.cpp:475
#, c-format
msgid "<dialog node %d>"
msgstr "<dialog node %d>"

#: ../../../src/MenuTalker.cpp:483
msgid "Trade"
msgstr "Comerciar"

#: ../../../src/MenuVendor.cpp:59
msgid "Buyback"
msgstr "Recompra"

#: ../../../src/MenuVendor.cpp:288
msgid "Vendor"
msgstr "Vendedor"

#: ../../../src/PowerManager.cpp:1565
#, c-format
msgid "+%s Shield"
msgstr "+%s Escudo"

#: ../../../src/PowerManager.cpp:1862
msgid "You are already transformed, untransform first."
msgstr "Usted ya está transformado, destransformase primero."

#: ../../../src/PowerManager.cpp:1874
msgid "Could not untransform at this position."
msgstr "No se puede quitar la transformación en esta posición."

#: ../../../src/QuestLog.cpp:215
msgid "Completed Quests"
msgstr "Gestas completadas"

#: ../../../src/SaveLoad.cpp:272 ../../../src/SaveLoad.cpp:273
msgid "Game saved."
msgstr "Partida guardada."

#: ../../../src/SDLInputState.cpp:98
#, c-format
msgid "Can not bind: %s"
msgstr "No se puede vincular: %s"

#: ../../../src/SDLInputState.cpp:107
#, c-format
msgid "'%s' is no longer bound to:"
msgstr "'%s' no está ligado más a:"

#: ../../../src/SDLInputState.cpp:672
msgid "BkSp"
msgstr "Retroceso"

#: ../../../src/SDLInputState.cpp:673
msgid "Caps"
msgstr "BloqMayús"

#: ../../../src/SDLInputState.cpp:674
msgid "Del"
msgstr "Suprimir"

#: ../../../src/SDLInputState.cpp:675 ../../../src/SDLInputState.cpp:705
#: ../../../src/SDLInputState.cpp:917
msgid "Down"
msgstr "Abajo"

#: ../../../src/SDLInputState.cpp:677
msgid "Esc"
msgstr "Esc"

#: ../../../src/SDLInputState.cpp:678 ../../../src/SDLInputState.cpp:708
msgid "Home"
msgstr "Inicio"

#: ../../../src/SDLInputState.cpp:679
msgid "Ins"
msgstr "Ins"

#: ../../../src/SDLInputState.cpp:680
msgid "LAlt"
msgstr "AltIzq"

#: ../../../src/SDLInputState.cpp:681
msgid "LCtrl"
msgstr "CtrlIzq"

#: ../../../src/SDLInputState.cpp:682 ../../../src/SDLInputState.cpp:712
#: ../../../src/SDLInputState.cpp:918
msgid "Left"
msgstr "Izquierda"

#: ../../../src/SDLInputState.cpp:683
msgid "LShft"
msgstr "MayúsIzq"

#: ../../../src/SDLInputState.cpp:684
msgid "Num"
msgstr "BloqNum"

#: ../../../src/SDLInputState.cpp:685
msgid "PgDn"
msgstr "AvPág"

#: ../../../src/SDLInputState.cpp:686
msgid "PgUp"
msgstr "RePág"

#: ../../../src/SDLInputState.cpp:687 ../../../src/SDLInputState.cpp:717
msgid "Pause"
msgstr "Pausar"

#: ../../../src/SDLInputState.cpp:688
msgid "Print"
msgstr "Impr"

#: ../../../src/SDLInputState.cpp:689
msgid "RAlt"
msgstr "AltDch"

#: ../../../src/SDLInputState.cpp:690
msgid "RCtrl"
msgstr "CtrlDch"

#: ../../../src/SDLInputState.cpp:691
msgid "Ret"
msgstr "Intro"

#: ../../../src/SDLInputState.cpp:692 ../../../src/SDLInputState.cpp:722
#: ../../../src/SDLInputState.cpp:919
msgid "Right"
msgstr "Derecha"

#: ../../../src/SDLInputState.cpp:693
msgid "RShft"
msgstr "MayúsDch"

#: ../../../src/SDLInputState.cpp:694
msgid "SLock"
msgstr "BloqDespl"

#: ../../../src/SDLInputState.cpp:695
msgid "Spc"
msgstr "Esp"

#: ../../../src/SDLInputState.cpp:696 ../../../src/SDLInputState.cpp:726
msgid "Tab"
msgstr "Tabulador"

#: ../../../src/SDLInputState.cpp:697 ../../../src/SDLInputState.cpp:727
#: ../../../src/SDLInputState.cpp:916
msgid "Up"
msgstr "Arriba"

#: ../../../src/SDLInputState.cpp:702
msgid "Backspace"
msgstr "Retroceso"

#: ../../../src/SDLInputState.cpp:703
msgid "CapsLock"
msgstr "BloqMayús"

#: ../../../src/SDLInputState.cpp:704 ../../../src/SDLInputState.cpp:957
msgid "Delete"
msgstr "Suprimir"

#: ../../../src/SDLInputState.cpp:707
msgid "Escape"
msgstr "Escape"

#: ../../../src/SDLInputState.cpp:709
msgid "Insert"
msgstr "Insertar"

#: ../../../src/SDLInputState.cpp:710
msgid "Left Alt"
msgstr "Alt Izquierdo"

#: ../../../src/SDLInputState.cpp:711
msgid "Left Ctrl"
msgstr "Ctrl Izquierdo"

#: ../../../src/SDLInputState.cpp:713
msgid "Left Shift"
msgstr "Mayús Izquierdo"

#: ../../../src/SDLInputState.cpp:714
msgid "NumLock"
msgstr "BloqueoDeNúmeros"

#: ../../../src/SDLInputState.cpp:715
msgid "PageDown"
msgstr "Avanzar Página"

#: ../../../src/SDLInputState.cpp:716
msgid "PageUp"
msgstr "Retroceder Página"

#: ../../../src/SDLInputState.cpp:718
msgid "PrintScreen"
msgstr "Imprimir Pantalla"

#: ../../../src/SDLInputState.cpp:719
msgid "Right Alt"
msgstr "Alt Derecho"

#: ../../../src/SDLInputState.cpp:720
msgid "Right Ctrl"
msgstr "Ctrl Derecho"

#: ../../../src/SDLInputState.cpp:721
msgid "Return"
msgstr "Retorno"

#: ../../../src/SDLInputState.cpp:723
msgid "Right Shift"
msgstr "Mayús. derecho"

#: ../../../src/SDLInputState.cpp:724
msgid "ScrollLock"
msgstr "BloqDesplazamiento"

#: ../../../src/SDLInputState.cpp:725
msgid "Space"
msgstr "Espacio"

#: ../../../src/SDLInputState.cpp:737
#, c-format
msgid "M%d"
msgstr "M%d"

#: ../../../src/SDLInputState.cpp:743
#, c-format
msgid "Mouse %d"
msgstr "Ratón %d"

#: ../../../src/SDLInputState.cpp:752 ../../../src/SDLInputState.cpp:761
msgid "(unknown)"
msgstr "(desconocido)"

#: ../../../src/SDLInputState.cpp:817
msgid "Touch control D-Pad"
msgstr "Cruceta direccional"

#: ../../../src/SDLInputState.cpp:843
msgid "Touch control buttons"
msgstr "Botones de control táctiles"

#: ../../../src/SDLInputState.cpp:915
msgid "Accept"
msgstr "Aceptar"

#: ../../../src/SDLInputState.cpp:920
msgid "Bar1"
msgstr "Bar1"

#: ../../../src/SDLInputState.cpp:921
msgid "Bar2"
msgstr "Bar2"

#: ../../../src/SDLInputState.cpp:922
msgid "Bar3"
msgstr "Bar3"

#: ../../../src/SDLInputState.cpp:923
msgid "Bar4"
msgstr "Bar4"

#: ../../../src/SDLInputState.cpp:924
msgid "Bar5"
msgstr "Bar5"

#: ../../../src/SDLInputState.cpp:925
msgid "Bar6"
msgstr "Bar6"

#: ../../../src/SDLInputState.cpp:926
msgid "Bar7"
msgstr "Bar7"

#: ../../../src/SDLInputState.cpp:927
msgid "Bar8"
msgstr "Bar8"

#: ../../../src/SDLInputState.cpp:928
msgid "Bar9"
msgstr "Bar9"

#: ../../../src/SDLInputState.cpp:929
msgid "Bar0"
msgstr "Bar0"

#: ../../../src/SDLInputState.cpp:934
msgid "Main1"
msgstr "Principal1"

#: ../../../src/SDLInputState.cpp:935
msgid "Main2"
msgstr "Principal2"

#: ../../../src/SDLInputState.cpp:936
msgid "Next Equip Set"
msgstr "Sig. set de equipo"

#: ../../../src/SDLInputState.cpp:937
msgid "Previous Equip Set"
msgstr "Ant. set de equipo"

#: ../../../src/SDLInputState.cpp:938
msgid "Mini-map Mode"
msgstr "Modo minimapa"

#: ../../../src/SDLInputState.cpp:939
msgid "Loot Tooltip Mode"
msgstr "Modo de información de botín"

#: ../../../src/SDLInputState.cpp:940
msgid "Action Bar Edit"
msgstr ""

#: ../../../src/SDLInputState.cpp:941
msgid "Menu: Next Page"
msgstr "Menú: Siguiente página"

#: ../../../src/SDLInputState.cpp:942
msgid "Menu: Previous Page"
msgstr "Menú: Página anterior"

#: ../../../src/SDLInputState.cpp:943
msgid "Menu: Activate"
msgstr "Menú: Activar"

#: ../../../src/SDLInputState.cpp:944
msgid "Pause Game"
msgstr ""

#: ../../../src/SDLInputState.cpp:945
msgid "Cycle Menus"
msgstr ""

#: ../../../src/SDLInputState.cpp:946
msgid "Aim Up"
msgstr "Apuntar arriba"

#: ../../../src/SDLInputState.cpp:947
msgid "Aim Down"
msgstr "Apuntar abajo"

#: ../../../src/SDLInputState.cpp:948
msgid "Aim Left"
msgstr "Apuntar a izquierda"

#: ../../../src/SDLInputState.cpp:949
msgid "Aim Right"
msgstr "Apuntar a derecha"

#: ../../../src/SDLInputState.cpp:950
msgid "Developer Menu"
msgstr "Menú de desarrolladores"

#: ../../../src/SDLInputState.cpp:951
msgid "Developer Command 1"
msgstr ""

#: ../../../src/SDLInputState.cpp:952
msgid "Developer Command 2"
msgstr ""

#: ../../../src/SDLInputState.cpp:953
msgid "Developer Command 3"
msgstr ""

#: ../../../src/SDLInputState.cpp:954
msgid "Ctrl"
msgstr "Ctrl"

#: ../../../src/SDLInputState.cpp:955
msgid "Shift"
msgstr "Shift"

#: ../../../src/SDLInputState.cpp:956
msgid "Alt"
msgstr "Alt"

#: ../../../src/SDLInputState.cpp:959
msgid "Left Mouse"
msgstr "Botón izquierdo del ratón"

#: ../../../src/SDLInputState.cpp:960
msgid "Middle Mouse"
msgstr "Botón central del ratón"

#: ../../../src/SDLInputState.cpp:961
msgid "Right Mouse"
msgstr "Botón derecho del ratón"

#: ../../../src/SDLInputState.cpp:962
msgid "Wheel Up"
msgstr "Rueda hacia arriba"

#: ../../../src/SDLInputState.cpp:963
msgid "Wheel Down"
msgstr "Rueda hacia abajo"

#: ../../../src/SDLInputState.cpp:964
msgid "Mouse X1"
msgstr "Ratón X1"

#: ../../../src/SDLInputState.cpp:965
msgid "Mouse X2"
msgstr "Ratón X2"

#: ../../../src/SDLInputState.cpp:967
msgid "X360: A"
msgstr "X360: A"

#: ../../../src/SDLInputState.cpp:968
msgid "X360: B"
msgstr "X360: B"

#: ../../../src/SDLInputState.cpp:969
msgid "X360: X"
msgstr "X360: X"

#: ../../../src/SDLInputState.cpp:970
msgid "X360: Y"
msgstr "X360: Y"

#: ../../../src/SDLInputState.cpp:971
msgid "X360: Back"
msgstr "X360: Atrás"

#: ../../../src/SDLInputState.cpp:972
msgid "X360: Guide"
msgstr "X360: Guía"

#: ../../../src/SDLInputState.cpp:973
msgid "X360: Start"
msgstr "X360: Start"

#: ../../../src/SDLInputState.cpp:974
msgid "X360: L3"
msgstr "X360: L3"

#: ../../../src/SDLInputState.cpp:975
msgid "X360: R3"
msgstr "X360: R3"

#: ../../../src/SDLInputState.cpp:976
msgid "X360: L1"
msgstr "X360: L1"

#: ../../../src/SDLInputState.cpp:977
msgid "X360: R1"
msgstr "X360: R1"

#: ../../../src/SDLInputState.cpp:978
msgid "X360: D-Up"
msgstr "X360: Cruceta arriba"

#: ../../../src/SDLInputState.cpp:979
msgid "X360: D-Down"
msgstr "X360: Cruceta abajo"

#: ../../../src/SDLInputState.cpp:980
msgid "X360: D-Left"
msgstr "X360: Cruceta izquierda"

#: ../../../src/SDLInputState.cpp:981
msgid "X360: D-Right"
msgstr "X360: Cruceta derecha"

#: ../../../src/SDLInputState.cpp:983
msgid "X360: Left X+"
msgstr "X360: Eje X+ izq."

#: ../../../src/SDLInputState.cpp:984
msgid "X360: Left X-"
msgstr "X360: Eje X- izq."

#: ../../../src/SDLInputState.cpp:985
msgid "X360: Left Y+"
msgstr "X360: Eje Y+ izq."

#: ../../../src/SDLInputState.cpp:986
msgid "X360: Left Y-"
msgstr "X360: Eje Y- izq."

#: ../../../src/SDLInputState.cpp:987
msgid "X360: Right X+"
msgstr "X360: Eje X+ der."

#: ../../../src/SDLInputState.cpp:988
msgid "X360: Right X-"
msgstr "X360: Eje X- der."

#: ../../../src/SDLInputState.cpp:989
msgid "X360: Right Y+"
msgstr "X360: Eje Y+ der."

#: ../../../src/SDLInputState.cpp:990
msgid "X360: Right Y-"
msgstr "X360: Eje Y- der."

#: ../../../src/SDLInputState.cpp:991
msgid "X360: L2"
msgstr "X360: L2"

#: ../../../src/SDLInputState.cpp:992
msgid "X360: R2"
msgstr "X360: R2"

#: ../../../src/Stats.cpp:39
msgid "Max HP"
msgstr "PV máx."

#: ../../../src/Stats.cpp:40
msgid "Total amount of HP."
msgstr "Cantidad total de PV."

#: ../../../src/Stats.cpp:46
msgid "HP Regen"
msgstr "PV reg."

#: ../../../src/Stats.cpp:47
msgid "Ticks of HP regen per minute."
msgstr "PV regenerables por minuto."

#: ../../../src/Stats.cpp:53
msgid "Max MP"
msgstr "PM máx."

#: ../../../src/Stats.cpp:54
msgid "Total amount of MP."
msgstr "Cantidad total de PM."

#: ../../../src/Stats.cpp:60
msgid "MP Regen"
msgstr "PM reg."

#: ../../../src/Stats.cpp:61
msgid "Ticks of MP regen per minute."
msgstr "PM regenerables por minuto."

#: ../../../src/Stats.cpp:67
msgid "Accuracy"
msgstr "Exactitud"

#: ../../../src/Stats.cpp:68
msgid ""
"Accuracy rating. The enemy's Avoidance rating is subtracted from this value "
"to calculate your likeliness to land a direct hit."
msgstr ""
"Puntuación de certeza en ataque. La puntuación de esquivar del enemigo se "
"resta a este valor para calcular tus posibilidades de acertarle con un golpe"
" directo."

#: ../../../src/Stats.cpp:74
msgid "Avoidance"
msgstr "Evitación"

#: ../../../src/Stats.cpp:75
msgid ""
"Avoidance rating. This value is subtracted from the enemy's Accuracy rating "
"to calculate their likeliness to land a direct hit."
msgstr ""
"Puntuación de esquivar. La puntuación de esquivar del enemigo se resta a "
"este valor para calcular tu posibilidad de acertarle con un golpe directo."

#: ../../../src/Stats.cpp:82 ../../../src/Stats.cpp:89
msgid "Reduces the amount of damage taken."
msgstr "Reduce la cantidad de daño recibido."

#: ../../../src/Stats.cpp:95
msgid "Critical Hit Chance"
msgstr "Prob. de golpe crítico"

#: ../../../src/Stats.cpp:96
msgid "Chance for an attack to do extra damage."
msgstr "Probabilidad de que un ataque cause daño adicional."

#: ../../../src/Stats.cpp:102
msgid "Bonus XP"
msgstr "PX por bonus"

#: ../../../src/Stats.cpp:103
msgid "Increases the XP gained per kill."
msgstr "Incrementa los PX ganados por cada combate ganado."

#: ../../../src/Stats.cpp:109
#, c-format
msgid "Bonus %s"
msgstr "Bonus %s"

#: ../../../src/Stats.cpp:110
#, c-format
msgid "Increases the %s found per drop."
msgstr "Incrementa las %s encontradas por pérdida."

#: ../../../src/Stats.cpp:116
msgid "Item Find Chance"
msgstr "Probabilidad de encontrar objeto"

#: ../../../src/Stats.cpp:117
msgid "Increases the chance that an enemy will drop an item."
msgstr "Incrementa la probabilidad de que el enemigo suelte un objeto."

#: ../../../src/Stats.cpp:123
msgid "Stealth"
msgstr "Sigilo"

#: ../../../src/Stats.cpp:124
msgid "Increases your ability to move undetected."
msgstr "Incrementa tu habilidad de moverte sin ser detectado."

#: ../../../src/Stats.cpp:130
msgid "Poise"
msgstr "Equilibrio"

#: ../../../src/Stats.cpp:131
msgid "Reduces your chance of stumbling when hit."
msgstr "Reduce tu probabilidad de tropezar al golpear."

#: ../../../src/Stats.cpp:137
msgid "Missile Reflect Chance"
msgstr "Probabilidad de reflejar los misiles"

#: ../../../src/Stats.cpp:138
msgid "Increases your chance of reflecting missiles back at enemies."
msgstr "Incrementa tu probabilidad de devolver los misiles a tus enemigos."

#: ../../../src/Stats.cpp:144
msgid "Damage Reflection"
msgstr "Daño autoinfligido"

#: ../../../src/Stats.cpp:145
msgid "Deals a percentage of damage taken back to the attacker."
msgstr "Da un porcentaje del daño al atacante."

#: ../../../src/Stats.cpp:151
msgid "HP Steal"
msgstr "Robar PV"

#: ../../../src/Stats.cpp:152
msgid "Percentage of HP stolen per hit."
msgstr "Porcentaje de PV robados por golpe."

#: ../../../src/Stats.cpp:158
msgid "MP Steal"
msgstr "Robar PM"

#: ../../../src/Stats.cpp:159
msgid "Percentage of MP stolen per hit."
msgstr "Porcentaje de PM robados por golpe."

#: ../../../src/Stats.cpp:165
msgid "Resist Damage-Over-Time"
msgstr ""

#: ../../../src/Stats.cpp:166
msgid "Percentage chance that damage-over-time effects will be negated."
msgstr "Porcentaje de probabilidad de anular el daño prolongado."

#: ../../../src/Stats.cpp:172
msgid "Resist Slow"
msgstr ""

#: ../../../src/Stats.cpp:173
msgid "Percentage chance that slow effects will be negated."
msgstr "Porcentaje de probabilidad de anular los efectos de ralentización."

#: ../../../src/Stats.cpp:179
msgid "Resist Stun"
msgstr ""

#: ../../../src/Stats.cpp:180
msgid "Percentage chance that stun effects will be negated."
msgstr "Porcentaje de probabilidad de anular los efectos de aturdimiento."

#: ../../../src/Stats.cpp:186
msgid "Resist Knockback"
msgstr ""

#: ../../../src/Stats.cpp:187
msgid "Percentage chance that knockback effects will be negated."
msgstr "Porcentaje de probabilidad de anular los efectos del retroceso."

#: ../../../src/Stats.cpp:193
msgid "Resist Stat Debuffs"
msgstr ""

#: ../../../src/Stats.cpp:194
msgid "Percentage chance that stat debuff effects will be negated."
msgstr ""
"Porcentaje de probabilidad de anular los efectos negativos de estadísticas."

#: ../../../src/Stats.cpp:200
msgid "Resist Damage Reflection"
msgstr ""

#: ../../../src/Stats.cpp:201
msgid "Percentage chance that damage reflection will be negated."
msgstr "Porcentaje de probabilidad de anular el daño autoinfligido."

#: ../../../src/Stats.cpp:207
msgid "Resist HP Steal"
msgstr ""

#: ../../../src/Stats.cpp:208
msgid "Percentage chance that HP steal will be negated."
msgstr "Porcentaje de probabilidad de anular el robo de PS."

#: ../../../src/Stats.cpp:214
msgid "Resist MP Steal"
msgstr ""

#: ../../../src/Stats.cpp:215
msgid "Percentage chance that MP steal will be negated."
msgstr "Porcentaje de probabilidad de anular el robo de maná."

#: ../../../src/Utils.cpp:375
msgid "k"
msgstr "k"

#: ../../../src/Utils.cpp:668
#, c-format
msgid "%s second"
msgstr "%s segundo"

#: ../../../src/Utils.cpp:671
#, c-format
msgid "%s seconds"
msgstr "%s segundos"

#: ../../../src/Version.cpp:139
msgid "or newer"
msgstr "o más nuevo"

#: ../../../src/Version.cpp:142
msgid "or older"
msgstr "o más viejo"

#: ../../../src/WidgetLog.cpp:108
msgid "ERROR: Text output too large"
msgstr ""
