# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
# 
# Translators:
# bnk159hair <bnk159hair@naver.com>, 2020
# YooJin919, 2022
# ks k, 2022
# 
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2026-04-23 12:01-0400\n"
"PO-Revision-Date: 2018-03-28 19:16+0000\n"
"Last-Translator: ks k, 2022\n"
"Language-Team: Korean (https://app.transifex.com/flareorg/teams/84925/ko/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ko\n"
"Plural-Forms: nplurals=1; plural=0;\n"

#: ../../../src/Avatar.cpp:496
msgid "Your health is low!"
msgstr "체력이 낮습니다!"

#: ../../../src/Avatar.cpp:526
#, c-format
msgid "Congratulations, you have reached level %d!"
msgstr "축하합니다. 레벨이 %d로 올랐습니다!"

#: ../../../src/Avatar.cpp:528
msgid "You may increase one or more attributes through the Character Menu."
msgstr "캐릭터 메뉴를 통해 하나 이상의 속성을 증가시킬 수 있습니다."

#: ../../../src/Avatar.cpp:532
msgid "You may unlock one or more abilities through the Powers Menu."
msgstr "능력창을 통해서 하나 이상의 능력을 얻을 수 있습니다."

#: ../../../src/Avatar.cpp:877
msgid "You are defeated."
msgstr "패배했습니다."

#: ../../../src/Avatar.cpp:1062
msgid "Transformation expired. You have been moved back to a safe place."
msgstr "변신이 끝났습니다. 안전한 장소로 이동되었습니다."

#: ../../../src/CampaignManager.cpp:155
#, c-format
msgid "%d %s removed."
msgstr "%d %s 이(가) 제거되었습니다."

#: ../../../src/CampaignManager.cpp:174
#, c-format
msgid "%s x%d removed."
msgstr "%s x%d 이(가) 제거되었습니다."

#: ../../../src/CampaignManager.cpp:176
#, c-format
msgid "%s removed."
msgstr "%s이(가) 제거되었습니다. "

#: ../../../src/CampaignManager.cpp:190
#, c-format
msgid "You receive %d %s."
msgstr "%d%s을(를) 얻었습니다."

#: ../../../src/CampaignManager.cpp:194
#, c-format
msgid "You receive %s x%d."
msgstr "%s x%d을(를) 얻었습니다."

#: ../../../src/CampaignManager.cpp:196
#, c-format
msgid "You receive %s."
msgstr "%s을(를) 얻었습니다."

#: ../../../src/CampaignManager.cpp:221
#, c-format
msgid "You receive %d XP."
msgstr "%d 경험치를 얻었습니다."

#: ../../../src/CampaignManager.cpp:231
msgid "HP restored."
msgstr "체력이 회복되었습니다."

#: ../../../src/CampaignManager.cpp:235
msgid "MP restored."
msgstr "마력이 회복되었습니다."

#: ../../../src/CampaignManager.cpp:240
msgid "HP and MP restored."
msgstr "체력과 마력이 회복되었습니다."

#: ../../../src/CampaignManager.cpp:244
msgid "Negative effects removed."
msgstr "디버프 효과가 해제되었습니다."

#: ../../../src/CampaignManager.cpp:250
msgid "HP and MP restored, negative effects removed"
msgstr "체력과 마력이 회복되고, 디버프 효과가 해제되었습니다."

#: ../../../src/DeviceList.cpp:56
msgid ""
"SDL software renderer\n"
"\n"
"Often slower, but less likely to have issues."
msgstr ""
"SDL 소프트웨어 렌더러\n"
"\n"
"속도는 느리지만 문제 발생할 가능성은 낮습니다."

#: ../../../src/DeviceList.cpp:59
msgid ""
"SDL hardware renderer\n"
"\n"
"The default renderer that is often faster than the SDL software renderer."
msgstr ""
"SDL 하드웨어 렌더러\n"
"\n"
"SDL 소프트웨어 렌더러보다 빠른 경우가 많은 기본 렌더러입니다."

#: ../../../src/EffectManager.cpp:503 ../../../src/EffectManager.cpp:507
#: ../../../src/EffectManager.cpp:511 ../../../src/EffectManager.cpp:515
#: ../../../src/EffectManager.cpp:519 ../../../src/Entity.cpp:557
#: ../../../src/Entity.cpp:571 ../../../src/Entity.cpp:586
#: ../../../src/Entity.cpp:604
msgid "Resist"
msgstr "저항하다"

#: ../../../src/EngineSettings.cpp:708
msgid "Adventurer"
msgstr "모험가"

#: ../../../src/EngineSettings.cpp:881 ../../../src/Stats.cpp:81
#, c-format
msgid "%s (Min.)"
msgstr ""

#: ../../../src/EngineSettings.cpp:884 ../../../src/Stats.cpp:88
#, c-format
msgid "%s (Max.)"
msgstr ""

#: ../../../src/EngineSettings.cpp:887
#, c-format
msgid "Resist Damage (%s)"
msgstr ""

#: ../../../src/Entity.cpp:520
msgid "miss"
msgstr "실패"

#: ../../../src/Entity.cpp:563 ../../../src/PowerManager.cpp:1581
#: ../../../src/StatBlock.cpp:1162 ../../../src/StatBlock.cpp:1169
#, c-format
msgid "+%s HP"
msgstr "체력 +%s"

#: ../../../src/Entity.cpp:577 ../../../src/StatBlock.cpp:1176
#: ../../../src/StatBlock.cpp:1183
#, c-format
msgid "+%s MP"
msgstr "마나 +%s"

#: ../../../src/EventManager.cpp:1013
msgid "Unknown destination"
msgstr "알려지지 않은 장소"

#: ../../../src/GameState.cpp:39 ../../../src/GameState.cpp:60
msgid "Loading..."
msgstr "로딩중..."

#: ../../../src/GameStateLoad.cpp:97
msgid "Delete this save?"
msgstr "현재 세이브가 삭제되었습니다."

#: ../../../src/GameStateLoad.cpp:98 ../../../src/GameStateTitle.cpp:195
#: ../../../src/MenuConfig.cpp:263
msgid "No"
msgstr "아니오"

#: ../../../src/GameStateLoad.cpp:99 ../../../src/GameStateTitle.cpp:196
#: ../../../src/MenuConfig.cpp:264
msgid "Yes"
msgstr "예"

#: ../../../src/GameStateLoad.cpp:102
msgid "Exit to Title"
msgstr "타이틀로 나가기"

#: ../../../src/GameStateLoad.cpp:105
msgid "New Game"
msgstr "게임 새로 시작하기"

#: ../../../src/GameStateLoad.cpp:109 ../../../src/GameStateLoad.cpp:856
msgid "Choose a Slot"
msgstr "슬롯 선택하기"

#: ../../../src/GameStateLoad.cpp:113
msgid "Delete Save"
msgstr "세이브파일을 삭제"

#: ../../../src/GameStateLoad.cpp:245 ../../../src/MenuStash.cpp:81
#: ../../../src/MenuStash.cpp:170
msgid "Stash"
msgstr "숨기는 장소"

#: ../../../src/GameStateLoad.cpp:288 ../../../src/MenuStash.cpp:181
#: ../../../src/MenuStash.cpp:195
msgid "Private"
msgstr "개인 소유"

#: ../../../src/GameStateLoad.cpp:829 ../../../src/GameStateLoad.cpp:850
msgid "Enable a story mod to continue"
msgstr "계속하기 위해 스토리 모드 선택"

#: ../../../src/GameStateLoad.cpp:845
msgid "Load Game"
msgstr "게임 불러오기"

#: ../../../src/GameStateLoad.cpp:967
msgid "Entering game world..."
msgstr "게임 월드로 들어가는 중..."

#: ../../../src/GameStateLoad.cpp:970
msgid "Loading saved game..."
msgstr "저장된 게임 불러오는 중..."

#: ../../../src/GameStateLoad.cpp:1003
msgid "Invalid save"
msgstr "손상된 세이브"

#: ../../../src/GameStateLoad.cpp:1027 ../../../src/ItemManager.cpp:1385
#: ../../../src/MenuPowers.cpp:956 ../../../src/MenuPowers.cpp:1337
#: ../../../src/MenuPowers.cpp:1817
#, c-format
msgid "Level %d"
msgstr "레벨 %d"

#: ../../../src/GameStateLoad.cpp:1069
msgid "#"
msgstr "#"

#: ../../../src/GameStateNew.cpp:71 ../../../src/GameStateTitle.cpp:140
#: ../../../src/MenuConfig.cpp:275 ../../../src/SDLInputState.cpp:914
msgid "Cancel"
msgstr "취소"

#: ../../../src/GameStateNew.cpp:74
msgid "Create"
msgstr "생성"

#: ../../../src/GameStateNew.cpp:82
msgid "Randomize"
msgstr "랜덤"

#: ../../../src/GameStateNew.cpp:100
msgid "Choose a Portrait"
msgstr "프로필 이미지 선택"

#: ../../../src/GameStateNew.cpp:104
msgid "Choose a Name"
msgstr "이름 선택"

#: ../../../src/GameStateNew.cpp:108
msgid "Permadeath?"
msgstr "부활할 수 없는 죽음?"

#: ../../../src/GameStateNew.cpp:112
msgid "Choose a Class"
msgstr "직업을 선택하세요"

#: ../../../src/GameStateTitle.cpp:113
msgid "Play Game"
msgstr "게임 플레이"

#: ../../../src/GameStateTitle.cpp:116 ../../../src/MenuMiniMap.cpp:159
msgid "Configuration"
msgstr "설정"

#: ../../../src/GameStateTitle.cpp:119
msgid "Credits"
msgstr "개발진"

#: ../../../src/GameStateTitle.cpp:122
msgid "Exit Game"
msgstr "게임 나가기"

#: ../../../src/GameStateTitle.cpp:138
msgid "Enable a core mod to continue"
msgstr "계속하기 위해 코어 모드 활성화"

#: ../../../src/GameStateTitle.cpp:139 ../../../src/MenuConfig.cpp:443
msgid "Mods"
msgstr "수정"

#: ../../../src/GameStateTitle.cpp:156 ../../../src/MenuConfig.cpp:486
msgid "Language"
msgstr "언어"

#: ../../../src/GameStateTitle.cpp:194
msgid "Use mouse to move player?"
msgstr ""

#: ../../../src/GameSwitcher.cpp:263
#, c-format
msgid "%s FPS"
msgstr "%s FPS"

#: ../../../src/ItemManager.cpp:982
msgid "Unknown Item"
msgstr "알 수 없는 아이템"

#: ../../../src/ItemManager.cpp:1274 ../../../src/MenuPowers.cpp:1118
#, c-format
msgid "%s%% Speed"
msgstr "%s%% 속도"

#: ../../../src/ItemManager.cpp:1278 ../../../src/MenuPowers.cpp:1121
#, c-format
msgid "%s%% Attack Speed"
msgstr "공격속도 %s%%"

#: ../../../src/ItemManager.cpp:1315
#, c-format
msgid "Requires %s"
msgstr "%s 필요"

#: ../../../src/ItemManager.cpp:1373
msgid "Quest Item"
msgstr "퀘스트 아이템"

#: ../../../src/ItemManager.cpp:1398
#, c-format
msgid "Prevents use of slot: %s"
msgstr ""

#: ../../../src/ItemManager.cpp:1406
#, c-format
msgid "Quality: %s"
msgstr "퀄리티: %s"

#: ../../../src/ItemManager.cpp:1422 ../../../src/MenuCharacter.cpp:415
#: ../../../src/Stats.cpp:81 ../../../src/Stats.cpp:88
msgid "Absorb"
msgstr "흡수"

#: ../../../src/ItemManager.cpp:1473 ../../../src/MenuPowers.cpp:1324
#: ../../../src/MenuPowers.cpp:1327
#, c-format
msgid "Requires Level %d"
msgstr "필요 레벨: %d"

#: ../../../src/ItemManager.cpp:1485 ../../../src/MenuPowers.cpp:1316
#: ../../../src/MenuPowers.cpp:1318
#, c-format
msgid "Requires %s %d"
msgstr ""

#: ../../../src/ItemManager.cpp:1496
#, c-format
msgid "Requires Class: %s"
msgstr "필요 직업: %s"

#: ../../../src/ItemManager.cpp:1517 ../../../src/ItemManager.cpp:1529
#, c-format
msgid "Buy Price: %d %s"
msgstr "구매 가격: %d %s"

#: ../../../src/ItemManager.cpp:1519 ../../../src/ItemManager.cpp:1531
#, c-format
msgid "Buy Price: %d %s each"
msgstr "구매 가격: 각각 %d %s"

#: ../../../src/ItemManager.cpp:1539
#, c-format
msgid "Sell Price: %d %s"
msgstr "판매 가격: %d %s"

#: ../../../src/ItemManager.cpp:1541
#, c-format
msgid "Sell Price: %d %s each"
msgstr "판매 가격: 각각 %d %s"

#: ../../../src/ItemManager.cpp:1552
msgid "Set:"
msgstr "세트 장비:"

#: ../../../src/ItemManager.cpp:1584 ../../../src/MenuPowers.cpp:1376
msgid "Tap icon again for more options"
msgstr "더 많은 옵션을 위해 아이콘을 다시 선택하세요"

#: ../../../src/ItemManager.cpp:1616
#, c-format
msgid "Press [%s] to read"
msgstr "읽으려면 [%s] 키를 누르세요"

#: ../../../src/ItemManager.cpp:1619 ../../../src/MenuPowers.cpp:1406
#, c-format
msgid "Press [%s] to use"
msgstr "사용하려면 [%s] 키를 누르세요"

#: ../../../src/ItemManager.cpp:1623 ../../../src/MenuPowers.cpp:1410
#, c-format
msgid "Press [%s] for more options"
msgstr "더 많은 옵션을 위해 [%s]을/를 선택하세요"

#: ../../../src/ItemStorage.cpp:483
msgid "Sort by: Type"
msgstr ""

#: ../../../src/ItemStorage.cpp:485
msgid "Sort by: Quality"
msgstr ""

#: ../../../src/ItemStorage.cpp:487
msgid "Sort by: Level"
msgstr ""

#: ../../../src/ItemStorage.cpp:489
msgid "Sort by: Sell Price"
msgstr ""

#: ../../../src/LootManager.cpp:107 ../../../src/LootManager.cpp:109
#: ../../../src/LootManager.cpp:111 ../../../src/MenuConfig.cpp:492
msgid "Loot tooltip visibility"
msgstr "전리품 풍선도움말을 표시"

#: ../../../src/LootManager.cpp:107 ../../../src/MenuConfig.cpp:356
#: ../../../src/MenuConfig.cpp:361
msgid "Hidden"
msgstr "숨겨진"

#: ../../../src/LootManager.cpp:109 ../../../src/MenuConfig.cpp:354
#: ../../../src/MenuConfig.cpp:411
msgid "Default"
msgstr "기본값"

#: ../../../src/LootManager.cpp:111
msgid "Show All"
msgstr "전체 보기"

#: ../../../src/MapRenderer.cpp:1766
msgid "Map Legend"
msgstr ""

#: ../../../src/MapRenderer.cpp:1767
msgid "Start"
msgstr ""

#: ../../../src/MapRenderer.cpp:1768 ../../../src/SDLInputState.cpp:676
#: ../../../src/SDLInputState.cpp:706
msgid "End"
msgstr "엔드"

#: ../../../src/MapRenderer.cpp:1769
msgid "Door"
msgstr ""

#: ../../../src/MapRenderer.cpp:1770
msgid "Key"
msgstr ""

#: ../../../src/MenuActionBar.cpp:92 ../../../src/MenuCharacter.cpp:54
#: ../../../src/SDLInputState.cpp:930
msgid "Character"
msgstr "캐릭터"

#: ../../../src/MenuActionBar.cpp:93 ../../../src/MenuInventory.cpp:180
#: ../../../src/MenuVendor.cpp:58 ../../../src/SDLInputState.cpp:931
msgid "Inventory"
msgstr "인벤토리"

#: ../../../src/MenuActionBar.cpp:94 ../../../src/MenuPowers.cpp:160
#: ../../../src/SDLInputState.cpp:932
msgid "Powers"
msgstr "능력"

#: ../../../src/MenuActionBar.cpp:95 ../../../src/MenuLog.cpp:72
#: ../../../src/SDLInputState.cpp:933
msgid "Log"
msgstr "수행기록"

#: ../../../src/MenuActionBar.cpp:251 ../../../src/MenuActionBar.cpp:258
#: ../../../src/MenuActionBar.cpp:261 ../../../src/MenuActionBar.cpp:267
#, c-format
msgid "Hotkey: %s"
msgstr "단축키: %s"

#: ../../../src/MenuActionBar.cpp:668
msgid "Not enough MP."
msgstr "마력이 부족합니다."

#: ../../../src/MenuActiveEffects.cpp:230
msgid "Remaining:"
msgstr "남음:"

#: ../../../src/MenuCharacter.cpp:73 ../../../src/MenuCharacter.cpp:78
msgid "Name"
msgstr "이름"

#: ../../../src/MenuCharacter.cpp:74 ../../../src/MenuCharacter.cpp:79
msgid "Level"
msgstr "레벨"

#: ../../../src/MenuCharacter.cpp:314
#, c-format
msgid "Available stat points: %d"
msgstr "필요한 스텟 포인트: %d"

#: ../../../src/MenuCharacter.cpp:326
msgid "Core Stats"
msgstr ""

#: ../../../src/MenuCharacter.cpp:360
msgid "Offensive Stats"
msgstr ""

#: ../../../src/MenuCharacter.cpp:375
#, c-format
msgid "Elemental Damage (%s)"
msgstr "기본 데미지 (%s)"

#: ../../../src/MenuCharacter.cpp:409
msgid "Defensive Stats"
msgstr ""

#: ../../../src/MenuCharacter.cpp:458
msgid "Miscellaneous Stats"
msgstr ""

#: ../../../src/MenuCharacter.cpp:478
msgid "Movement Speed"
msgstr ""

#: ../../../src/MenuCharacter.cpp:485
msgid "Attack Speed"
msgstr ""

#: ../../../src/MenuCharacter.cpp:496 ../../../src/MenuStatBar.cpp:179
#, c-format
msgid "XP: %lu"
msgstr "XP: %lu"

#: ../../../src/MenuCharacter.cpp:498
#, c-format
msgid "Next: %lu"
msgstr "다음: %lu"

#: ../../../src/MenuCharacter.cpp:526 ../../../src/MenuCharacter.cpp:541
#: ../../../src/MenuCharacter.cpp:549 ../../../src/MenuCharacter.cpp:560
#: ../../../src/MenuCharacter.cpp:574 ../../../src/MenuCharacter.cpp:586
msgid "Related stats:"
msgstr "관련 능력치:"

#: ../../../src/MenuCharacter.cpp:611 ../../../src/MenuCharacter.cpp:615
#, c-format
msgid "Each level grants %s."
msgstr "각 레벨은 %s을(를) 부여합니다."

#: ../../../src/MenuCharacter.cpp:627 ../../../src/MenuCharacter.cpp:634
#, c-format
msgid "Each point of %s grants %s."
msgstr "%s의 각 점에 대해 %s이(가) 부여됩니다."

#: ../../../src/MenuCharacter.cpp:719
msgid "Reduces damage taken from attacks of this damage type."
msgstr ""

#: ../../../src/MenuCharacter.cpp:771
#, c-format
msgid ""
"Upgrade Stat: %s\n"
"Uses 1 Stat Point"
msgstr ""

#: ../../../src/MenuConfig.cpp:258 ../../../src/MenuConfig.cpp:1476
msgid "Assign:"
msgstr "할당:"

#: ../../../src/MenuConfig.cpp:259
msgid "New"
msgstr "새로운"

#: ../../../src/MenuConfig.cpp:260 ../../../src/MenuManager.cpp:1895
msgid "Clear"
msgstr "통과"

#: ../../../src/MenuConfig.cpp:262
msgid "Reset ALL settings?"
msgstr "모든 설정을 초기화하겠습니까?"

#: ../../../src/MenuConfig.cpp:273 ../../../src/MenuNumPicker.cpp:49
msgid "OK"
msgstr "확인"

#: ../../../src/MenuConfig.cpp:274
msgid "Defaults"
msgstr "기본값"

#: ../../../src/MenuConfig.cpp:277 ../../../src/MenuGameOver.cpp:73
msgid "Continue"
msgstr "계속하기"

#: ../../../src/MenuConfig.cpp:279
msgid "Save Game"
msgstr "게임을 저장"

#: ../../../src/MenuConfig.cpp:333
msgid "<unknown>"
msgstr ""

#: ../../../src/MenuConfig.cpp:336
msgid "All Mods"
msgstr ""

#: ../../../src/MenuConfig.cpp:337
msgid "All Core Mods"
msgstr ""

#: ../../../src/MenuConfig.cpp:354
msgid ""
"Show all loot tooltips, except for those that would be obscured by the "
"player or an enemy. Temporarily show all loot tooltips with 'Alt'."
msgstr ""
"플레이어 또는 적에 의해 가려질 수 있는 정보를 제외한 모든 약탈 풍선 도움말을 표시합니다. 'Alt'를 사용하여 일시적으로 모든 약탈 "
"풍선 도움말을 표시합니다."

#: ../../../src/MenuConfig.cpp:355
msgid "Show all"
msgstr "전체 보기"

#: ../../../src/MenuConfig.cpp:355
msgid ""
"Always show loot tooltips. Temporarily hide all loot tooltips with 'Alt'."
msgstr "항상 약탈 풍선 도움말을 표시합니다. 'Alt'를 사용하여 일시적으로 모든 약탈 풍선 도움말을 숨깁니다."

#: ../../../src/MenuConfig.cpp:356
msgid ""
"Always hide loot tooltips, except for when a piece of loot is hovered with "
"the mouse cursor. Temporarily show all loot tooltips with 'Alt'."
msgstr ""
"전리품에 마우스 커서를 올리는 경우를 제외하고 약탈 풍선 도움말을 항상 숨깁니다. 'Alt'를 사용하여 일시적으로 모든 약탈 풍선 "
"도움말을 표시합니다."

#: ../../../src/MenuConfig.cpp:359
msgid "Visible"
msgstr "보여짐"

#: ../../../src/MenuConfig.cpp:360
msgid "Visible (2x zoom)"
msgstr "보여짐 (2배 확대)"

#: ../../../src/MenuConfig.cpp:364
msgid ""
"Controls the type of warning to be activated when the player is below the "
"low health threshold."
msgstr "플레이어가 낮은 체력 임계값보다 낮을 때 활성화되는 경고 유형 제어하기"

#: ../../../src/MenuConfig.cpp:365
msgid "- Display a message"
msgstr "- 메시지 표시"

#: ../../../src/MenuConfig.cpp:366
msgid "- Play a sound"
msgstr "- 소리 재생"

#: ../../../src/MenuConfig.cpp:367
msgid "- Change the cursor"
msgstr "- 커서 변경"

#: ../../../src/MenuConfig.cpp:369 ../../../src/MenuConfig.cpp:387
msgid "Disabled"
msgstr "사용설정안함"

#: ../../../src/MenuConfig.cpp:370
msgid "All"
msgstr "전체"

#: ../../../src/MenuConfig.cpp:371
msgid "Message & Cursor"
msgstr "메시지 & 커서"

#: ../../../src/MenuConfig.cpp:372
msgid "Message & Sound"
msgstr "메시지 & 소리"

#: ../../../src/MenuConfig.cpp:373
msgid "Sound & Cursor"
msgstr "소리 & 커서"

#: ../../../src/MenuConfig.cpp:374
msgid "Message"
msgstr "메시지"

#: ../../../src/MenuConfig.cpp:375
msgid "Cursor"
msgstr "커서"

#: ../../../src/MenuConfig.cpp:376
msgid "Sound"
msgstr "소리"

#: ../../../src/MenuConfig.cpp:382
msgid ""
"When the player's health drops below the given threshold, the low health "
"notifications are triggered if one or more of them is enabled."
msgstr "플레이어의 체력이 주어진 임계값보다 낮을 때, 하나 이상의 상태가 활성화되면 낮은 상태 알림이 트리거된다."

#: ../../../src/MenuConfig.cpp:386
msgid ""
"When enabled, eligible loot will be picked up automatically when nearby."
msgstr ""

#: ../../../src/MenuConfig.cpp:388
msgid "Enabled"
msgstr ""

#: ../../../src/MenuConfig.cpp:389
msgid "Only currency"
msgstr ""

#: ../../../src/MenuConfig.cpp:406
msgid "The maximum frame rate that the game will be allowed to run at."
msgstr "게임을 실행할 수 있는 최대 프레임 비율입니다."

#: ../../../src/MenuConfig.cpp:410
msgid ""
"The render size refers to the height in pixels of the surface used to draw "
"the game. Mods define the allowed render sizes, but this option allows "
"overriding the maximum size."
msgstr ""
"렌더 크기는 게임을 표현하는 데 사용되는 표면의 픽셀 단위 높이를 나타냅니다. 모드는 허용되는 렌더 크기를 정의한다. 하지만 이 옵션을 "
"사용하면 최대 크기를 재정의할 수 있습니다."

#: ../../../src/MenuConfig.cpp:436 ../../../src/MenuConfig.cpp:1957
#: ../../../src/MenuGameOver.cpp:77 ../../../src/MenuGameOver.cpp:121
msgid "Exit"
msgstr "나가기"

#: ../../../src/MenuConfig.cpp:437
msgid "Video"
msgstr "영상"

#: ../../../src/MenuConfig.cpp:438
msgid "Audio"
msgstr "음성"

#: ../../../src/MenuConfig.cpp:439
msgid "Game"
msgstr ""

#: ../../../src/MenuConfig.cpp:440
msgid "Interface"
msgstr "인터페이스"

#: ../../../src/MenuConfig.cpp:441
msgid "Input"
msgstr "입력"

#: ../../../src/MenuConfig.cpp:442
msgid "Keybindings"
msgstr "키 설정"

#: ../../../src/MenuConfig.cpp:456
msgid "Paused"
msgstr "일시 정지"

#: ../../../src/MenuConfig.cpp:459
msgid "Time Played"
msgstr "플레이 시간"

#: ../../../src/MenuConfig.cpp:465
msgid "Renderer"
msgstr "렌더러"

#: ../../../src/MenuConfig.cpp:466
msgid "Full Screen Mode"
msgstr "전체 화면 모드"

#: ../../../src/MenuConfig.cpp:467
msgid "Hardware surfaces"
msgstr "하드웨어 표면"

#: ../../../src/MenuConfig.cpp:468
msgid "V-Sync"
msgstr "수직동기화"

#: ../../../src/MenuConfig.cpp:469
msgid "Texture Filtering"
msgstr "텍스처 필터링"

#: ../../../src/MenuConfig.cpp:470
msgid "DPI scaling"
msgstr "DPI 스케일링"

#: ../../../src/MenuConfig.cpp:471
msgid "Parallax Layers"
msgstr "시차 층"

#: ../../../src/MenuConfig.cpp:472
msgid "Maximum Render Size"
msgstr "최대 렌더 크기"

#: ../../../src/MenuConfig.cpp:473
msgid "Frame Limit"
msgstr "프레임 제한"

#: ../../../src/MenuConfig.cpp:474
msgid "Threaded Image Loading"
msgstr ""

#: ../../../src/MenuConfig.cpp:475
msgid "Show player behind walls"
msgstr ""

#: ../../../src/MenuConfig.cpp:477
msgid "Sound Volume"
msgstr "소리 볼륨"

#: ../../../src/MenuConfig.cpp:478
msgid "Music Volume"
msgstr "음악 볼륨"

#: ../../../src/MenuConfig.cpp:479
msgid "Mute audio when window loses focus"
msgstr ""

#: ../../../src/MenuConfig.cpp:481
msgid "Automatically equip items"
msgstr "아이템 자동 장착"

#: ../../../src/MenuConfig.cpp:482
msgid "Automatically pick up loot"
msgstr ""

#: ../../../src/MenuConfig.cpp:483
msgid "Low health notification"
msgstr "낮은 체력 경고"

#: ../../../src/MenuConfig.cpp:484
msgid "Low health threshold"
msgstr "낮은 체력 임계값"

#: ../../../src/MenuConfig.cpp:487
msgid "Show FPS"
msgstr "FPS 표시"

#: ../../../src/MenuConfig.cpp:488
msgid "Use system mouse cursor"
msgstr ""

#: ../../../src/MenuConfig.cpp:489
msgid "Colorblind Mode"
msgstr "색맹 모드"

#: ../../../src/MenuConfig.cpp:490
msgid "Developer Mode"
msgstr "개발자 모드"

#: ../../../src/MenuConfig.cpp:491
msgid "Subtitles"
msgstr "자막"

#: ../../../src/MenuConfig.cpp:493
msgid "Mini-map mode"
msgstr "미니맵 모드"

#: ../../../src/MenuConfig.cpp:494
msgid "Always show stat bar labels"
msgstr "항상 상태 표시줄 레이블 표시"

#: ../../../src/MenuConfig.cpp:495
msgid "Allow stat bar auto-hiding"
msgstr "상태 표시줄 자동 숨기기 허용"

#: ../../../src/MenuConfig.cpp:496
msgid "Show combat text"
msgstr "싸움 글자를 표시"

#: ../../../src/MenuConfig.cpp:497
msgid "Show item comparison tooltips"
msgstr "아이템 비교 풍선 도움말을 표시"

#: ../../../src/MenuConfig.cpp:498
msgid "Pause game when window loses focus"
msgstr ""

#: ../../../src/MenuConfig.cpp:501
msgid "Joystick"
msgstr "조이스틱"

#: ../../../src/MenuConfig.cpp:502
msgid "Move hero using mouse"
msgstr "마우스를 사용하여 영웅을 움직이세요"

#: ../../../src/MenuConfig.cpp:503
msgid "Mouse aim"
msgstr "마우스 조준"

#: ../../../src/MenuConfig.cpp:504
msgid "Do not use mouse"
msgstr "마우스를 사용하지 마세요"

#: ../../../src/MenuConfig.cpp:505
msgid "Swap mouse movement button"
msgstr "마우스 이동 버튼 교체"

#: ../../../src/MenuConfig.cpp:506
msgid "Attack with mouse movement"
msgstr "마우스 움직임으로 공격"

#: ../../../src/MenuConfig.cpp:507
msgid "Joystick Deadzone"
msgstr "조이스틱 데드존"

#: ../../../src/MenuConfig.cpp:508
msgid "Joystick Rumble"
msgstr ""

#: ../../../src/MenuConfig.cpp:509
msgid "Touch Controls"
msgstr "터치 컨트롤"

#: ../../../src/MenuConfig.cpp:510
msgid "Touch Gamepad Scaling"
msgstr "터치 게임패드 스케일링"

#: ../../../src/MenuConfig.cpp:635
msgid ""
"Will try to store surfaces in video memory versus system memory. The effect "
"this has on performance depends on the renderer."
msgstr "비디오 메모리 대 시스템 메모리에 표면을 저장하려고 한다. 이것이 성능에 미치는 영향은 렌더러에 따라 다르다."

#: ../../../src/MenuConfig.cpp:636
msgid ""
"Prevents screen tearing. Disable if you experience \"stuttering\" in "
"windowed mode or input lag."
msgstr "스크린 티어링을 금지합니다. 창 모드에서 \"터치\"가 발생하거나 입력 지연이 발생할 경우 비활성화합니다."

#: ../../../src/MenuConfig.cpp:637
msgid ""
"When enabled, this uses the screen DPI in addition to the window dimensions "
"to scale the rendering resolution. Otherwise, only the window dimensions are"
" used."
msgstr "이 옵션을 활성화하면, 화면 DPI가 창 크기와 함께 렌더링 해상도 스케일링에 사용된다. 그렇지 않으면 창 치수만 사용된다."

#: ../../../src/MenuConfig.cpp:638
msgid ""
"This enables parallax (non-tile) layers. Disabling this setting can improve "
"performance in some cases."
msgstr ""
"이렇게 하면 시차(타일 아님) 레이어가 사용설정됩니다. 이 설정을 사용설정 안함으로 하면 경우에 따라 성능이 향상될 수 있습니다."

#: ../../../src/MenuConfig.cpp:639
msgid ""
"Use multiple CPU threads when loading some images. Try disabling this option"
" if you experience instability during loading."
msgstr ""

#: ../../../src/MenuConfig.cpp:640
msgid ""
"Lowers the opacity of wall tiles that are covering the player. Disabling "
"this option may improve performace in some circumstances."
msgstr ""

#: ../../../src/MenuConfig.cpp:641
msgid ""
"Provides additional text for information that is primarily conveyed through "
"color."
msgstr "주로 색을 통해 전달되는 정보에 대한 추가 텍스트를 제공합니다."

#: ../../../src/MenuConfig.cpp:642
msgid ""
"Some mods will automatically hide the stat bars when they are inactive. "
"Disabling this option will keep them displayed at all times."
msgstr "일부 모드는 비활성 상태일 때 자동으로 상태 표시줄을 숨깁니다. 이 옵션을 비활성화하면 해당 항목이 항상 표시됩니다."

#: ../../../src/MenuConfig.cpp:643
msgid ""
"When enabled, empty equipment slots will be filled with applicable items "
"when they are obtained."
msgstr "이 옵션을 활성화하면, 빈 장비 슬롯이 해당 항목을 획득할 때 해당 항목으로 채워집니다."

#: ../../../src/MenuConfig.cpp:644
msgid ""
"When enabled, tooltips for equipped items of the same type are shown next to"
" standard item tooltips."
msgstr "활성화되면, 표준 아이템 풍선 도움말 옆에 같은 유형의 장착된 아이템에 대한 풍선 도움말이 표시됩니다."

#: ../../../src/MenuConfig.cpp:645
msgid ""
"This allows the game to be controlled entirely with the keyboard (or "
"joystick)."
msgstr "이를 통해 키보드(또는 조이스틱)로 게임을 완전히 제어할 수 있다."

#: ../../../src/MenuConfig.cpp:646
msgid ""
"When 'Move hero using mouse' is enabled, this setting controls if 'Main1' or"
" 'Main2' is used to move the hero. If enabled, 'Main2' will move the hero "
"instead of 'Main1'."
msgstr ""
"'마우스를 사용하여 영웅 이동'이 활성화되면, 영웅 이동에 'Main1' 또는 'Main2'가 사용되는지 여부를 제어한다. 활성화하면 "
"'Main1' 대신 'Main2'가 영웅을 이동한다."

#: ../../../src/MenuConfig.cpp:647
msgid ""
"When 'Move hero using mouse' is enabled, this setting controls if the Power "
"assigned to the movement button can be used by targeting an enemy. If this "
"setting is disabled, it is required to use 'Shift' to access the Power "
"assigned to the movement button."
msgstr ""
"'마우스를 사용하여 영웅 이동'이 활성화되면, 이 설정은 이동 버튼에 할당된 파워를 적에게 조준하여 사용할 수 있는지 여부를 설정합니다."
" 이 설정이 비활성화되면, 'Shift'를 사용하여 이동 버튼에 할당된 파워에 액세스해야 합니다."

#: ../../../src/MenuConfig.cpp:648
msgid ""
"The player's attacks will be aimed in the direction of the mouse cursor when"
" this is enabled."
msgstr "이 옵션이 활성화될 때, 플레이어의 공격이 마우스 커서의 방향을 겨냥합니다."

#: ../../../src/MenuConfig.cpp:649
msgid ""
"When enabled, a virtual gamepad will be added in-game. Other interactions, "
"such as drag-and-drop behavior, are also altered to better suit touch input."
msgstr ""
"이 옵션을 선택하면 가상 게임 패드가 게임 내에 추가됩니다. 드래그-앤-드롭 동작과 같은 다른 상호 작용도 터치 입력에 더 적합하도록 "
"변경된다."

#: ../../../src/MenuConfig.cpp:782
msgid "Active Mods"
msgstr "모드를 활성화"

#: ../../../src/MenuConfig.cpp:791
msgid "Available Mods"
msgstr "이용 가능한 모드들"

#: ../../../src/MenuConfig.cpp:810
msgid "<< Disable"
msgstr "<< 비활성화"

#: ../../../src/MenuConfig.cpp:816
msgid "Enable >>"
msgstr "활성화 >>"

#: ../../../src/MenuConfig.cpp:1063
msgid "Bindings for:"
msgstr "바인딩;"

#: ../../../src/MenuConfig.cpp:1795
msgid "Core mod"
msgstr ""

#: ../../../src/MenuConfig.cpp:1808
msgid "Version:"
msgstr "버전:"

#: ../../../src/MenuConfig.cpp:1813
msgid "Game:"
msgstr "게임:"

#: ../../../src/MenuConfig.cpp:1818
msgid "Engine version:"
msgstr "엔진 버전:"

#: ../../../src/MenuConfig.cpp:1826
msgid "Requires mods:"
msgstr "필요 모드:"

#: ../../../src/MenuConfig.cpp:1875
msgid "Can not remove this binding."
msgstr "이 바인딩을 제거할 수 없습니다."

#: ../../../src/MenuConfig.cpp:1940 ../../../src/SDLInputState.cpp:772
#: ../../../src/SDLInputState.cpp:797
msgid "(none)"
msgstr "(없음)"

#: ../../../src/MenuConfig.cpp:1957 ../../../src/MenuGameOver.cpp:75
msgid "Save & Exit"
msgstr "저장후 나가기"

#: ../../../src/MenuDevConsole.cpp:202
#, c-format
msgid "Use '%s' to inspect with the cursor."
msgstr "커서로 검사하기 위해 '%s'를 사용하세요."

#: ../../../src/MenuDevConsole.cpp:207
msgid "Arguments with spaces should be enclosed with double quotes. Example:"
msgstr "공백이 있는 인수는 큰 따옴표로 묶어야 합니다. 예:"

#: ../../../src/MenuDevConsole.cpp:208
msgid "Type 'help' to get a list of commands."
msgstr "명령어 목록을 얻기 위해 'help'를 입력하세요"

#: ../../../src/MenuDevConsole.cpp:211
msgid "Developer Console"
msgstr "개발자 콘솔"

#: ../../../src/MenuDevConsole.cpp:282 ../../../src/MenuDevConsole.cpp:286
msgid "px"
msgstr "px"

#: ../../../src/MenuDevConsole.cpp:297
msgid "Distance"
msgstr "거리"

#: ../../../src/MenuDevConsole.cpp:312 ../../../src/MenuDevConsole.cpp:360
#: ../../../src/MenuDevConsole.cpp:374
msgid "Entity"
msgstr "개체"

#: ../../../src/MenuDevConsole.cpp:334 ../../../src/MenuDevConsole.cpp:341
msgid "none"
msgstr "없음"

#: ../../../src/MenuDevConsole.cpp:335 ../../../src/MenuDevConsole.cpp:337
msgid "wall"
msgstr "벽"

#: ../../../src/MenuDevConsole.cpp:336 ../../../src/MenuDevConsole.cpp:338
msgid "short wall / pit"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:339
msgid "entity"
msgstr "개체"

#: ../../../src/MenuDevConsole.cpp:340
msgid "entity, ally"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:347
msgid "Tile"
msgstr "타일"

#: ../../../src/MenuDevConsole.cpp:449
msgid "Shortcut saved."
msgstr ""

#: ../../../src/MenuDevConsole.cpp:476
msgid "For procedural maps, prints a color-coded map."
msgstr ""

#: ../../../src/MenuDevConsole.cpp:477
msgid "adds a power to the action bar"
msgstr "행동 표시줄에 파워를 추가"

#: ../../../src/MenuDevConsole.cpp:478
msgid "turns on/off the display of the FPS counter"
msgstr "FPC 카운터 디스플레이 설정/해제"

#: ../../../src/MenuDevConsole.cpp:479
msgid "turns on/off all of the HUD elements"
msgstr "모든 HUD 요소 설정/해제"

#: ../../../src/MenuDevConsole.cpp:480
msgid "turns on/off the developer hud"
msgstr "개발자 hub 설정/해제"

#: ../../../src/MenuDevConsole.cpp:481
msgid ""
"Prints a list of powers that match a search term. No search term will list "
"all items"
msgstr "검색어와 일치하는 파워 목록을 출력합니다. 검색어에 모든 항목이 나열되지 않습니다."

#: ../../../src/MenuDevConsole.cpp:482
msgid "Prints out all the map filenames located in the \"maps/\" directory."
msgstr "\"maps/\" 폴더에 있는 모든 지도 파일 이름을 출력합니다."

#: ../../../src/MenuDevConsole.cpp:483
msgid ""
"Prints out the active campaign statuses that match a search term. No search "
"term will list all active statuses"
msgstr "검색어와 일치하는 활성 캠페인 상태를 출력합니다. 모든 활성 상태를 나열하는 검색어가 없습니다."

#: ../../../src/MenuDevConsole.cpp:484
msgid ""
"Prints a list of items that match a search term. No search term will list "
"all items"
msgstr "검색어와 일치하는 아이템 목록을 출력합니다. 검색어에 모든 아이템이 나열되지 않습니다."

#: ../../../src/MenuDevConsole.cpp:485
msgid "Assign a console command to a shortcut key."
msgstr ""

#: ../../../src/MenuDevConsole.cpp:486 ../../../src/MenuDevConsole.cpp:487
msgid ""
"parses a series of event components and executes them as a single event"
msgstr "일련의 이벤트 구성 요소를 구문 분석하고 단일 이벤트로 실행"

#: ../../../src/MenuDevConsole.cpp:488
msgid "clears the command history"
msgstr "명령어 기록 삭제하기"

#: ../../../src/MenuDevConsole.cpp:489
msgid "displays this text"
msgstr "이 글자를 표시"

#: ../../../src/MenuDevConsole.cpp:496
msgid "Toggled the developer hud"
msgstr "개발자 hub을 전환했습니다."

#: ../../../src/MenuDevConsole.cpp:500
msgid "Toggled the hud"
msgstr "hub를 전환했습니다."

#: ../../../src/MenuDevConsole.cpp:504
msgid "Toggled the FPS counter"
msgstr "FPS 카운터를 전환했습니다."

#: ../../../src/MenuDevConsole.cpp:654
msgid "ERROR: Incorrect number of arguments"
msgstr "오류: 잘못된 인수 수"

#: ../../../src/MenuDevConsole.cpp:656 ../../../src/MenuDevConsole.cpp:669
#: ../../../src/MenuDevConsole.cpp:715
msgid "HINT:"
msgstr "힌트:"

#: ../../../src/MenuDevConsole.cpp:656
msgid "<id>"
msgstr "<id>"

#: ../../../src/MenuDevConsole.cpp:664
#, c-format
msgid "3 | <%s> | %s"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:665
#, c-format
msgid "2 | <%s> | %s"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:666
#, c-format
msgid "1 | <%s> | %s"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:667
msgid "Current shortcuts:"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:676
#, c-format
msgid "Enter the command you wish to save to slot %d."
msgstr ""

#: ../../../src/MenuDevConsole.cpp:680
msgid "ERROR: Not a valid shortcut slot."
msgstr ""

#: ../../../src/MenuDevConsole.cpp:686
msgid ""
"Procedural chunk maps are only available for generated maps. This map is "
"either not a procedural map, or the chunk data is corrupt."
msgstr ""

#: ../../../src/MenuDevConsole.cpp:703
#, c-format
msgid "ERROR: '%s' is not a valid event key"
msgstr "오류: '%s'은 올바른 이벤트 키가 아닙니다."

#: ../../../src/MenuDevConsole.cpp:713
msgid "ERROR: Too few arguments"
msgstr "오류: 인수가 너무 적습니다."

#: ../../../src/MenuDevConsole.cpp:715
msgid "<key>=<val> <key>=<val> ..."
msgstr "<key>=<val> <key>=<val> ..."

#: ../../../src/MenuDevConsole.cpp:720
msgid "ERROR: Unknown command"
msgstr "오류: 알 수 없는 명령어"

#: ../../../src/MenuDevConsole.cpp:722
msgid "HINT: Type help"
msgstr "힌트: help를 입력하세요"

#: ../../../src/MenuEnemy.cpp:167
#, c-format
msgid "%s level %d"
msgstr "%s 레벨 %d"

#: ../../../src/MenuEnemy.cpp:191
msgid "Dead"
msgstr "죽음"

#: ../../../src/MenuEnemy.cpp:193
msgid "Destroyed"
msgstr "파괴됨"

#: ../../../src/MenuGameOver.cpp:70
msgid "Game Over"
msgstr "게임 종료"

#: ../../../src/MenuInventory.cpp:317
#, c-format
msgid "Lost %s%% of %s."
msgstr "%s의 %s%%를 잃었습니다."

#: ../../../src/MenuInventory.cpp:324
#, c-format
msgid "Lost %s%% of total XP."
msgstr "전체 경험치의 %s%%를 잃었습니다."

#: ../../../src/MenuInventory.cpp:329
#, c-format
msgid "Lost %s%% of current level XP."
msgstr "현재 레벨 경험치의 %s%%를 잃었습니다."

#: ../../../src/MenuInventory.cpp:355
#, c-format
msgid "Lost %s."
msgstr "%s 를 잃었습니다."

#: ../../../src/MenuInventory.cpp:453 ../../../src/MenuStash.cpp:308
#, c-format
msgid "%d %s"
msgstr "%d %s"

#: ../../../src/MenuInventory.cpp:502
msgid "Pick up item(s):"
msgstr "아이템(들) 줍기"

#: ../../../src/MenuInventory.cpp:503
msgid "Use or equip item:"
msgstr "아이템 사용/장착"

#: ../../../src/MenuInventory.cpp:504
#, c-format
msgid "%s modifiers"
msgstr "%s 수정한 사람"

#: ../../../src/MenuInventory.cpp:505
msgid "Select a quantity of item:"
msgstr "아이템 수량 선택:"

#: ../../../src/MenuInventory.cpp:508
msgid "Stash item stack:"
msgstr "아이템 더미 저장"

#: ../../../src/MenuInventory.cpp:510
msgid "Sell item stack:"
msgstr "아이템 더미 판매"

#: ../../../src/MenuInventory.cpp:788
msgid "You don't have enough of the required item."
msgstr "필요한 아이템이 부족합니다."

#: ../../../src/MenuInventory.cpp:800
msgid "You can't use this item right now."
msgstr "지금 당장 아이템을 사용할 수 없습니다."

#: ../../../src/MenuInventory.cpp:825
msgid "This item can only be used from the action bar."
msgstr "이 항목은 행동 표시줄에서만 사용할 수 있습니다."

#: ../../../src/MenuInventory.cpp:946
msgid "Inventory is full."
msgstr "인벤토리가 가득찼습니다."

#: ../../../src/MenuInventory.cpp:1074
#, c-format
msgid "Not enough %s."
msgstr "%s가 부족합니다."

#: ../../../src/MenuInventory.cpp:1094 ../../../src/MenuInventory.cpp:1101
msgid "This item can not be sold."
msgstr "이 아이템은 판매될 수 없습니다."

#: ../../../src/MenuInventory.cpp:1399
#, c-format
msgid "Equipped set %d."
msgstr "%d 번 장비 모음으로 착용하였습니다."

#: ../../../src/MenuLog.cpp:90
msgid "Quests"
msgstr "퀘스트"

#: ../../../src/MenuLog.cpp:91
msgid "Notes"
msgstr "메모"

#: ../../../src/MenuManager.cpp:179
msgid "Choose an action:"
msgstr "행동을 선택하세요:"

#: ../../../src/MenuManager.cpp:539 ../../../src/MenuManager.cpp:1220
msgid "This item can not be dropped."
msgstr "이 아이템을 떨어지지 않습니다."

#: ../../../src/MenuManager.cpp:1824 ../../../src/MenuManager.cpp:1841
msgid "Equipped"
msgstr "장비를 착용했음"

#: ../../../src/MenuManager.cpp:1888 ../../../src/MenuManager.cpp:1939
msgid "Use"
msgstr "사용하기"

#: ../../../src/MenuManager.cpp:1892 ../../../src/MenuManager.cpp:1935
#: ../../../src/MenuManager.cpp:1973
msgid "Move"
msgstr "움직이기"

#: ../../../src/MenuManager.cpp:1908 ../../../src/MenuManager.cpp:1943
msgid "Equip"
msgstr "장비를 갖추다"

#: ../../../src/MenuManager.cpp:1912
msgid "Upgrade"
msgstr "개선하다"

#: ../../../src/MenuManager.cpp:1927 ../../../src/MenuManager.cpp:1958
msgid "Sell"
msgstr "판매하기"

#: ../../../src/MenuManager.cpp:1931 ../../../src/MenuManager.cpp:1976
msgid "Transfer"
msgstr "이동하기"

#: ../../../src/MenuManager.cpp:1949
msgid "Add to bar"
msgstr ""

#: ../../../src/MenuManager.cpp:1954
msgid "Drop"
msgstr "떨어트리다"

#: ../../../src/MenuManager.cpp:1990
msgid "Buy"
msgstr "구매하기"

#: ../../../src/MenuNumPicker.cpp:59
msgid "Enter amount:"
msgstr "양을 입력하세요:"

#: ../../../src/MenuPowers.cpp:968
msgid "Passive"
msgstr "패시브"

#: ../../../src/MenuPowers.cpp:975
#, c-format
msgid "Costs %s MP"
msgstr "마력 %s 소비함"

#: ../../../src/MenuPowers.cpp:979
#, c-format
msgid "Costs %s HP"
msgstr "체력 %s 소비함"

#: ../../../src/MenuPowers.cpp:989
msgid "Cooldown:"
msgstr "냉각:"

#: ../../../src/MenuPowers.cpp:1097 ../../../src/MenuPowers.cpp:1100
msgid "Damage per second"
msgstr "초당 피해량"

#: ../../../src/MenuPowers.cpp:1103 ../../../src/MenuPowers.cpp:1106
msgid "HP per second"
msgstr "초당 채력"

#: ../../../src/MenuPowers.cpp:1109 ../../../src/MenuPowers.cpp:1112
msgid "MP per second"
msgstr "초당 체력"

#: ../../../src/MenuPowers.cpp:1116
msgid "Immobilize"
msgstr "고정"

#: ../../../src/MenuPowers.cpp:1124
msgid "Resist All Negative Effects"
msgstr ""

#: ../../../src/MenuPowers.cpp:1128
msgid "Stun"
msgstr "기절"

#: ../../../src/MenuPowers.cpp:1131
msgid "Automatic revive on death"
msgstr "사망시 자동 부활"

#: ../../../src/MenuPowers.cpp:1134
msgid "Convert"
msgstr "전환하다"

#: ../../../src/MenuPowers.cpp:1137
msgid "Fear"
msgstr "공포"

#: ../../../src/MenuPowers.cpp:1140
msgid "Lifespan"
msgstr "수명"

#: ../../../src/MenuPowers.cpp:1164
msgid "Magical Shield"
msgstr "마법의 방패"

#: ../../../src/MenuPowers.cpp:1193
msgid "Healing"
msgstr "치유"

#: ../../../src/MenuPowers.cpp:1196
msgid "Knockback"
msgstr "뒤로밀어내기"

#: ../../../src/MenuPowers.cpp:1220
#, c-format
msgid "%s%% chance"
msgstr "%s%% 기회"

#: ../../../src/MenuPowers.cpp:1244
msgid "Base Accuracy"
msgstr "기본 정확도"

#: ../../../src/MenuPowers.cpp:1264
msgid "Base Critical Chance"
msgstr "기본 치명타 확률"

#: ../../../src/MenuPowers.cpp:1272
msgid "Ignores Absorption"
msgstr ""

#: ../../../src/MenuPowers.cpp:1277
msgid "Ignores Avoidance"
msgstr "회피 무시"

#: ../../../src/MenuPowers.cpp:1282
#, c-format
msgid "%s%% Chance to crit slowed targets"
msgstr "%s%% 확률로 느려진 목표물에 치명타를 가할 수 있는 기회"

#: ../../../src/MenuPowers.cpp:1287
#, c-format
msgid "Damage dealt as: %s"
msgstr ""

#: ../../../src/MenuPowers.cpp:1299
#, c-format
msgid "Spawn limit: %d"
msgstr ""

#: ../../../src/MenuPowers.cpp:1306
#, c-format
msgid "Requires a %s"
msgstr "%s가 필요합니다."

#: ../../../src/MenuPowers.cpp:1344 ../../../src/MenuPowers.cpp:1347
#, c-format
msgid "Requires Power: %s"
msgstr "필요한 스킬: %s"

#: ../../../src/MenuPowers.cpp:1356
msgid "Click to Unlock (uses 1 Skill Point)"
msgstr "클릭하여 잠금 해제(1 스킬 포인트 사용)"

#: ../../../src/MenuPowers.cpp:1360 ../../../src/MenuPowers.cpp:1362
msgid "Requires 1 Skill Point"
msgstr "스킬 포인트 1 이 필요"

#: ../../../src/MenuPowers.cpp:1605
#, c-format
msgid "Available skill points: %d"
msgstr "필요한 스킬 포인트: %d"

#: ../../../src/MenuPowers.cpp:1637
msgid "Next Level:"
msgstr "다음 레벨:"

#: ../../../src/MenuPowers.cpp:1648
#, c-format
msgid ""
"Upgrade to: %s (Level %d)\n"
"Uses 1 Skill Point"
msgstr ""

#: ../../../src/MenuStash.cpp:182
msgid "Shared"
msgstr "공유"

#: ../../../src/MenuStash.cpp:380
msgid "This item can not be stored in the stash."
msgstr "이 아이템은 저장소에 저장되지 않습니다."

#: ../../../src/MenuStash.cpp:385
msgid "This item can not be stored in the private stash."
msgstr "이 아이템은 개인 저장소에 저장되지 않습니다."

#: ../../../src/MenuStash.cpp:390
msgid "This item can not be stored in the shared stash."
msgstr "이 아이템은 공유 저장소에 저장되지 않습니다."

#: ../../../src/MenuStash.cpp:400
msgid "Stash is full."
msgstr "저장소가 가득찼습니다."

#: ../../../src/MenuStash.cpp:458
#, c-format
msgid "Can not store item in stash: %s"
msgstr "저장소에 저장할 수 없습니다: %s"

#: ../../../src/MenuStatBar.cpp:182
#, c-format
msgid "XP: %lu/%lu"
msgstr "XP: %lu/%lu"

#: ../../../src/MenuTalker.cpp:475
#, c-format
msgid "<dialog node %d>"
msgstr "<dialog node %d>"

#: ../../../src/MenuTalker.cpp:483
msgid "Trade"
msgstr "거래"

#: ../../../src/MenuVendor.cpp:59
msgid "Buyback"
msgstr "재판매"

#: ../../../src/MenuVendor.cpp:288
msgid "Vendor"
msgstr "노점상"

#: ../../../src/PowerManager.cpp:1565
#, c-format
msgid "+%s Shield"
msgstr "+%s 보호막"

#: ../../../src/PowerManager.cpp:1862
msgid "You are already transformed, untransform first."
msgstr "이미 변환되었습니다. 변환을 먼저 취소하세요."

#: ../../../src/PowerManager.cpp:1874
msgid "Could not untransform at this position."
msgstr "이 위치에서 변환을 취소할 수 없습니다."

#: ../../../src/QuestLog.cpp:215
msgid "Completed Quests"
msgstr "완료된 퀘스트"

#: ../../../src/SaveLoad.cpp:272 ../../../src/SaveLoad.cpp:273
msgid "Game saved."
msgstr "게임 저장됨"

#: ../../../src/SDLInputState.cpp:98
#, c-format
msgid "Can not bind: %s"
msgstr "바인딩할 수 없음: %s"

#: ../../../src/SDLInputState.cpp:107
#, c-format
msgid "'%s' is no longer bound to:"
msgstr "'%s'는 더 이상 다음 항목에 바인딩되지 않습니다."

#: ../../../src/SDLInputState.cpp:672
msgid "BkSp"
msgstr "백스페이스"

#: ../../../src/SDLInputState.cpp:673
msgid "Caps"
msgstr "캡스락"

#: ../../../src/SDLInputState.cpp:674
msgid "Del"
msgstr "딜리트"

#: ../../../src/SDLInputState.cpp:675 ../../../src/SDLInputState.cpp:705
#: ../../../src/SDLInputState.cpp:917
msgid "Down"
msgstr "아래"

#: ../../../src/SDLInputState.cpp:677
msgid "Esc"
msgstr "Esc"

#: ../../../src/SDLInputState.cpp:678 ../../../src/SDLInputState.cpp:708
msgid "Home"
msgstr "홈"

#: ../../../src/SDLInputState.cpp:679
msgid "Ins"
msgstr "인서트"

#: ../../../src/SDLInputState.cpp:680
msgid "LAlt"
msgstr "왼쪽 알트"

#: ../../../src/SDLInputState.cpp:681
msgid "LCtrl"
msgstr "왼쪽 컨트롤"

#: ../../../src/SDLInputState.cpp:682 ../../../src/SDLInputState.cpp:712
#: ../../../src/SDLInputState.cpp:918
msgid "Left"
msgstr "왼쪽"

#: ../../../src/SDLInputState.cpp:683
msgid "LShft"
msgstr "Left Shift"

#: ../../../src/SDLInputState.cpp:684
msgid "Num"
msgstr "넘락"

#: ../../../src/SDLInputState.cpp:685
msgid "PgDn"
msgstr "페이지다운"

#: ../../../src/SDLInputState.cpp:686
msgid "PgUp"
msgstr "페이지업"

#: ../../../src/SDLInputState.cpp:687 ../../../src/SDLInputState.cpp:717
msgid "Pause"
msgstr "푸쉬"

#: ../../../src/SDLInputState.cpp:688
msgid "Print"
msgstr "프린트스크린"

#: ../../../src/SDLInputState.cpp:689
msgid "RAlt"
msgstr "오른쪽 알트"

#: ../../../src/SDLInputState.cpp:690
msgid "RCtrl"
msgstr "오른쪽 컨트롤"

#: ../../../src/SDLInputState.cpp:691
msgid "Ret"
msgstr ""

#: ../../../src/SDLInputState.cpp:692 ../../../src/SDLInputState.cpp:722
#: ../../../src/SDLInputState.cpp:919
msgid "Right"
msgstr "오른쪽"

#: ../../../src/SDLInputState.cpp:693
msgid "RShft"
msgstr "오른쪽 쉬프트"

#: ../../../src/SDLInputState.cpp:694
msgid "SLock"
msgstr "스크롤락"

#: ../../../src/SDLInputState.cpp:695
msgid "Spc"
msgstr ""

#: ../../../src/SDLInputState.cpp:696 ../../../src/SDLInputState.cpp:726
msgid "Tab"
msgstr "탭"

#: ../../../src/SDLInputState.cpp:697 ../../../src/SDLInputState.cpp:727
#: ../../../src/SDLInputState.cpp:916
msgid "Up"
msgstr "위"

#: ../../../src/SDLInputState.cpp:702
msgid "Backspace"
msgstr "백스페이스"

#: ../../../src/SDLInputState.cpp:703
msgid "CapsLock"
msgstr "캡스락"

#: ../../../src/SDLInputState.cpp:704 ../../../src/SDLInputState.cpp:957
msgid "Delete"
msgstr "딜리트"

#: ../../../src/SDLInputState.cpp:707
msgid "Escape"
msgstr "Esc"

#: ../../../src/SDLInputState.cpp:709
msgid "Insert"
msgstr "인서트"

#: ../../../src/SDLInputState.cpp:710
msgid "Left Alt"
msgstr "왼쪽 알트"

#: ../../../src/SDLInputState.cpp:711
msgid "Left Ctrl"
msgstr "왼쪽 컨트롤"

#: ../../../src/SDLInputState.cpp:713
msgid "Left Shift"
msgstr "왼쪽 쉬프트"

#: ../../../src/SDLInputState.cpp:714
msgid "NumLock"
msgstr "넘락"

#: ../../../src/SDLInputState.cpp:715
msgid "PageDown"
msgstr "페이지다운"

#: ../../../src/SDLInputState.cpp:716
msgid "PageUp"
msgstr "페이지업"

#: ../../../src/SDLInputState.cpp:718
msgid "PrintScreen"
msgstr "프린트스크린"

#: ../../../src/SDLInputState.cpp:719
msgid "Right Alt"
msgstr "오른쪽 알트"

#: ../../../src/SDLInputState.cpp:720
msgid "Right Ctrl"
msgstr "오른쪽 컨트롤"

#: ../../../src/SDLInputState.cpp:721
msgid "Return"
msgstr "돌려주다"

#: ../../../src/SDLInputState.cpp:723
msgid "Right Shift"
msgstr "오른쪽 쉬프트"

#: ../../../src/SDLInputState.cpp:724
msgid "ScrollLock"
msgstr "스크롤락"

#: ../../../src/SDLInputState.cpp:725
msgid "Space"
msgstr "스페이스"

#: ../../../src/SDLInputState.cpp:737
#, c-format
msgid "M%d"
msgstr "M%d"

#: ../../../src/SDLInputState.cpp:743
#, c-format
msgid "Mouse %d"
msgstr "마우스 %d"

#: ../../../src/SDLInputState.cpp:752 ../../../src/SDLInputState.cpp:761
msgid "(unknown)"
msgstr "(알 수 없음)"

#: ../../../src/SDLInputState.cpp:817
msgid "Touch control D-Pad"
msgstr "터치 컨트롤 D 패드"

#: ../../../src/SDLInputState.cpp:843
msgid "Touch control buttons"
msgstr "터치 제어 버튼"

#: ../../../src/SDLInputState.cpp:915
msgid "Accept"
msgstr "수락하다"

#: ../../../src/SDLInputState.cpp:920
msgid "Bar1"
msgstr "Bar1"

#: ../../../src/SDLInputState.cpp:921
msgid "Bar2"
msgstr "Bar2"

#: ../../../src/SDLInputState.cpp:922
msgid "Bar3"
msgstr "Bar3"

#: ../../../src/SDLInputState.cpp:923
msgid "Bar4"
msgstr "Bar4"

#: ../../../src/SDLInputState.cpp:924
msgid "Bar5"
msgstr "Bar5"

#: ../../../src/SDLInputState.cpp:925
msgid "Bar6"
msgstr "Bar6"

#: ../../../src/SDLInputState.cpp:926
msgid "Bar7"
msgstr "Bar7"

#: ../../../src/SDLInputState.cpp:927
msgid "Bar8"
msgstr "Bar8"

#: ../../../src/SDLInputState.cpp:928
msgid "Bar9"
msgstr "Bar9"

#: ../../../src/SDLInputState.cpp:929
msgid "Bar0"
msgstr "Bar0"

#: ../../../src/SDLInputState.cpp:934
msgid "Main1"
msgstr "Main1"

#: ../../../src/SDLInputState.cpp:935
msgid "Main2"
msgstr "Main2"

#: ../../../src/SDLInputState.cpp:936
msgid "Next Equip Set"
msgstr "다음 장착 세트 장비"

#: ../../../src/SDLInputState.cpp:937
msgid "Previous Equip Set"
msgstr "이전 장착 세트 장비"

#: ../../../src/SDLInputState.cpp:938
msgid "Mini-map Mode"
msgstr "미니맵 모드"

#: ../../../src/SDLInputState.cpp:939
msgid "Loot Tooltip Mode"
msgstr "전리품 풍선 도움말 모드"

#: ../../../src/SDLInputState.cpp:940
msgid "Action Bar Edit"
msgstr ""

#: ../../../src/SDLInputState.cpp:941
msgid "Menu: Next Page"
msgstr "메뉴: 다음 페이지"

#: ../../../src/SDLInputState.cpp:942
msgid "Menu: Previous Page"
msgstr "메뉴: 이전 페이지"

#: ../../../src/SDLInputState.cpp:943
msgid "Menu: Activate"
msgstr "메뉴: 활성화"

#: ../../../src/SDLInputState.cpp:944
msgid "Pause Game"
msgstr ""

#: ../../../src/SDLInputState.cpp:945
msgid "Cycle Menus"
msgstr ""

#: ../../../src/SDLInputState.cpp:946
msgid "Aim Up"
msgstr "조준 위"

#: ../../../src/SDLInputState.cpp:947
msgid "Aim Down"
msgstr "조준 아래"

#: ../../../src/SDLInputState.cpp:948
msgid "Aim Left"
msgstr "조준 왼쪽"

#: ../../../src/SDLInputState.cpp:949
msgid "Aim Right"
msgstr "조준 오른쪽"

#: ../../../src/SDLInputState.cpp:950
msgid "Developer Menu"
msgstr "개발자 메뉴"

#: ../../../src/SDLInputState.cpp:951
msgid "Developer Command 1"
msgstr ""

#: ../../../src/SDLInputState.cpp:952
msgid "Developer Command 2"
msgstr ""

#: ../../../src/SDLInputState.cpp:953
msgid "Developer Command 3"
msgstr ""

#: ../../../src/SDLInputState.cpp:954
msgid "Ctrl"
msgstr "컨트롤"

#: ../../../src/SDLInputState.cpp:955
msgid "Shift"
msgstr "Shift"

#: ../../../src/SDLInputState.cpp:956
msgid "Alt"
msgstr "알트"

#: ../../../src/SDLInputState.cpp:959
msgid "Left Mouse"
msgstr "왼쪽 마우스"

#: ../../../src/SDLInputState.cpp:960
msgid "Middle Mouse"
msgstr "중간 마우스"

#: ../../../src/SDLInputState.cpp:961
msgid "Right Mouse"
msgstr "오른쪽 마우스"

#: ../../../src/SDLInputState.cpp:962
msgid "Wheel Up"
msgstr "휠 업"

#: ../../../src/SDLInputState.cpp:963
msgid "Wheel Down"
msgstr "휠 다운"

#: ../../../src/SDLInputState.cpp:964
msgid "Mouse X1"
msgstr "마우스 X1"

#: ../../../src/SDLInputState.cpp:965
msgid "Mouse X2"
msgstr "마우스 X2"

#: ../../../src/SDLInputState.cpp:967
msgid "X360: A"
msgstr "X360: A"

#: ../../../src/SDLInputState.cpp:968
msgid "X360: B"
msgstr "X360: B"

#: ../../../src/SDLInputState.cpp:969
msgid "X360: X"
msgstr "X360: X"

#: ../../../src/SDLInputState.cpp:970
msgid "X360: Y"
msgstr "X360: Y"

#: ../../../src/SDLInputState.cpp:971
msgid "X360: Back"
msgstr "X360: 뒤로"

#: ../../../src/SDLInputState.cpp:972
msgid "X360: Guide"
msgstr "X360: 가이드"

#: ../../../src/SDLInputState.cpp:973
msgid "X360: Start"
msgstr "X360: 시작"

#: ../../../src/SDLInputState.cpp:974
msgid "X360: L3"
msgstr "X360: L3"

#: ../../../src/SDLInputState.cpp:975
msgid "X360: R3"
msgstr "X360: R3"

#: ../../../src/SDLInputState.cpp:976
msgid "X360: L1"
msgstr "X360: L1"

#: ../../../src/SDLInputState.cpp:977
msgid "X360: R1"
msgstr "X360: R1"

#: ../../../src/SDLInputState.cpp:978
msgid "X360: D-Up"
msgstr "X360: D-위"

#: ../../../src/SDLInputState.cpp:979
msgid "X360: D-Down"
msgstr "X360: D-아래"

#: ../../../src/SDLInputState.cpp:980
msgid "X360: D-Left"
msgstr "X360: D-왼쪽"

#: ../../../src/SDLInputState.cpp:981
msgid "X360: D-Right"
msgstr "X360: D-오른쪽"

#: ../../../src/SDLInputState.cpp:983
msgid "X360: Left X+"
msgstr "X360: 왼쪽 X+"

#: ../../../src/SDLInputState.cpp:984
msgid "X360: Left X-"
msgstr "X360: 왼쪽 X-"

#: ../../../src/SDLInputState.cpp:985
msgid "X360: Left Y+"
msgstr "X360: 왼쪽 Y+"

#: ../../../src/SDLInputState.cpp:986
msgid "X360: Left Y-"
msgstr "X360: 왼쪽 Y-"

#: ../../../src/SDLInputState.cpp:987
msgid "X360: Right X+"
msgstr "X360: 오른쪽 X+"

#: ../../../src/SDLInputState.cpp:988
msgid "X360: Right X-"
msgstr "X360: 오른쪽 X-"

#: ../../../src/SDLInputState.cpp:989
msgid "X360: Right Y+"
msgstr "X360: 오른쪽 Y+"

#: ../../../src/SDLInputState.cpp:990
msgid "X360: Right Y-"
msgstr "X360: 오른쪽 Y-"

#: ../../../src/SDLInputState.cpp:991
msgid "X360: L2"
msgstr "X360: L2"

#: ../../../src/SDLInputState.cpp:992
msgid "X360: R2"
msgstr "X360: R2"

#: ../../../src/Stats.cpp:39
msgid "Max HP"
msgstr "최대 체력"

#: ../../../src/Stats.cpp:40
msgid "Total amount of HP."
msgstr "체력의 총량입니다."

#: ../../../src/Stats.cpp:46
msgid "HP Regen"
msgstr "체력 자동 회복"

#: ../../../src/Stats.cpp:47
msgid "Ticks of HP regen per minute."
msgstr "분당 체력 자동 회복 틱 수입니다."

#: ../../../src/Stats.cpp:53
msgid "Max MP"
msgstr "최대 마력"

#: ../../../src/Stats.cpp:54
msgid "Total amount of MP."
msgstr "마력의 총량입니다."

#: ../../../src/Stats.cpp:60
msgid "MP Regen"
msgstr "체력 자동 회복"

#: ../../../src/Stats.cpp:61
msgid "Ticks of MP regen per minute."
msgstr "분당 체력 자동 회복 틱 수입니다."

#: ../../../src/Stats.cpp:67
msgid "Accuracy"
msgstr "정확도"

#: ../../../src/Stats.cpp:68
msgid ""
"Accuracy rating. The enemy's Avoidance rating is subtracted from this value "
"to calculate your likeliness to land a direct hit."
msgstr "정확도 등급. 적의 회피율이 이 값에서 차감돼서 직격탄을 맞을 확률을 계산합니다."

#: ../../../src/Stats.cpp:74
msgid "Avoidance"
msgstr "회피"

#: ../../../src/Stats.cpp:75
msgid ""
"Avoidance rating. This value is subtracted from the enemy's Accuracy rating "
"to calculate their likeliness to land a direct hit."
msgstr "회피 등급. 이 값은 적의 정확도 등급에서 차감하여 적에게 직접 명중할 확률을 계산합니다."

#: ../../../src/Stats.cpp:82 ../../../src/Stats.cpp:89
msgid "Reduces the amount of damage taken."
msgstr "받은 피해량을 줄입니다."

#: ../../../src/Stats.cpp:95
msgid "Critical Hit Chance"
msgstr "치명타 확률"

#: ../../../src/Stats.cpp:96
msgid "Chance for an attack to do extra damage."
msgstr "공격에 추가 피해를 줄 확률"

#: ../../../src/Stats.cpp:102
msgid "Bonus XP"
msgstr "보너스 경험치"

#: ../../../src/Stats.cpp:103
msgid "Increases the XP gained per kill."
msgstr "킬당 획득하는 XP가 증가한다."

#: ../../../src/Stats.cpp:109
#, c-format
msgid "Bonus %s"
msgstr "보너스 %s"

#: ../../../src/Stats.cpp:110
#, c-format
msgid "Increases the %s found per drop."
msgstr "아이템 드롭당%s 의 발견량을 늘린다."

#: ../../../src/Stats.cpp:116
msgid "Item Find Chance"
msgstr "아이템 발견 확률"

#: ../../../src/Stats.cpp:117
msgid "Increases the chance that an enemy will drop an item."
msgstr "적이 아이템을 떨어트릴 확률이 증가합니다."

#: ../../../src/Stats.cpp:123
msgid "Stealth"
msgstr "스텔스--번역확인"

#: ../../../src/Stats.cpp:124
msgid "Increases your ability to move undetected."
msgstr "발견되지 않고 움직이는 능력이 증가합니다."

#: ../../../src/Stats.cpp:130
msgid "Poise"
msgstr "침착"

#: ../../../src/Stats.cpp:131
msgid "Reduces your chance of stumbling when hit."
msgstr "부딪힐 때 비틀거릴 확률이 감소합니다."

#: ../../../src/Stats.cpp:137
msgid "Missile Reflect Chance"
msgstr "미사일 반사 확률"

#: ../../../src/Stats.cpp:138
msgid "Increases your chance of reflecting missiles back at enemies."
msgstr "적에게 미사일을 반사할 확률이 증가합니다."

#: ../../../src/Stats.cpp:144
msgid "Damage Reflection"
msgstr "피해 반사"

#: ../../../src/Stats.cpp:145
msgid "Deals a percentage of damage taken back to the attacker."
msgstr "받은 피해의 일정 비율을 공격자에게 되돌려 줍니다."

#: ../../../src/Stats.cpp:151
msgid "HP Steal"
msgstr "체력 훔치기"

#: ../../../src/Stats.cpp:152
msgid "Percentage of HP stolen per hit."
msgstr "적중당 훔칠 체력의 확률입니다."

#: ../../../src/Stats.cpp:158
msgid "MP Steal"
msgstr "마력 훔치기"

#: ../../../src/Stats.cpp:159
msgid "Percentage of MP stolen per hit."
msgstr "적중당 훔칠 마력의 확률입니다."

#: ../../../src/Stats.cpp:165
msgid "Resist Damage-Over-Time"
msgstr ""

#: ../../../src/Stats.cpp:166
msgid "Percentage chance that damage-over-time effects will be negated."
msgstr "시간 경과에 따른 피해가 사라질 확률입니다."

#: ../../../src/Stats.cpp:172
msgid "Resist Slow"
msgstr ""

#: ../../../src/Stats.cpp:173
msgid "Percentage chance that slow effects will be negated."
msgstr "속도 저하가 사라질 확률입니다."

#: ../../../src/Stats.cpp:179
msgid "Resist Stun"
msgstr ""

#: ../../../src/Stats.cpp:180
msgid "Percentage chance that stun effects will be negated."
msgstr "기절이 사라질 확률입니다."

#: ../../../src/Stats.cpp:186
msgid "Resist Knockback"
msgstr ""

#: ../../../src/Stats.cpp:187
msgid "Percentage chance that knockback effects will be negated."
msgstr "뒤로밀어내기 효과가 무효화될 확률입니다."

#: ../../../src/Stats.cpp:193
msgid "Resist Stat Debuffs"
msgstr ""

#: ../../../src/Stats.cpp:194
msgid "Percentage chance that stat debuff effects will be negated."
msgstr "상태 디버프 효과가 사라질 확률입니다."

#: ../../../src/Stats.cpp:200
msgid "Resist Damage Reflection"
msgstr ""

#: ../../../src/Stats.cpp:201
msgid "Percentage chance that damage reflection will be negated."
msgstr "피해량 반사가 사라질 확률입니다."

#: ../../../src/Stats.cpp:207
msgid "Resist HP Steal"
msgstr ""

#: ../../../src/Stats.cpp:208
msgid "Percentage chance that HP steal will be negated."
msgstr "체력 훔치기가 무효화될 확률입니다."

#: ../../../src/Stats.cpp:214
msgid "Resist MP Steal"
msgstr ""

#: ../../../src/Stats.cpp:215
msgid "Percentage chance that MP steal will be negated."
msgstr "마력 훔치기가 무효화될 확률입니다."

#: ../../../src/Utils.cpp:375
msgid "k"
msgstr "k"

#: ../../../src/Utils.cpp:668
#, c-format
msgid "%s second"
msgstr "%s 초"

#: ../../../src/Utils.cpp:671
#, c-format
msgid "%s seconds"
msgstr "%s 초"

#: ../../../src/Version.cpp:139
msgid "or newer"
msgstr "또는 더 새것"

#: ../../../src/Version.cpp:142
msgid "or older"
msgstr "또는 더오래됨"

#: ../../../src/WidgetLog.cpp:108
msgid "ERROR: Text output too large"
msgstr ""
